
A post-apocalyptic roguelike set in modern-day New England. Scavenge tools to craft an arsenal capable of dealing with the ever-evolving hordes of zombies, mutants, aliens, and robots in one of the deepest survival sims around.
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About
Cataclysm: The Last Generation is a single-player turn-based post-apocalyptic survival game. Based on the all-time classic Cataclysm: Dark Days Ahead, The Last Generation tells the story of a world where the dead walk, alien horrors stalk the land, and the fabric of reality as we know it has come undone. Despite all this, a few unlucky souls yet survive, and whether the last generation of humanity is destined to die off, or to become something fit to survive in this brave new world is up to you.
TLG's primary aim is to preserve Cataclysm's depth and respect for plausibility while refining what it has always done best as a game, foregrounding character progression and immersive life sim elements in a world that will put your survival skills to the test. Dig through the wreckage of shadowy government conspiracies to uncover the truth about the Cataclysm, form your own band of survivors, and adapt to the myriad threats by expanding your arsenal, installing military-grade bionics, or mutating into your own kind of monster.
Trailer music "Splatterpunk" provided by Karl Casey @ White Bat Audio.
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Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Uno de los mejores rogue like que he jugado. Un Project Zomboid con esteroides en el que practicamente pudes hacer de todo. Recomendable 100% si te gustan este tipo de juego de supervivencia.
exactly what I was looking for
if dwarf fortress was project zomboid
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Languages: English, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the dev is an anti-social banhappy prick
Zum Glück gibt es Alternativen, diese hier ist super gelungen! Und ich unterstütze das gerne.
Hitting a zombie at 100km/h with a food truck should be messier
Surprisingly challenging compared to the dda branch, even for a player who played nearly a thousand of hours since 0.E. I just do some Early game stuff and here are some points I dont really like: You need tinder to set on fire! So you can no longer burn a house to clear hordes of zeds. I agree with this nerf but why cant I light bushes? They are inflammable and leafs whether on or under it could be tinder! This is my favorite strategy making soldier zed step in fire and keepping myself out of melee combat when my skill was in low level. LOTS of recipes deleted. There are lesser choice for me, a typical melee lover. No more mercenary body armor and such. It's balanced but lesser fun. Crutial translation issues exists! 100% Chinese translated but some of them are completely wrong. Synthetic Fabric was mistakenly translated into Neoprene so there were two items named" Neoprene". There are more of these situations so English version might be the only playable version. Anyway, it's still a good branch. Realistic and more balanced. This is for someone who love this style. I might try this in the future, but not now yet. I'm not ready for this.
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| $1.4K | 17 | 94% | $2.99 | |
| $812 | 34 | 18% | $0.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $85.2K | 359 | 82% | $9.99 | |
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| $85.2K | 666 | 69% | $3.99 | |
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| $85.1K | 400 | 80% | $12.99 | |
| $85.1K | 409 | 83% | $7.99 |