
In this sideways scrolling shmup, take control of your spaceship and navigate through vibrant pixelated environments filled with hordes of enemy spacecraft. Upgrade your ship and weapons, dodge enemy fire while blasting through each stage. Emerge victorious as the ultimate space pilot!
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Prices
The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 11reviews | 100% | — | $1.5K |
| $5.00 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Reviews
Very good shoot'em up! It has many various enemies and bosses, few difficulties levels, secrets and great weapons.Horizontal layout is way more helpful than in Tameshi, because of modern screen ratios, so that it allows to see more ahead and somehow plan your movements in time. Its slightly slower pace allow you to precisely avoid bullets, feeling strategic, but don't be fooled - it can turn into a bullet hell. Art is beautiful and crisp, level design is very interesting. Organic Disco is definitely memorable, last boss as well! Sound is juicy, background music is great (again, Organic Disco is unique here!).
Chromacell is perfectly OK, with a couple of odd design choices keeping it from being great. It picks up some design elements from "Euro-Shmups", like most enemies being tanky or most (mini) bosses having random shot patterns. Another bizarre design element is that through its 10 stages, nothing other than your initial 3 lives persist. You start each stage from scratch, no power ups, no shot type, but also restored shields. What it nails are the visuals. Great pixel art, good usage of effects, backgrounds aren't distracting and clearly visible. Good stuff. The soundscape is fine, nothing memorable, but it does its job well enough. All in all, it's an enjoyable romp for a great asking price that just falls short of greatness by a handful of rough edges.
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Chromacell is a simple horizontal shmup with pretty nice pixel art graphics. Nothing spectacular gameplay wise but enjoyable with fun bosses. You start each new level with a vanilla ship you can upgrade again. The weapon upgrades could have been done better. They're pretty strong. Might have been better if the weapon upgrades were in 2 or 3 steps so you could only cheese the end of a level, alternatively they could have been temporary. When the choice is offered I always take the beam because it's over powered but does get a bit boring. Might have been better if there wasn't a choice so players get forced to play with all weapons for a bit of variety. The secret areas are gimmicky since they do nothing except award some points and distract you from the game. There's also too many of them. After I made it to 29/30 I did the successive run by quiting the game before it saved my mistake and tried again using continue from the menu. One per stage would have been better imo with an actual secret area, like an alternate route or just a way to pick up an extra or special upgrade. No secret areas would have been fine too. Local leaderboard only.
Hello yellow-gun-gang! The laser is cool, but those diagonal shots..... Satisfying gameplay, nice and crisp pixelart. Some of the levels look really cool, e.g. Industrial Zone. Some of the bosses were VERY cool (Organic Disco comes to mind). Would like to see an auto-fire option. I like that I can see the hitbox. Gamepad support is good and it's a nice touch that you can pick the controller type you are using. However, rebindable keys would be even better.
Great shmup. Having fun with it and the pixel art is great. Feels fair to play since I normally suck at those bullet hell games. This one is a bit more on the mellow side of things! :)
I LIKED IT! mostly I had fun!
Fun simple shoot em up with a decent amount of stage variety. Weapons feel good to use especially the spreadshot and laser. Boss fights were fun and did not overstay welcome. Overall a fun shoot em up.
1回40分ぐらい。ショットのみ1ボタンの簡単なSTG。 インディは雑なつくりのものが多い中、弾を打たない空中敵が妙に多いのは 誰でもクリアできるようにバランスとったのかな?と好意的に解釈。 実績重視のシューター以外にはお奨めするもんでもないかな
It's a game you can finish in about 30 minutes. Pretty chill for a SHMUP. Nice pixel art, fun gameplay, just a wee bit on the slower side. I suppose you can ramp up the difficulty and such if you want, so possibly do that. I don't really have a lot to say about it. You're a ship. You can find 3 weapons, you shoot things, you have a shield, things explode, there are bosses, and lasers. Music is good. And the game is fun, particularly if you are a fan of the classic SHMUPs but want something a bit more relaxed now.
Great 'Shoot em Up' @ a bargain price. Very enjoyable. Love the retro graphics !
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