
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $18.3K — a different platform, not this one.
Julius Caesar wants to expand his already massive empire and he has his sights set on the lush countryside of Gaul. Celtic Kings: Rage of war brings you the excitement of the Roman conquests in two modes: strategic and adventure. In strategic mode, you play as either the Romans or the Gauls in a world where tactical and strategic maneuveres are the key to victory. In adventure mode you take on the role of Larax and the battle the warring tribes who have raided your village and killed your wife. Two exciting game modes, one action-packed conquest - let the best warrior win! Multiplayer notice: The game's official multiplayer servers have been taken offline and the only multiplayer options available are LAN or Direct IP. A great mixture of two genres - adventure and real-time strategy Beautifully stylized 2D graphics An inspiring storyline set during the Gallic Wars
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $1.25−75% | 279ratings | 78% | — | not modelled |
| $4.99 | 180reviews | 90% | — | $18.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #27, worst RU #236 · 7 markets collected
US · last 30 days
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 42 | 66% | $7.99 | |
| — | 129 | 82% | $3.59 | |
| — | 21 | 78% | $0.75 | |
| — | 88 | 78% | $3.59 | |
| — | 57 | 80% | $7.99 | |
| — | 58 | 64% | $14.99 |