
Build your own furniture empire after getting fired from Furnox Corp 🖕. Chop down trees, process wood, automate your growing production lines and sell clever furniture sets for bonus cash. Explore a handcrafted world packed with weirdos, secrets and trees begging for violence.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Sep 11 → 19/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You got fired from Furnox Corp 🖕.
Now you start over with nothing but an axe, a few trees and revenge on your mind (╯‵□′)╯︵┻━┻
Chop down trees, turn logs into planks, craft furniture and sell it for profit. Reinvest your money into better tools, new machines and faster production. What begins as manual labor grows into optimized production lines and high value furniture sets that grant bonus payouts.
Unlock new areas, discover new tree types, expand your operation step by step and improve your character with strength and stamina upgrades.

Trees of all shapes, sizes, colors and questionable physics.
If it stands upright and looks even remotely choppable, congratulations: It’s firewood now!

Turn raw nature into refined building materials using machines that absolutely should not be left unattended.
Logs become planks.
Planks become furniture.
Furniture becomes profit. 💰

Create furniture, props and tools, including deeply unnecessary but deeply impressive designs like:
A wooden PC (Wood has excellent thermal properties... right?)
A wooden weight bench (Splinters only make you stronger!)
If it exists ... you can probably make it out of wood!

Load up your handcrafted chaos and ship it to the nearby city.
Earn money.
Reach new customers.
Confuse absolutely everyone.

Can't chop it? Can’t craft it?
Buy it!
Use bought components to level up your character or jam them into your creations like a true artisan.

Begin with nothing but ambition and poor financial decisions.
Build your headquarters and expand into a world packed with secrets, resources and questionable business ethics.


Meet quirky personalities, help them, befriend them and integrate them into your production chain
... completely voluntarily, of course ...
⚠️ Warning:
The ducks are up to something! 🦆
They know ...
You know they know ...🔪


Build an ever-growing catalog of furniture using blueprints, rare materials and raw creative chaos.
Minimalism is optional. Overengineering is encouraged.

Upgrade the nearby city to unlock new customers, missions, secrets, and character upgrades.
Urban development has never involved this much ... wood.


Stone trees
Metal trees
Electric trees
Nobody knows why they exist.
Your axe doesn’t care.
Uncover their mysterious origins as you progress ... or just chop first and ask questions later.


Improve your character by interacting with the world and using exercise equipment.
Yes, you can bench press your way to better woodworking.
No, we will not explain the science.


New machines.
Better axes.
"Smarter" distribution.
Automation that makes your empire run smoother than a freshly sanded plank.


Turn resources into delicious meals that boost your stats.
Because nothing fuels industrial-scale lumber destruction like a hearty stew.

Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Sehr lustiges und unterhaltsames Spiel!
hack Hack
I think its a very chill and fun game. I dont have anything bad to say really. The progression is fun but slightly tedious when you get to the late game. Ive found no bugs so thats very nice. I LOVE the graphics. I really enjoy this artstyle and others like it (Slime rancher for example) I think these grahpics are wayy prettier than UE5 ultra realism slop. this actually has character. I just wish the game was longer but for the cheap pricepoint you really cant complain. The game is a solid 9/10 for me
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $361.6K | 568 | 69% | $19.99 | |
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| $361.8K | 762 | 67% | $14.99 | |
| $361.6K | 950 | 76% | $19.99 | |
| $361.9K | 508 | 75% | $19.99 | |
| $362K | 1.2K | 88% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.4K | 170 | 79% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2M | 3K | 86% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absoluter Bänger! Comedy Pur! KAUFT ES!
Absolut empfehlenswert, gut 28 Std. in der Welt verbracht, Geheimnisse gesucht, lustige Gegenden entdeckt. Pros: Sehr schöne Welt, super Ideen, gute Verstecke, wenn teils auch etwas sehr geheimnisvoll (nicht zu entdecken, für Leute die sich nicht alles super genau ansehen), nützlich ist das schnellere Baumwachstum. Cons: Gutes Grundgame, etwas grindlastig (für meinen Geschmack) die "Automatisierung" war für mich teils sinnlos/-frei, das selbst zusammen bauen ist etwas umständlich, teils sehr friemelig die Teile an die richtige Stelle zu bekommen, wenn man dann ein Teil zu früh eingesetzt hat muss man schauen wie man die inneren Teile montiert (schlimmstenfalls noch einmal von vorn andangen). Die NPCs (Tiere) sind lustig/cool, könnten für meinen Geschmack gern noch ein paar mehr Storys/Geschichten bekommen (Bsp. Wo kommen sie her? Wurden sie erschaffen?), die Auftraggeber sind für mich zu generisch (zu wenig Interaktion mit dem Protagonisten und immer die gleichen Texte bei Annahme/Erfüllung, bei der Menge an Aufträgen die zu erfüllen sind ist es doch sehr schade). Ideen: Die Schildkröte vergammelt auf dem Sitz (langweilt sich bis man das benötigte Material zusammen hat, sie könnte doch ggf. mithelfen (einsammeln, zur Auslieferung bringen?) oder sie macht zwischendurch Pause indem sie es sich gut gehen lässt (ähnlich dem Pinguin?)) ... der Pinguin der einfach nur im Sand vergammelt, vielleicht eine Sonnenliege (etc. hinzufügen, ich meine wir haben diese Dinge im Angebot). Dann finde ich die Krabbe zwar lustig, aber wie um himmels Willen ist sie auf den Felsen gekommen?! Wie gesagt ich habe dieses Game sehr genossen, hat viel Spaß gemacht, auch wenn das Aufträge abarbeiten später eher nervig als abwechslungsreich war. Absolut zu empfehlen für alle die etwas zum abschalten und entspannen suchen.
Brak języka polskiego.
Ich habe alle möbel bei dem entwürfe Tisch geholt aber habe die Rezepte nicht in der Werkbank. hilfe
Solid! Could use more automated harvesting, but I enjoyed myself from start to finish
Please add controller support
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.