
"I hope that someday, you'll dream of me." -- CINERIS SOMNIA is a 3D adventure through a beautifully strange and mesmerizing world - and a young girl's cruel and forlorn dreams.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 9 → 3.86/day in the week after.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 23 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 252 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is totally my type of game. Not too scary, good story and pretty places and characters. Most of the time I felt very relaxed (not Ophelia story) during this game. I wish Cineris Somnia was longer and had more stories. It was so good... I recommend it especially if it's on sale. ^^
Thank you for creating a game with such a beautiful art style. It would be even better if there could be a butterfly to guide the way.
世界上最后一个忧郁消肿逼
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Hours played at review time, across 255 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Loved Cineris Somnia, especially Charlotte's chapter. I didn't expect Ophelia's to be kinda scary but she got me once with her sword lol. The game was oddly comforting to me. I loved the story, the soundtracks and the visuality of the game.
I saw a friend playing this and got curious, honestly it's not bad it might be worth a shot if you like dark story adventure games.
/AUTRES INFOS/ temps de jeu = 6.5H (pour moi), graphiques "vieux" mais pas désagréables, plus de "gore" que d'horreur (sang et quelques organes mais c'est tout) /EXPLICATIONS/j'ai ADORER ce jeu car il réunit absolument tout ce que j'aime et ce que je cherche d'un jeu vidéo : un tempo assez lent, des ou une histoire(s) triste(s) et une ambiance relativement calme (pas de gros combats ect). Le chapitre d'Ophelia est surement celui que j'ai le moins aimer car je déteste devoir fuir un danger et le fait qu'il soit beaucoup plus tourner vers l'horreur que les autres chapitres mais les autres ont été excellents ! la fin est décevante pour certains et je comprend leurs envies de connaitre le liens entre les chapitres et les histoires mais cela m'a suffit, j'aime le fait de devoir faire des théories soit meme. J'aurais aimer un peu plus de discutions avec Marie et une autre tournure du chapitre d'Ophelia mais dans l'ensemble j'ai vraiment aimée / RECOMMANDATION / !je recommande le jeu si comme moi vous aimez les jeux lents et les histoires tristes sans beaucoup de gameplay (juste suivre l'histoire) mais si vous n'aimez pas ça, vous allez juste vous ennuyez..
TOP
A story focused adventure game with a slightly horror atmosphere (no jumpscares or monsters though) and a couple of simple puzzles. The story is told mainly through short cutscenes, notes and very well executed environmental storytelling. Has some unexpectedly sensible symbolism. The gameplay is basically walking around and picking up items. Despite the PS3-like visuals, the game actually looks pretty good thanks to the art direction. I recommend checking the "How to get the True ending" guide - it doesn't have any spoilers and it's not much work, but if you miss one thing, you'd have to the replay the whole game to get the true ending. [spoiler]Objectively:[/spoiler] 9/10
the gameplay was a bit tedious at times with a lot of back and forth, but the game was very intriguing and looked soo good and the aesthetic was pristine so thumbs up
好晕!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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