
In Cat Cleans Ocean, play as a cat in an astronaut suit on a serene mission to clean a polluted ocean. Explore six unique regions, using tools like the Trash Magnet and Doddy the Drone to collect trash and upgrade your equipment. Relax, strategize, and restore the ocean’s beauty.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 33reviews | 73% | — | $4.7K |
| $5.59−30% | 31ratings | 85% | — | not modelled | |
Engagement
Reviews
This is a very cute, relaxing game. Not a bad game by any means and I liked it a lot! I hate to leave a negative review since it JUST came out, but unfortunately I can't recommend it as it currently is. It feels unfinished. The main [hopefully fixable] issues I have currently, and the reasons for the thumbs down are: -Achievements aren't triggering -Can't restart or clear save data -No rebindable controls; this usually isn't a dealbreaker for me personally but the controller defaults are unintuitive. -There doesn't seem to be an ending sequence or credits roll. I 100% the areas and... nothing? -The map is clunky to use, the icons aren't very accurate to where the stations actually are -It did crash on me once after leaving it alt tabbed for about half an hour. Memory leak maybe? The subjective parts: -The six areas look neat and they're soothing to wander around in, but especially the later areas are quite big but also very samey circling around them for the last 5% to clean up even with the maxed out radar. I wish they had more distinctive features and landmarks. -I'm the type that likes having a checklist of materials, upgrades, etc to chase. The actual distribution of the materials you get from the respawning litter patches are slightly different in each area. If you don't have that tolerance or you don't plan your upgrades carefully, it will likely stop feeling cozy and start being tedious. -The drone controls are a little jank and you'll probably get stuck on walls or on stations a bit. I'll say there's like 80% of a nice game here. It seems well suited to beginning gamers or kids, and the vibes are great. It is cute watching the environment reclaim its colors after cleaning the pollution. I was looking forward to this game since seeing it on Next Fest and if it gets that last little bit of polish it needs I'll gladly give this a thumbs up.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Traditional Chinese
| $7.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 33 reviews with recorded playtime.
Nettes Spiel übers Ozean reinigen. Man spielt eine Katze im Taucheranzug, muss halt Dreck und Öl aufsaugen, Müll sammeln und Recyclen für Ressourcen zum Ausrüsten unseres Anzugs wie mehr Sauerstoff, schneller schwimmen, bessere Saugfähigkeit etc. Es gibt ca. halbes Dutzend kleine Biome, die wir je 100% reinigen müssen. Hat schon Spaß gemacht, ist nur immer das gleiche, keine Abwechslung und die Biome sind jetzt auch leider nicht so Unterschiedlich bzw. Gutaussehend. Lediglich die letzten 3-5 Prozent eines Bioms waren nervig zu suchen, auch wenn man dafür ein Scanner hat. Kann es trotzdem Empfehlen.
