
🔥 Chapel 3-D: The Ascent is a break-neck, violent boomer shooter inspired by classics of the genre. Experience the story behind the events of Cathedral 3-D and make your enemies regret ever crossing your path. Become a beast and let loose. 🔥
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
🖐️ Unlimited power at your fingertips! Start off as a feeble weakling of a human being and transform into a terrifying fire-breathing monster by separating your heart from your body. Beware, however, as gaining such power is a cardinal sin and you will have to pay for your transgressions.
🖐️ Set out on a daring, inter-dimensional escape and travel between various different worlds to flee the wrath of your enemies.
🖐️ Use your newfound powers to your advantage; throw your heart around and teleport to it at will. Run, jump and traverse the levels nimble as a cat and feel good doing it thanks to the fluid movement system.


🔥 Get on the offensive and use a variety of deadly spells at your disposal in fast-paced, break-neck pace combat. Being a forsaken beast of a man has some perks, after all.
🔥 Try not to get distracted as you marvel at the carefully-crafted beautiful locations, all in nostalgic retro-inspired aesthetic.
🔥 Finally experience the story behind the events of Cathedral 3-D and become one with the monster on your screen.
🔥 Run, jump, fight, dive,
🔥 SURVIVE.
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Genres
Stats
Languages: English
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 39reviews | 54% | — | $0 |
| Free | 19ratings | 68% | — | not modelled |
Engagement
Reviews
El juego en sí es divertido, y se disfruta el jugarlo. El nivel, el mapa, aunque aparentemente tiene una única ruta lineal. [spoiler]En realidad existen atajos para entrar en zonas bloqueadas y avanzadas de forma casi directa, lo que lo hace aun más divertido.[/spoiler] No cuenta con sistema de guardado, y también carece de checkpoints, lo cual no me parecería malo si el juego funcionase correctamente. El problema real es que [b]tiene varios bugs[/b] importantes como que se [b]crashea[/b] repetidamente, lo que [b]te hace perder el progreso de la partida[/b] y tienes que volver a empezar. O quedarte atascado cuando saltabas por el mapa (sobre todo cerca de rejas y lapidas) Espero que el desarrollador corrija el bug, pero viendo el nombre del desarrollador no sé (je je). Pero animo a que lo corrijan. Por ahora mi reseña es negativa pero constructiva, los animo a que lo corrijan y sigan desarrollando.
The good: -love the artstyle. -character feels bouncy(in a good way) -Its free. -its 67 megabytes, so small by most game standards. -movement tech bug I found that can send you to heaven. The bad: -no explanation for anything that I could find. -combat feels clunky(in a bad way) -total of 4 enemy types, 2 are identical and I could not find a difference besides one projectile having gravity. -potion system is wack it needs a redo. -the sword needs a system rework, and the spells themselves are fine, its just extremely clunky switching spells. -you have 2 hands why can't you swing your almost weightless blade and shoot? -I would be fine with the fun unintentional movement tech if it didn't have the chance to despawn the play area. -it is not "breakneck" or "violent" and my first thoughts were "this would be a good introductory videogame for a child." A explanation to "going to heaven" Johan .B cross's skeleton is extremely bouncy, to the point where he can bounce off of any surface after falling. The main issue is that the dev for this experience only has a single dimensional line originating from Johan's pelvis pointing down to detect whether of not Johan is touching the floor. For Johan and his 3 dimensions, he is easily able to trick this line into thinking he is falling by standing more than halfway off a ledge. Then after a undetermined amount of time, making that line collide with anything will release the stored energy into Johan's poor supple skeleton, causing it to violently discharge all that energy downwards and sending Johan into heaven's cold embrace.
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 39 reviews with recorded playtime.
I love boomer shooters, but here's the problem. you only get 3 different attacks. It's not really unique. (Plus the melee distance sucks nor do you really have much choice on how to play.) Lotta stuff was busted in regards to the level as well. I kinda regret even adding this.
JUEGAZO 😎👍💛🌟
Chapel 3-D: The Ascent — это динамичный ретро-шутер («бумер-шутер»), вдохновленный классикой 90-х, вышедший 19 февраля 2026 года. Игра является приквелом к проекту Cathedral 3-D и доступна бесплатно на платформах Steam и GOG. Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
Хорошая, но короткая игра, советую
In a visual sense, this trash has some appeal. But the sound design is absolutely terrible in every way. The level design is pretty bad. Plus, there's no tactility or impact. Yeah, I get that it's oldschool style, but I think it could've been done better. Of course, I haven't mentioned all the flaws, and to be honest, I don't even want to mention anything. GARBAGE.
games keeps crashing. sadly unable to play past the third gate. Ive changed setting and uninstalled and reinstalled...
This was such a fun game to play through, I love the design of the map the enemies and the player model. the spells were all great and fun to use. I have no negative things to say other than the fact that you can go over the whole map and skip almost everything. overall a great game if you chose not to skip parts. I JUST WISH IT WAS LONGER.
рекомендую исключительно за жанр игры, потому что, в целом, как концепция - игра хорошая. но реализация средняя, очень много мест, где ты проваливаешься в текстуры или тебя на них подбрасывает на несколько метров, рестарта нет, вылезти из бага не получается совершенно никак. игра хоть и подразумевает под собой гемплей на одном дыхании, из за проваливания в текстуры чуть ли не на каждом шагу - без рестарта с последней точки автосохранения очень туго, приходится прям с самого начала начинать.
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Players by region
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