
Chernobylite is a science-fiction survival horror RPG. Set in the hyper-realistic, 3D-scanned wasteland of Chernobyl’s Exclusion Zone, explore a non-linear storyline in your search to uncover the truth of your tortured past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 5 → 2.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 15.6Kreviews | 82% | — | $12.1M |
| $5.99−80% | 6.4Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 913 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chernobylite is a sci-fi survival-horror RPG combining base management, team mechanics, non-linear storytelling, and stealth-action in Exclusion Zone. The narrative premise focuses on Igor, a former Chernobyl power plant physicist searching for his missing fiancée, Tatiana, while piecing together lost memories and unravelling the mystery of the supernatural crystalline material known as Chernobylite. Fact: The developers from Farm 51 physically traveled to the Chornobyl Exclusion Zone to photogrammetrically scan real-world locations - creating stunning, hyper-realistic environments that look incredible even if performance optimization suffers! [b]The Short Answer: Is It Worth Buying?[/b] I think Yes. [b]Wiki Required?[/b] No - base construction trees, team mission success percentages, and story choice outcomes are clear enough without external guides. [b]Playtime[/b] 6/10 Around 15–20 hours to clear the campaign, complete companion questlines, and execute the final heist. [b]Story[/b] 6/10 An amnesiac scientist ventures back into the Zone to find his lost love, recruiting a ragtag squad of local stalkers and mercenaries to prepare for a high-stakes finale. [b]Music[/b] 6/10 Unsettling, atmospheric ambient audio that enhances the eerie, deserted vibe of 3D-scanned Chornobyl locations. [b]Graphics[/b] 6/10 Genuinely beautiful environments, though optimization leaves a lot to be desired with notable performance drops. [b]Mechanics[/b] 6/10 While often compared to S.T.A.L.K.E.R., the gameplay loop is entirely different: it relies heavily on base building and resource farming (Metro Exodus style), forcing you to haul scrap to build crafting stations. Companion mechanics require assigning squad members to daily food and ammo scavenging runs while managing their morale, health, and comfort levels (giving off unexpected Frostpunk vibes). Weapon selection is very sparse - featuring only around 5 base firearms. While attachments offer customization, gunplay feels basic. Mid-combat crafting is limited, and stealth options exist but never feel strictly necessary. However, story choices are surprisingly reactive: decisions alter daily dialogues among generic NPCs, and despite promises of "tough moral grey areas," optimal pathing exists to keep every companion alive and loyal. The final heist mission stands out as a massive highlight - leaving you wish the entire campaign matched that level of multi-layered planning. [b]Personal Take[/b] A visually striking game with solid atmosphere, but hindered by repetitive "go find 20 tin cans" farming routines and performance optimization issues. The plot centers on familiar amnesia tropes, though the narrative twists and reactive dialogue consequences keep things engaging enough to finish. If the entire game maintained the high-stakes design and tension of its final heist mission, it would be an absolute hit. As it stands, it is a decent sci-fi survival experience best saved for a steep discount. [b]Overall Score:[/b] 73/100
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 3.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Polish, Spanish - Spain, Italian, Simplified Chinese, Japanese, Portuguese - Brazil, Hungarian, Ukrainian +2 more
| $29.99 |
| 2.1Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AA EuroJank Masterpiece, Stunning graphics, Decent combat, Solid story, UE4 performance(great). Looting and Gun upgrades keeps it fun. Only critique is the Reputation system makes ALL choice feel sh*ty, nearly Every decision Leads to "Negative Rep" which leaves you feeling Behind the curve, then just being a "Gaming Good guy" leads to losing companions....killed the joy... Still Glad I played, its unique, which is Rare.
♥♥♥♥ ass game tbh
Игрушка прикольная, но антисоветской повестки прям овер ♥♥♥♥♥. И ещё меня пизда бесит тупость ГГ: вот в чём проблема сначала прочитать документы, а потом их сжечь? Или почему нельзя сначала прочитать файлы на сервере, а потом их удалить? И таких моментов куча, а от них между прочим зависят отношения членов команды к ГГ. Но в целом, если на это закрыть глаза, игра просто ♥♥♥♥♥♥♥♥! Получше второго сталкера будет. А ещё тут ачивок нет. Не, ну они как бы есть, но их как бы нет. Ачивки в этой игре являются своеобразным прогресс баром, который показывает насколько пройден сюжет.
Мне данная игра понравилась, не смотря на полное отсутствие оптимизации трасировки, сюжет средне, геймплей на твёрдые 8/10 так как надоедает бегать лутать одни и теже локи по милиону раз, персонажи которых мы собираем в свой отряд имеют хорошо прописаный характер и историю, механика с воспоминаниями имбово, но голову я изрядно поломал что б закончить игру имея со всеми хорошие отношения, так же игра хорошо реагирует на принятые тобой решения которые влияют на вариативность концовки, а тут их по моему 3 и так же на судьбу всех твой товарищей. Ставлю данной игре твёрдые 7/10 ! Я бы не смог сказать что потраченого времени зря, так как я никогда не заканчиваю если она дно, но я бы не стал её перепроходить с 0 по несколько раз, благодоря механики воспоминаний, можно будет сделать в конце сейв и попробовать все вариации .
гра дуже класна враховуючи те що якщо ти звробиш щось не так як гра хоче то ти вернешся згодом.
Классная игра, прошёл на одном дыхании. По-началу смущала стрельба, сюжет и прочее, но со временем вкусил. Интересно прописаны персонажи, расследование и конечный рейд. ..........................................................................Ольга умерла за бравое дело.................
18 часов страданий не прошли даром игра заставляет попотеть даже на легком уровне сложности сюжет отличный, звуки реалистичные, атмосфера и графон на 10/10, сюжетные повороты поставлены идеально, на многие вопросы и остаток сюжета нам отвечают в финальном рейде я не интересуюсь сюжетными играми, но чернобылит затянул с первых же минут не жалею что его купил https://steamcommunity.com/sharedfiles/filedetails/?id=3757523892
Me encanto su historia, 10 de 10
Yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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