
Cook what you kill in this cozy fantasy incremental game! Dive into dangerous dungeons, harvest fresh monster ingredients, and serve delicious dishes to hungry adventurers. Slay, cook, sell and upgrade your way to a sprawling dungeon-food empire!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Aug 24 → 27/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Chef Knight is a cozy fantasy incremental game where monsters aren’t just enemies – they’re ingredients.
Dive into dangerous dungeons, defeat monsters to collect fresh ingredients, return to your kitchen to cook delicious meals, then sell your dishes to upgrade before your next run!

Explore top-down dungeons filled with monsters both deadly & delicious. Aim your attacks, dodge dangerous traps, and unlock powerful culinary weapons to handle the darkest depths of the dungeon!

Turn your spoils into scrumptious dishes back in the kitchen. Discover new ingredients, unlock recipes, and watch your monster cuisine grow from simple meals into highly sought-after delicacies!

Sell your dishes to passing adventurers and reinvest the profits into powerful upgrades from a vast skill tree. Improve how fast you fight, how efficiently you cook, and how far you can push each run!
Genres
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This was a short (about 3 hour completion) game but was a ton of fun! I did run into some issues near the end of the skill tree where I found it hard on controller to navigate. That is my only negative about the game though. I though this was a cute, fun and addictive game play loop.
A delightfully fun incremental game. The balance never feels out of place and there's always something to look forward to.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Japanese
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good, however its over in just above 2 hours, so for the current price (6€) its quite expensive for what it is. Still recommend because those were not 2 bad hours, but the game could have used some more depth or something. Recommended price <= 3€.
Short game with nice arts, simple mechanics and funny gameplay. If you like incremental games - Must have !
Крутая, залипательная фигня, 4 часа на 100% закрытие, дальше делать нечего. Реиграбельности нет, какого-нибудь эндлесс мода нет. Но за 290р отличная игра.
nice little snackremental
я не представляю насколько надо быть конченым говноедом чтобы поставить этому игросодержащему продукту палец вверх
Short, casual incremental. Nothing special but solid which is better than most.
Not one of the more satisfying incremental games for me. Everything you make progress on (your damage, the cooking speed, the selling speed, etc) is constantly being lowered as you make progress, so there's no power fantasy being fulfilled. You don't get steadily stronger, instead you end up spending thousands, millions, billions etc on skill tree upgrades just to maintain the relative damage, cooking speed, and selling speed that you already achieved. I enjoyed my time more with Space Rock Breaker, This Ain't Even Poker, and Fortune Mill just to name a few. Try those.
Unfortunately, this cute and concise game loses itself by the end, literally. In the final levels, with the number of enemies and hazards combined with poor sprite layering, I consistently lose where the main character is on the screen. Also, finding the purple spice bag item is like playing a game of Where's Waldo amidst the purple enemies and purple background of the final world. Ultimately, the part of the game where you are the most powerful is actually the most frustrating rather than fun...
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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