のんびり清掃気分を味わいたい人向け。 チル&清掃目的で遊んだため高評価とします。 良い点 酸素以外特にリミットたるリミットはない。また素補給施設もそれなりに点在しているためそこまで困らない。 穏やかなBGM。 単純に海底とひとくくりにせず、各エリアごとに雰囲気が異なっており、綺麗。 猫かわいいね。 悪い点 デモはしっかり翻訳されているが、本編の翻訳ができていない?ため、デモから遊ばないと非常に分かりにくい。 慣れればさほど気にならないが、移動に少しクセがある。ゴミへのインタラクトが難しい。 地図こそあるものの、施設はマーキングされず、そこそこ広い範囲でおよその位置をプレイヤーが記憶する必要がある。 気になる点 キャラクタに感情が見えないため、顔が見えなくても良かったのでは?と思わなくもない。 顔が見えるなら何かしらのアニメーションが欲しかった。
[h2]ネコチャンと一緒にお掃除...だが[/h2] まず初めに。同じコンセプトのゲームにLoddlenautがある。 どうしてもネコチャンでお掃除したい方でない限り、そちらをオススメする。 [h3]良い点[/h3] のんびりとした雰囲気で海底のゴミ掃除ができる。 ネコチャンは終始無表情だが、なんかかわいい。 [h3]問題点[/h3] 日本語対応と書かれているが、まず読めない。 ほとんど□になっていて、何一つわからない。 タイトルの時点で□だらけで嫌な予感はしていたんだが...。 装置へのインタラクトが不便。 結構近づかないといけないので、まあまあ面倒くさい。 また序盤はゴミの数が少ない割にヘドロが大量にある。 ヘドロを回収しても装備をアップグレードできないので、ゴミを探しにあっちこっち移動することになる。 ネコチャンは終始無反応。 ネコチャンにした理由は何...? [h3]総評[/h3] 申し訳ないが退屈さが勝って最後まで遊べなかった。 お値段は倍以上するが、冒頭で述べたLoddlenautの方が完成度が高いため、そちらをおすすめする。
体験版がなかなか面白かったので、買ってみたものの製品版は体験版の延長でしかなく、新しい要素や体験はほとんどなかった。 清掃への報酬が少ないため、装備のアップグレードに必要な素材は水中に浮遊しているゴミを回収することがメインになる。マップの清掃パートと、アップグレードのための素材集めのパートが明確に分かれてしまうため、どちらをしているときでもやらされている感が強い。ヘドロを清掃したときの報酬がもっとあってもいいのでは? 体験版の進行度がそのまま製品版にも引き継がれるため、最初のエリアがクリアされた状態で始まってしまった。セーブデータぐらいいじらせてほしい。そのせいか、最初のエリアで解放されるべきトロフィーが解放できないまま全クリしてしまった。 全エリアを清掃し終わっても、特に演出があるわけでもなく、ぬるっとゲームが終わってしまった。 最初から最後までメリハリがなく作業だけさせられている感覚だった。 ゲームの進行を実感できる演出が少なすぎると言わざるを得ない。
⠐⣶⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣠⣷⠀ ⠀⠸⡏⠙⠦⣤⡀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣠⠖⠋⣸⠃⠀ ⠀⠀⢻⠀⠀⠈⢳⡀⠀⠀⠀⢨⢢⠀⢠⠞⠁⠀⢠⡏⠀⠀ ⠀⠀⠈⣧⠀⠀⠀⢻⡀⡠⠔⠊⠀⢣⡏⠀⠀⠀⡾⠀⠀⠀ ⠀⠀⠀⠈⠓⠦⣴⣼⡏⠀⠀⠀⢠⣾⣤⣤⠶⠛⠁⢀⣿⠀ ⠀⠀⠀⠀⠀⣶⠟⢻⣿⣦⣀⣤⣾⣿⡏⠙⢲⠀⠀⣾⣿⡇ ⠀⠀⠀⠀⣸⠃⠀⢀⠀⢹⣿⣿⠃⢀⡇⠀⠘⣶⣶⣿⣿⠇ ⠀⠀⠀⠀⢰⠀⠀⠈⠻⣿⣯⣿⡿⠟⠁⠀⠀⣿⣿⣿⡿⠀ ⠀⠀⠀⠀⠙⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣽⣿⣿⣄⠀ ⠀⠀⠀⠀⠀⢺⡀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⣿⣿⡟⠁⠀ ⠀⠀⠀⠀⠀⠀⠈⣿⣦⣴⣴⣤⣶⣤⣾⣿⣿⣿⣿⡁⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⣿⣿⣿⡿⣿⠟⠋⠉⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠺⠿⢿⣿⠏⠻⣿⡿⠿⠇⠀⠀⠀⠀⠀⠀ [h1] 9/10 [/h1]
I mean it's fine, there are a few better options on Steam that work better. I think that a good few kinks should be ironed out. It's relaxing and somewhat fun, it's not worth it right now though.
エンディングロールはなかった 心が綺麗になりました 日本語フォントは修正されていました 海を彷徨ってる感じはよかった
If your looking for a well balanced Clean em Up or your collector in this sub-genre, this is a good title to pick up. I'd say it's reasonably priced but at the $2 sale price it's a fantastic deal. I 100% it in a single 5h24m session & loved every minute of it. I'm not going to blow smoke, this is not a peak game in this sub-genre but it's well made, well balanced, & I never got frustrated or ran into any bugs (which is more then I can say about most other cleaning games). The graphics are smooth & cartoony; nothing that will wow anyone but they were nice to look at. Only real bummer: no ending. It wasn't a big detraction for me but I hope eventually the dev updates to have a credits reel.
