
+ follow the white rabbit + hop, skip, and jump to become one with joyeuse, until you are no longer you +
Modeled estimate, not a reported figure. How we estimate →
About

CICADAMATA" is a fast-paced first-person [?platformer, %shooter, $speedrunner] - deployed into CASCADE under the "INITIATION SEVEN" CORE retrieval protocol - you have been enlisted as a CICADA. this is who you are now.
disconnect. obligations no longer bind you.
proceed. tear flesh from bone.

↳ ▣ my light in dark. my white rabbit.

+ become FAWN-A2 - assert control over numerous threats and dispatch them with [$ease/?needless_brutality] +
+ utilize a maneuver sandbox using your MATA" and enter ZONE TIME to increase traversal efficiency :: / Hop, Skip And Jump To Save The World! " +
+ complete incursions in 15+ freeform levels across 6 spheres - i feel most alive in this {WONDERLAND} +
+ increase your █ clearance level, run out the clock, and compare records with other CICADAS globally % ONE OUTLIER. THAT IS ALL IT TAKES +

▫ i am joyeuse. i am not the weapon that failed.
i have given everything to masters who forgot my name. "
what will you be? █


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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 795 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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i kinda just wanna see whats next after the ending. thats all i really have to say
An incredible game driven by phenominal visuals and tight movement systems that feel rewarding to master while seeping into the vast atmosphere the environment drives. I look forward to any future work this developer releases as their creativity and execution of their concepts is inspiring
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Languages: English**languages with full audio support
Hours played at review time, across 795 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game was done really well, with how the movement feels, including how the levels were built, with them being condensed enough but still challenging to finish in quick succession. I highly recommend this game just because this was my first Ultra Kill-like game, and it was a good way to introduce me to the gameplay style.
Cicada lock the ♥♥♥♥ in.
I just finished the game, oh my god, that was probably the best game I've ever played, not to mention Celeste's boobs are HUUUUUUUUUUUUUUUGEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE The movement is very fluid, the maps are well made (except for Sphere 5-3 Marathon ♥♥♥♥ you stupid map) I don't even know what to say this game is just that good man 10/10 would ejaculate to it again
sfx vfx gamefeel p0rn
太爽太香 今年目前最喜欢的,玩法和美术音乐拉满的独游 体量小了点,确实是一顿饭钱的量了 综合品质比neon white和i am ur beast都强一截(其实野兽在我这真不那么好玩) 这类型里nw的策略占比更多适合入门,跟着那套循序渐进的冲分-反馈激励机制很容易就能被作者手把手送上去 cica的动作性强了不少 手段更自由 中期开始需要刻意留怪作为机动资源节省时间或是续双倍分buff。靠一些蹭分手段甚至能比通常timing更早获得双倍拉开差距。 刷分的考点就在于第一人称环境下对自机高度以及落点位置的把控以及双倍buff的永续 另外反直觉的是对射击精度的要求几乎比NW还低,尻枪真没啥用吧 P.S. 玩惯了ultrakill以后这游戏带cd的stomp刚上手时略不习惯 多垂直结构的箱庭式关卡看着唬人但其实根据兴趣点以及布怪慢慢发现合理的宏观动线不算难,也留下了一些犄角旮旯小巧思拔高上限。正反馈比NW的线性关卡相比更强一些 美术大致就是酸性+故障艺术+lowpoly ,马拉松啊嗯。性感疯了。 总之好这口玩法的话不玩真亏吧
for the most part its good, map flow kinda sucks in some levels tho
It's 10 dollars and an absolute blast. Somewhere above the earth
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Players by region
Where this game's players are, estimated from review languages.
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| $333.9K | 2K | 89% | $6.99 | |
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| $560 | 5 | 60% | $4.79 | |
| — | 0 | — | — | |
| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $366.5K | 1K | 72% | $12.99 | |
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| $366.8K | 1.4K | 75% | $19.99 | |
| $366.3K | 490 | 59% | $29.99 | |
| $366.3K | 694 | 83% | $10.49 | |
| $366.9K | 511 | 93% | $29.99 |