
In this award-winning puzzle adventure game, play as the Traveler on a quest to reunite the Peoples of the Tower. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the Myth of Babel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #94, worst KR #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Sep 4 → 40/day in the week after.
About

Winner of Best Indie Game at the 2024 New York Game Awards and nominated multiple times at other ceremonies including The Game Awards and the BAFTA, Chants of Sennaar is a critically-acclaimed puzzle and adventure game developed by Rundisc.
Divided since the dawn of time, the Peoples of the Tower no longer speak to each other, isolated by fear or mistrust. It is said that one day, a Traveler will find the wisdom to break down the walls and restore the balance. Travel the endless steps of a prodigious labyrinth, uncover the truth and unveil the mysteries of this fascinating universe where ancient languages are both the lock and the key.


Inspired by the myth of Babel, discover an enigmatic and vast tower. As the Traveler, delve into a world full of mysteries, where Peoples have grown distant, unable to communicate with each other anymore. Begin your adventure in a prodigious tower inhabited by five distinct Peoples, observe, listen, and strive to mend the bonds of distrust.


With a smart gameplay system, explore and solve various puzzles to uncover the mysteries of five different interconnected languages. Always guided by your trusty notebook, note each symbol, keep track of your surroundings, engage in conversations with people and unravel the meaning of every glyph. Each step will pave your way to the top of the Tower as each word will restore the link between People.


Dive into an enthralling and colorful world full of secrets. Tumble headlong into a beautiful world inspired by impactful European comics authors where every floor of the Tower possesses its own visual identity, supported by distinctive technological levels, architecture and culture. Embark on a poetic and enchanting journey driven by a soul-stirring, lyrical soundtrack, made by Thomas Brunet.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.8Kreviews | 98% | — | $9M |
| $9.99−50% | 2.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un jeu d'énigme sur l'apprentissage des langues de différentes population. L'avancé sur l'apprentissage est satisfaisante sans être dure , la jeu est de bonne qualité graphique et les musiques sont génial. J'ai adoré y joué je recommande pour les amoureux des énigmes et d'histoire.
优秀的idea与呈现 尚可的关卡设计 杰出的剧情与主题升华 为结局的字符变幻而深深触动 9.4/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 800/day in the week to Jul 16 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $9.99−50% |
| 2.2Kratings |
| 97% |
| — |
| not modelled |
| $19.99 | 106ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Уникальная игра на несколько приятных вечеров (а может и что-то большее) [/h1] Крутая задумка с разгадыванием языков реализована добротно. Круто то, как через эту механику подаётся лор, когда ты постепенно от "ну и что это за каракули" двигаешься к "так вот, что у вас тут происходит". Поэтому игра быстро погружает в происходящее и держит до самого конца. Сюжет простенький, но он хорошо выполняет свою роль. Думаю, учитывая, что вам по сути нужно потреблять его на незнакомых языках, он просто не имел права быть переусложнённым. Хотя стоит отметить, что кучу всего авторы пишут между строк. Например мне понравилось, как у разных народов набор слов в языке зависит от характера этого самого народа, а также то, как по разному носители разных языков смотрят на одни и те же вещи. В общем пищи для философских мыслей тут имеется. Загадки круто обыгрывают ваше незнание языков, а также то, чем разные языки похожи и чем отличаются между собой. Наградой за решение чаще всего будет изучение новых слов, что становится ключом для других загадок. Касательно сложности: некоторые моменты на время могут сбить с толку, но по итогу я не нашёл в игре ни одной стрёмной нелогичной загадки. Хотя я думаю, что тем, кто в жизни учил хотя бы один язык, будет проще находить закономерности. Отдельно стоит отметить визуальный стиль, который на мой вкус очень красивый. Движения камеры настроены так, что почти каждый кадр смотрится, как живая картина. При этом разные локации по стилю отличаются друг от друга, передавая атмосферу происходящего. Саундтрек тоже очень хороший. [i] Игра оставляет в душе чёплые чувства. Однозначно рекомендовал бы попробовать поиграть всем. А тем, кто любит игры такого жанра - вообще мастхев. [/i]
世界人民大团结万岁!
amizing
好玩,文字性解谜,还是最喜欢第三层,景色好
Уникальный геймплей, которого большего не встретить ни в какой другой игре (да, есть еще Heaven's Vault, но она для тех, кто знает английский язык). От прохождения получаешь большое удовольствие, если любишь головоломки и исследование. Визуально очень красочная и стильная. Немного разочаровала концовка, но история в течение всей игры вытянула сюжет и так.
太有趣了,最后一整个文明串通的感觉真好啊,音乐也很棒,想把自己打晕了再玩一遍!
A great and unique puzzle game about language, which gets ya scratchin' your head for a bit in a good way
I found this to be a fun puzzle game with the unique element of having to figure out different languages along the way. I appreciated the unique approach to the puzzles, where you can make notes about what you think different "words" mean and they'll appear in conversation even if they're not yet correct. The game does have a couple of areas where more traditional video game skills like good timing and enemy avoidance are required, but the majority of the game isn't like that at all and it's very much like other puzzle games that give you time and space to think. I also appreciate that it follows the "LucasArts" style where you can never get into a situation it's impossible to recover from (as opposed to the "Sierra" style where it can be easy to miss a critical item and find yourself stuck and needing to restart the entire game). Once enough time has passed that I've forgotten all the puzzles I'll be playing it again!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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