
Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 13 → 0.5/day in the week after.
About

Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.89−91% | 3.4Kreviews | 86% | — | $57.7K |
| $9.99 | 146ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
一个运气游戏,说真的这个游戏真垃圾,奈何他的玩法真的很棒,喜欢同类型的可以去试试另一款游戏spelunky2,回到正题,我为什么说这是运气游戏,这游戏里的一个能开出随机效果的箱子就能要了你的命,第一个boss给你安排一个难打的你就废了,这游戏任何地方只要倒霉一下就能关乎你的生死,而且感觉这游戏像是有什么机制一样,就两分钟没咋掉血,这游戏就开始疯狂折磨你了,每次我把随机箱丢一边不敢靠近时它总是正面效果,每当我靠近时它爆出来的永远是负面效果,刚刚就站在面前被爆出来的弹幕打死了
好几年前,无聊的时候总是会玩这个游戏,当然,现在早就吃灰好几年了,逛游戏库的时候看到了这个游戏,顺便想起来了玩游戏的感想, 就来这里写个评测,首先就是并不推荐这个游戏,这个游戏的制作比较精良,但它的销量符合制作人的理念,就是处心积虑恶心玩家。 这个游戏是个肉鸽游戏,但是制作人好像完全沉浸在怪物一方,处心积虑从地图、怪物强度、怪物机制等等地方为难玩家,好像玩家是他的生死仇人,正反馈是没有的,恶心人的怪物和机制是一大把的,作为一个肉鸽游戏,你只能体验到不停的死,根本发育不起来,这个游戏制作人就不是让你通关的,就算是你偶尔发育的不错,也还有各种地形杀在等着你,喜欢受虐的可以体验一下
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese
| $14.99 |
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| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你的意思让我后期一路砍瓜切菜无双结果惊讶的发现boss还有四阶段吗
太难了,玩家和敌人的成长路径完全不平等,打一下敌人20,挨一下打40,吝啬的游戏
The game really falls off after the first hour or two. The combat is so clunky and there isn't even a purpose to engaging with the combat so why waste your time? Too much RNG and I don't think the level generation is very good.
虽然我不是很想推荐,但是这游戏确实让我又爱又恨。怪物的攻击欲望很强,还会带预判,有些地方真的恶心的没边了(零帧起手瞬间砍人的酋长,能打到你就往你身上跳的跳跳怪,能够一拳打爆合成祭坛的巨魔,还有地图生成关键建筑或者物资生成在墙里等等等等)如果你没有激活任何遗物打起来成长曲线会有点跟不上怪物的数值(骗你的,点亮矛头遗物你的伤害1.5倍,怪物2倍,依旧激情互秒),boss基本只有漏出破绽才能造成相对大量的伤害。很吃运气和一点点运营。还有就是能不能把每日挑战连胜5天改成累计胜利5天啊!我就差这一个就全成就了,每次都是中途出意外或者遇到恶心的陷阱关搞死连胜,要被气死了。
roughly 40 hours on a different account and 185 on this one and i've still only managed to get to the true final boss 3 times :(
Caveblazers é aquele tipo de jogo que te surpreende do começo ao fim. É um rogue-like de ação com mapas gerados aleatoriamente toda vez que você entra, então nenhuma partida é igual à outra. Você desce nas profundezas de uma caverna cheia de inimigos, armadilhas, baús e tesouros, equipando armas, poções e relíquias que mudam completamente a forma de jogar. A progressão é viciante: a cada run você desbloqueia vantagens, habilidades e opções novas que fazem valer a pena tentar de novo, mesmo depois de morrer mil vezes. Os gráficos pixelados são charmosos, a trilha sonora é boa e os controles respondem bem, principalmente com controle. Tem muita variedade de itens — poções de efeito desconhecido, arcos de vários tipos, espadas com poderes especiais — e aquele fator sorte que deixa tudo imprevisível. Os personagens que simulam outros jogadores dentro da caverna são um toque genial, às vezes te ajudando, outras roubando seu tesouro, e dão uma sensação de vida que poucos jogos têm. Mas não é perfeito. O combate corpo-a-corpo ainda pode ser mais polido e o arco não atira pra qualquer direção. A arte dos ambientes acaba repetindo um pouco com o tempo. E o ponto mais cobrado por todos: não tem multiplayer online, só local. Dá pra sentir que o jogo seria ainda melhor se pudesse explorar as cavernas com amigos pela internet. No fim das contas, é um dos melhores rogue-likes que existe. É difícil, vai te frustrar, mas você sempre vai querer tentar de novo. Pelo preço que custa e a quantidade de conteúdo que entrega, vale cada centavo. Compre, entre na caverna e boa sorte — você vai precisar! 💀
---{ Graphics }--- ☐ You forget what reality is ☐ Perfect ☐ Beautiful ☑ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☐ Excellent ☐ Perfect ☑ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☐ Amazing ☐ Very good ☐ Good ☑ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Just average ☐ A little better than average ☐ Good ☑ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☑ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☑ Nothing to grind ☐ Only if you like to collect things ☐ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☑ Twilight was a better love story than this ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☐ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☑ To infinity and beyond ---{ Replayablity }--- ☑ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☑ Very low ☐ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☑ If you have a lot of cash ☐ Worth it! ☐ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- Caveblazers: A Brutal Roguelike That Makes You Love the PainIf you're a fan of punishing games that don't hold your hand, Caveblazers is a fantastic pick. It blends the level exploration of Spelunky with the chaotic, overwhelming horde combat of Risk of Rain into a fast-paced 2D action platformer.The Story & ConceptThe narrative is straightforward and sets up the action perfectly. You play an intrepid adventurer plumbing the depths of a newly discovered cave system rumored to hold "unimaginable power". Instead of deep lore, you get an abundance of weapons, magical items, orcs, and goblins looking to end your run instantly.Gameplay & MechanicsSeamless Combat: The flow between melee and ranged weapon switching feels incredibly tight. Running and gunning with the bow is highly satisfying, though using a controller is heavily recommended for the 8-directional aiming grid.Perks and Customization: Before dropping into the cave, you can pick specific Perks (like getting extra starting bombs or health items). Finding unique blessings and magic rings mid-run can completely change your playstyle.High RNG Dependence: Runs live and die by RNG. You can either get a legendary combo that makes you unstoppable, or mistakenly drink an unknown potion that sets you on fire and ruins everything.Pros & ConsPROS:Charming Pixel Art: The animation cycles are surprisingly fluid, and the particle and arrow effects look great on screen.Tight Platforming: Movement and ledge grabbing feel incredibly responsive, which is critical during tight combat situations.Deep Progression: Dying never feels entirely useless as you constantly unlock new items, challenges, and cosmetic hats for future attempts.CONS:Boss Balancing: Some boss stages feel explicitly designed against melee-heavy builds, almost forcing you to rely strictly on ranged damage.Final VerdictCaveblazers fully deserves its "Very Positive" status on Steam. It’s tough, sometimes unfair, but addictive enough to keep you saying "just one more run". ---{ 6 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
Extremely challenging, but so much fun! The combat can become quite ridiculous depending on the items and weapons you have equipped. And the more you play, the more items you unlock, which just makes it even more fun!!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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