
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #57, worst BR #94 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 8 → 12.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $21.99 | 23.4Kreviews | 88% | — | $8.7M |
| $21.99 | 3.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1097 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个游戏到现在都是阴阳字体,大小眼字体,官方不给修复,我一看我2023年玩的时候存档还在,这说明过去两年了还没修
hermoso juego coperativo indie
Couch co-op is great... 90% of my time has been in the local co-op mode. The progression is a little slow in the beginning, but sticking with it quickly becomes rewarding. Some UI bugs are a little annoying (if you quickly run past an item for sale in a "shop," the item tool-tip may get "stuck" in your HUD, sometimes the HUD "hides" enemies, etc.), but nothing is game breaking by any means.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 4.4K | 38% | $69.99 | |
| $8.7M | 16.5K | 88% | $17.99 | |
| $8.7M | 25.2K | 96% | $8.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.7M | 17.7K | 86% | $19.99 | |
| $8.7M | 5.8K | 80% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $53.8K | 209 | 83% | $14.99 | |
| $15.2K | 43 | 77% | $14.99 | |
| $6.7K | 48 | 85% | $6.99 | |
| $2.6K | 54 | 80% | $1.99 | |
| $7.6M | 47.9K | 67% | $7.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5.2/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean, Traditional Chinese, Japanese* +1 more
| $21.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $21.99 | 436ratings | 84% | — | not modelled |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutnie kapitalna produkcja! Gra zachwyca wciągającą fabułą, przyjemną dla oka grafiką i interesującymi bohaterami. Ogromną rolę odgrywa tu klimat, budowany przez klimatyczną, orientalno-mroczną muzykę oraz genialnego, charyzmatycznego narratora, który snuje tę opowieść niczym rodzinną baśń.To, co najważniejsze, to satysfakcjonująca walka w stylu Diablo, połączona z proceduralnie generowanymi lokacjami. Tytuł oferuje wielką mnogość kombinacji bojowych – klasyczne zbieranie wyposażenia zastąpiono tu systemem run, boskich łask, boskich reliktów, uroków, obelisków oraz pamiątek.Do dyspozycji dostajemy 8 zróżnicowanych klas o zupełnie odmiennych stylach walki (od wojownika i łuczniczki, po mnicha, maga czy zmiennokształtnego ducha). Co świetne, rozwijając jednego bohatera, odblokowujemy stałe premie dla pozostałych członków rodziny, co genialnie motywuje do ciągłego zmieniania postaci.W grze przyjdzie nam ginąć niezwykle często, ale cały progres zostaje z nami, pozwalając na stałe udoskonalać statystyki w domostwie Bergsonów. To produkcja wręcz stworzona do kooperacji z drugim graczem. Tytuł stawia przed nami spore wyzwanie, zwłaszcza podczas trudnych walk z bossami.Podsumowując: to niesamowicie dobra gra. Szczerze polecam ją każdemu fanowi pixel artu oraz roguelite'ów z elementami Action RPG! ============ ENG ============ An absolutely spectacular game! It captivates you with an engaging story, pleasing pixel art, and interesting characters. A huge role is played by the atmosphere, which is beautifully built by a moody, oriental-dark soundtrack and a brilliant, charismatic narrator who spins this tale like a family fable.At its core, the game offers incredibly satisfying Diablo-style combat paired with procedurally generated dungeons. It features a massive variety of combat combinations—instead of traditional gear, the loot system revolves around runes, divine graces, divine relics, charms, obelisks, and souvenirs.You get access to 8 diverse classes with completely different playstyles (ranging from a shield warrior and an archer to a monk, a mage, or a shapeshifting spirit). What’s truly great is that leveling up one hero unlocks permanent passive bonuses for the rest of the family, which brilliantly motivates you to constantly swap characters.You will die quite often, but death never feels frustrating. All your progress carries over, allowing you to permanently upgrade stats back at the Bergsons' house. This title is absolutely tailor-made for co-op play with a friend. The game puts up quite a challenge, especially during tough boss fights, but the more you buff your characters, the better you handle the danger.To sum it up: this is an incredibly good production. I highly recommend it to any fan of pixel art and action RPG roguelites!
все
🍷🗿
As a bald wiseman once said. It's all about FAMILY.
良かった点 ①家族の絆に焦点を当てたストーリー ②コスパがいい 気になった点 ソロプレイだと使いにくいキャラがいる
Darksoul Characters Feel with Diablo Enemies... very painful to play
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.