
Build your dream Chocolate Factory among candy cane forests and gumdrop hills to produce the tastiest sweets. A delicious first-person factory automation game with a little exploration and combat. Confectionary conveyor belt heaven awaits!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра похожа на сатисфактори, но только как пародия. В игре нет стимула прокачиваться дальше, нет сюжета, нет определенной цели. Это просто шоколадный завод и всё.
This is trash
игра слишком скучная никому не советую лучше купите другие игры про заводы
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No ingame guide on how to work the game, just thrown straight into the game with no clue as to what you are supposed to do to get started with the game interface, When submitting feedback the Google form has no close button or anything so you have to force quite the game, This feels like a Satisfactory modded as the run/hands are the same as Satisfactory char.
The aesthetic makes me absolutely love this game. I didn't think factory automation games were my thing, but at least with this one, it definitely is. I'm not going to sugar coat it(hah!) and say that it's without problems. It definitely as some bugs here and there, but nothing game breaking. Minor annoyances at worst, like grabbing something in inventory to drag it over elsewhere not always grabbing(Ctrl lets you at least click a stack to transfer the whole stack automatically, which helps a ton with this bug). Progression never quite feels stagnant and is pretty satisfying. The building tools and system are easy to get the hang of, though directions aren't always fully clear. When it doubt, check your tech tree. Overall, it's a small game, map isn't really sizeable, though big enough to have some variation in aesthetics and supplied materials. There is peaceful mode too, for anyone who needs or wants that to just chill. Like I said, for me, the aesthetics are what sucked me in. It's not the biggest or best made game, but I can't say I didn't sink more than 80 hours into it to get to the final unlock in the tech tree. If you like Candyland themes and factory automation, definitely pick it up. If you want just factory automation and don't really care about the aesthetic, probably not the best one for you.
A substantial shame of fun potential. Very demanding to run, although changing settings has a big visual effect the workload on the computer is still the same. I hoped for more optimisation since the demo but instead met lagging effects and unbalanced initial combat with no tutorial (you have to find controls within the settings tab if you want those, you will its not intuitive). This has potential and i'd love to see another developer or studio take it over if the original dev isn't invested anymore. overall disappointed in the lack of post demo development, the optimisation, the tutorial, the rapid drop off in visuals with setting changes while still demanding the same processing, the lack of controller support (it says playable on steam deck but its really not) and loading times.
Started planet next thing I know it’s 5 o’clock in the morning
1111
not working
good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 208 | 73% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $84.1K | 110 | 70% | $19.99 | |
| — | 497 | 92% | — | |
| $325.2M | 279.5K | 97% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.7K | 1.1K | 91% | $3.99 | |
| $118.7K | 1.9K | 55% | $3.99 | |
| $118.8K | 269 | 80% | $19.99 | |
| $118.7K | 176 | 89% | $19.99 | |
| $118.7K | 241 | 81% | $19.99 | |
| $118.9K | 595 | 56% | $5.59 |