Cat Clean Ocean is a relaxing underwater adventure developed and published by AGE Zero that combines cozy exploration with an environmentally conscious theme. Instead of emphasizing danger or fast-paced action, the game invites players to step into the paws of a courageous cat equipped with a specialized diving suit and venture beneath polluted waters to restore marine habitats. Its simple yet meaningful premise immediately stands out, presenting ocean conservation as both an enjoyable objective and the driving force behind every aspect of the gameplay. The result is a soothing experience designed for players who appreciate exploration, gradual progression, and the satisfaction of making a visible difference in the game world. The core gameplay revolves around exploring six unique underwater environments, each affected by different forms of pollution that require specialized equipment to eliminate. Players begin with basic cleanup tools before unlocking more advanced devices capable of handling increasingly complex environmental hazards. Floating trash, contaminated rocks, metallic debris, pollution vents, and other obstacles encourage players to experiment with new gadgets while steadily expanding their abilities. Every upgrade serves a practical purpose rather than simply increasing numerical statistics, making progression feel rewarding and meaningful. Accompanied by a helpful drone companion named Doddy, players are encouraged to carefully search every corner of the ocean, ensuring that exploration remains engaging throughout the journey. One of the game's biggest strengths is its satisfying sense of progression. Cleaning polluted areas provides resources that can be invested in equipment upgrades, allowing players to improve collection speed, vacuum efficiency, and overall effectiveness. This creates a pleasant gameplay loop where each completed objective contributes directly toward becoming a more capable ocean cleaner. Instead of overwhelming players with complicated mechanics, the game introduces new tools gradually, allowing every addition to feel natural and useful. The steady unlocking of equipment also encourages revisiting previously explored areas, where newly acquired abilities make cleaning remaining pollution much easier. The visual presentation reinforces the game's relaxing atmosphere with colorful underwater scenery and vibrant marine environments. Each region possesses its own identity, helping exploration remain fresh while highlighting the gradual transformation of damaged ecosystems into cleaner, healthier habitats. Watching polluted waters become increasingly vibrant after completing cleanup objectives delivers a strong sense of accomplishment. Although the graphics favor a stylized appearance over realism, the artistic direction effectively supports the peaceful tone while making the underwater world inviting and enjoyable to explore. Beyond its charming visuals, Cat Clean Ocean succeeds because of its calming pace. There are no relentless enemies constantly interrupting exploration, allowing players to enjoy the process of discovery and restoration without unnecessary pressure. This slower rhythm makes the experience accessible to players of all skill levels, especially those seeking a relaxing alternative to more demanding action games. The satisfaction comes not from defeating opponents but from witnessing tangible environmental improvements resulting from the player's efforts. This positive gameplay loop creates a comforting experience that remains enjoyable even during extended play sessions. The game's environmental message is integrated naturally into its mechanics rather than delivered through excessive exposition. Every piece of trash removed and every polluted area restored reinforces the importance of protecting marine ecosystems. Instead of relying solely on dialogue or storytelling, the game allows players to experience the impact of conservation firsthand through their own actions. This subtle approach makes its message more effective, encouraging appreciation for environmental preservation without sacrificing entertainment. While the experience is consistently enjoyable, players looking for deeper storytelling or greater gameplay variety may eventually notice repetition in the cleanup-focused gameplay loop. Since the primary objective remains centered on removing pollution across multiple regions, the game intentionally prioritizes relaxation over mechanical complexity. For its intended audience, this focused design works well, but those seeking constant surprises or action-heavy gameplay may find the pacing less engaging over longer sessions. Overall, Cat Clean Ocean delivers a wholesome and thoughtfully designed adventure that successfully blends exploration, progression, and environmental awareness into a cohesive package. AGE Zero has created an experience that transforms the simple act of cleaning polluted oceans into an engaging and rewarding journey filled with colorful environments, useful upgrades, and satisfying restoration mechanics. Its relaxing atmosphere, accessible gameplay, and meaningful conservation theme make it an enjoyable choice for players searching for a cozy exploration game with a positive message. While some repetitive elements prevent it from reaching greater heights, its charm, creativity, and fulfilling gameplay loop leave a lasting impression. Rating: 6/10
Players by region
Where this game's players are, estimated from review languages.
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