
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Enjoyable game that doesn't take itself too serious. You will always have to chop more wood, but the build gets automated before too long.
I thought this would be a little throw away game that I get 5-10 hours out of. I was wrong. The mechanics, progression, depth, etc are beyond what I expected. The automation could use a little work but overall not the worst Ive run across.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PRO The game is fun and addictive. It starts off well, always with something new to discover that surprised me. It kept me into the game until the end game. The art is cool and the concept interesting. CONS - Money becomes irrelevant in the end game, without anything relevant to buy. - it is very annoying that you cannot see how many items you have when you hover over an item from the recipient. - It is extremely annoying that you have to scroll trough a list of 100+ items to find what you need to craft, a search system should have been implemented. - There are parts of the game like puzzles but with absolutely no context or information on how to solve, like for example, the well or the chicken altar. - I found dialogues boring and ended up skipping every dialogue - Overall the game has A LOT of improvement to do in terms of quality of life
топ
I was pleasantly surprised by this game and it was definitely cozier than expected. So much to explore, and just when you thought you found it all, more areas and storyline opens up. Gotta wonder if my furniture made it in one piece after being violently blasted through the cannon...
В целом прикольно, багов не увидел, местами крафт\поиск предметов не очень удобный.
Le début du jeu est très sympa, on progresse en améliorant nos haches, on explore l'ile, on construit notre petite entreprise... ça peu durer entre 5 et 10 heures et ensuite ben c'est finit il ne reste plus que des centaines de quête de livraison à compléter : aller dans les menu et lancer les constructions, attendre, envoyer... Il n'y a plus de gameplay et c'est vite très chiant... Le jeu manque vraiment d'un meilleur équilibrage dans la progression, il aurait peut-être fallut lié la progression de la ville à la progression d'avancé sur l'ile (avec moins e livraison !) ? Il y a aussi des trucs complètement inutile comme la cuisine : quand on a notre jardin et débloqué tous les étangs à poisson, ben ça n'apporte rien, les plats sont inutiles puisque l'on a nos stats maxé et qu'on ne peut pas aller au delà, et on ne va se soigner, la mort servant juste à se téléporter pour rentrer à la base... C'est bien dommage, ça commencé bien, avec de l'humour, mais ça fait clairement jeu bâclé...
[h1]Tested in Pre-Launch and ecstatic with results on Launch Day![/h1] Super funny! Super Relaxed! Super Entertaining! Tons of Content! For ages 10 and up! Great writing. Hilarious moments. Graphics are wonderful. Not demanding on any pc unless you have so many wood pieces on your screen, your FPS will naturally drop. When you have 1000 pieces of anything on your screen, it is silly not to pick up wood with your endless inventory, but if you do... then expect lag, you silly goose. Otherwise, this is wonderfully optimized within any normal parameters. If you are trying to break any game, you will get there eventually, but if playing to enjoy yourself for hours, explore, and have a blast, then you have found it. We would say one of the most enjoyable family-ish games of 2026. Thank you for the speed, dedication to the community, and for treating testers and curators throughout your launch process! We served you as you served us... and this is an amazing journey and company to work with. [h1]Enjoy this game, it is so modest in its pricing, even without a sale!! Everyone will get hundreds of hours of playtime, you just won't get sick of it anytime soon[/h1] [h1]Game overview and game play rant[/h1] Just when you think you had it all... You get fired. Well, more like launched into the nearby woodland of the dejected. When you land, face-first, you have to decide if the box talking to you is a bad hit on the noggin, a bad trip from coffee overdose, or real?! Yes, a talking box. So once you get that sorted out, avoiding ducks and chickens in a forest, where nothing makes sense except for your head trauma, comfort of being alone, encounters, and your trusty axe, get to cutting and show your prior employer they made the ultimate mistake. You will encounter ducks, chickens, beavers, bees, fish, trees (ooooh so many trees and gestures to your old company), a truck that farts, a toll booth operator that has narcolepsy, and so much more. Ever seen Land of the Lost® with Will Ferrell® and the giant crab they end up eating near the pool?? Oh yes... crab... it's what's for dinner... along with eggs, honey, fish, stew... You get the drift. Not to mention building... well.. stuff! Shipping it off with a drone... yup... it has drones too. ONWARD! Now we know that we are really excited for this game, the teams, and the work put in, but in no way are we affiliated or compensated for our time and review. Plain and simple... these people earned it! It is our first 10/10 rating of 2026, and that is not a joke, even though most of our reviews are full of them!! They have earned it on so many levels and the depth of content... holy crap! (Yes... there is CRAP in the game too... and you can take it and well... Ok.. just eewwww, and funny at the same time) Did not think we would get our 2026 perfect game as it's already August, but we found it.[/h1] When you see the speed of work all around for NullRef Entertainment®, their effort in clarity and attention to detail, along with the reliability in the work performed, you can only be in awe The production company rokaplay Select® engages the entire community. You will feel that you are not only part of, but also supporting, one of the greatest game developer/producer teams in the industry, and that you are part of the team, not just a number. They truly care about each and every member/supporter/player! We waited to see if, through the journey, the initial excitement and treatment would change, but it stayed as solid and sincere as day one. Amazing... on all levels... no other word...simply.... [h1]Amazing![/h1] Get it today... FAIRLY PRICED SO MODERATELY (EASILY WORTH TWICE WHAT THEY ARE ASKING FOR)... and join us for our other reviews and give us a follow; [h1]Allow OUR 30 years of EXPERIENCE to serve you.[/h1] [url=https://store.steampowered.com/curator/25267675/] [h2]PLEASE CLICK HERE to follow our award winning reviews![/h2][/url]
Weirde Story aber ansonsten Spaßiges Spiel mit trashigen Anspielungen, Spielprinzip simple und macht Laune.
Yeah I'm gonna be real with you this gave me more chop for my buck than I was expecting. If you're in the right grindset for a fun craft and explore loop this little game has it all. I hope they add more areas and missions in the future but I recommend it! Eat it Furnox!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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