
Loot, bribe, gamble, survive. The dice will be your savior or your downfall in this story-driven RPG. Every roll matters when trying to uncover cosmic horrors and outwit megacorps. Pray your next roll won’t be your last.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

A dying city. A string of suicides. A detective with nothing left to lose.
Netherveil City eats the weak. Its streets bleed neon, its corpses crawl back to life, and its secrets? They'll gnaw through your sanity. Step into the worn boots of Detective Howard. Armed with a rusted badge, a sentient rose that won't shut up, and a pocketful of stolen dice.
Explore the city. Interrogate the dead. Expose the c*rpos.
Investigate. Make choices. Loot the dice. Roll the dice.
And survive. (Optional.)


Dice are oxygen. They keep you alive. Earn 'em, spend 'em, lose 'em. Hoard too long, and opportunities vanish. Roll recklessly, and resources burn.
There’s no perfect build. No power fantasies. Just survival... barely.



Your choices build character. Your character builds choices.
Intelligence picks locks in silence. Virtue pleads for mercy. Foolishness laughs at the abyss.
These fragments clash, corrupt, and rewrite your path mid-conversation. Choose your poison and deal with the consequences.


A hand-shattered art style. Where manga’s precision meets the raw nerve of American comics. Ripping pages from legends like Blame!, Biomega, Akira, and Berserk. Our artistry aims to evoke the same depth and intensity that made these series iconic.

Gear up for an auditory assault. Noir Jazz, Cyberpunk Techno, Death Metal. This isn't background noise. Sonic warfare.



Heroes don't last long in Netherveil. This is a manifesto for the forgotten, the erased, the expendable, those never given a chance. It’s about those who were never meant to survive, yet somehow still do. It’s about the existential terror of being alive in a world ruled by forces you can’t see. It’s about resistance.
“I’m here, and I won’t go quietly.”
Engagement
Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Couple thoughts: 1. This isn't Disco Elysium, but in a way it shouldn't be. This feels like something different entirely and that's not a bad thing. There's a rawness in the conversations, the flow that adds to the cyberpunk charm of the game. 2. The art is just breathtaking. It's like gritty and refined at the same time. Totally digging it 3. If I'm being fair, there are parts of the game that feel slightly unpolished and could've used maybe a little more time to refine, but not something that is totally game breaking Generally it's a good time, and worth a play especially if you're into these sorts of games
Kickstarter backer here, and oh boy am I glad that I managed to grab Celestial Return early on. This is a diamond in the rough. First, the bad: There are some minor bugs but nothing game breaking. The story is rather short, though there are multiple endings. The dice system needs a soft reset option so you don't accidentally soft lock yourself in a bad situation. These are all very minor gripes to what is a great game, so if none of those are deal breakers for you, and they really shouldn't be, you are in for a treat. Now, the good: THE ART! THE SOUNDTRACK! THE WORLD BUILDING! They are all superb. The gameplay with collecting the dice and using them for various rolls is a cool design that really keeps the gameplay fresh. The storyline, while not genre defining, is really cool. So, all in all, a solid 8 that can hit a 9 if you are into the genre, or dip to a 7.5 if you are not a huge fan of text heavy rpgs. I recommend it!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 173 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really liked the atmosphere and visual style. It has a few minor flaws, but the overall experience is very enjoyable
Видно, что вдохновлялись дискачём: коп-неудачник-алкаш, который всё потерял носится по городу со своим напарником и пытается распутать дело попутно размышляя о режиме и несправедливости, броски кубиков и несколько говорящих граней личности тоже на месте. И чё, мне норм. Сюжет свой и достаточно хороший. Играем, не стесняемся и в киберсистеме свободы добиваемся! А то моему русскому отзыву тут одиноко. Хорошей игры! (русик уже есть)
A breath of fresh air! Amazing visuals, captivating worldbuilding and a headscratching plot. A must play.
I LOVE THE ART OF THIS GAME ABSOLUTE CINEMA CANT WAIT TO FINISH IT
good game, play it (guys please fix those bugs quick tho)
The story and the art are excellent. The gameplay isn't for everyone, but if you get into it, it really pulls you in. I also really liked the dice-roll mechanic.
Kinda what I expected from this game. Allowing the dice to help guide my decisions and seeing the narrative expand from there was pretty cool
Sometimes Howards is an a**hole and I'm totally here for it. Also I love these dice rolls, but sometimes I absolutely hate them it validates to me that I should never be a degenerate gambler
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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