
CHRONO CROSS is an RPG that transcends time and space, unfolding across two interlinked parallel worlds. With over 40 party members to meet, people and dimensions will intertwine in this epic drama about the planet itself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 2.5Kreviews | 61% | — | $391.5K |
| $19.99 | 2.8Kratings | 95% | — | not modelled | |
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Crashes more than a drunk driver
So happy to have an easy port to play on modern devices. One of my favorite games of all time.
It's not Steam Deck Verified, every time I play it it freezes after afew minutes. Absolutely awful. A classic game and it's unplayable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $7.99−60% |
| 556ratings |
| 82% |
| — |
| not modelled |
| $7.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it ok. i never had any issues with this version, i guess the devs finally delivered. I finally played this game and the story is interesting but the game just sucks. i thought it was funny how one of or the hardest boss in the game was just a generic "Miguel" the cgi looks like vomit and having like 100 characters for an rpg didnt impress me. the game is a complete mess and it could have been better if it was made in this decade. i enjoyed a little bit more radical dreamers. -port is 9/10 -game is 6/10
何回もクラッシュする
You cannot buy this game without doing the 4x AI upscale on the backgrounds and FMV videos. Also the map upscales. once I learned how to do that the game was perfect. I just need to learn how up get widescreen mod at it will be complete. greatest game ever made with the greatest battle system of all time. Great upscale on all of the in-game 3D models too. I wish it would have been a proper up-scale with the map, video FMVs, and backgrounds but hey I did those my self with nexus mods anyway.
心目中no1 jrpg,玩了n次。为了新立绘再玩一次,马上通关了,基本玩半小时就卡死,非常恼火,好在有无敌加速。但是太烦了。怎么避免卡死啊,窗口化也实了不行
Fantastic JRPG. I got this decades ago for PS1 but never beat it and this is a great way to experience an old classic. It's not better than Chrono Trigger, but it is in fact a true sequel and makes me wish that they would do a third entry to the series.
The much-maligned sequel to Chrono Trigger, Chrono Cross had wild ideas and took some big swings that ultimately didn't land for many people. After the groundbreaking sensation of Chrono Trigger, it's easy to see why, and it's impossible to talk about Chrono Cross without discussing its predecessor - Chrono Trigger is a carefully curated, lovingly crafted story about a group of young adults that suddenly find themselves thrust into a time-traveling adventure to protect the past and save the future. Almost instantly, you fall in love with this cast of characters who are slowly introduced to you as the story unfolds. Combat is simple with just enough of a twist (the combo system) to keep you engaged. Chrono Cross is not that. The story is jarring, characters are easy to miss and/or taken away so it's tough to build attachments to them (and there are so many of them!), combat is much more complex and takes time to click, and PS1 graphics can't hold up to the pixellated perfection of late SNES games (though late PS1 graphics are truly impressive considering where things started!) And there are some who take umbrage with the connections to Chrono Trigger (though that part never bothered me - see below.) But all these mechanics/systems are actually pretty interesting and work well in the context of the game presented. I actually think that the choice to explore alternate histories and parallel worlds was BRILLIANT sequel material that touched on the themes of Trigger while exploring things a completely new way (and this is why the Trigger tie-ins never bothered me; it's effortless to believe the entire timeline is an off-branch "What If?" scenario.) All-in-all, Chrono Cross is actually a brilliant game that's ultimately held back by its association to its powerhouse predecessor. It's worth revisiting, and after a rocky start, it looks like this remaster is finally playable.
Crashing all the time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 12.2K | 88% | $7.49 | |
| $5.9M | 23.6K | 88% | $11.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $2.3M | 8.1K | 95% | $7.19 | |
| $2M | 5K | 92% | $10.79 | |
| $615.2K | 3.2K | 84% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $391.4K | 653 | 90% | $19.99 | |
| $391.4K | 2.8K | 86% | $4.99 | |
| $391.3K | 883 | 66% | $17.99 | |
| $391.3K | 899 | 54% | $14.99 | |
| $391.9K | 1.1K | 97% | $10.39 | |
| $392.1K | 406 | 95% | $39.99 |