
Build a castle! Grow economy, recruit troops from Europe and the Holy Land, man the walls and towers! Place traps and defeat attackers with arrows, wood and stone, fire, disease and cold steel! Survive the Third Crusade and conquer enemy lands in Castleon!
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About
Castleon is a turn-based castle builder strategy game. Your goal is to either survive for a certain amount of turns, or conquer all the enemy Lords.
Build walls and towers of wood and stone! Put traps and snares, dig moats, raise mottes. Construct an impenetrable fortress that will stand the test of time!
Man the walls! Unleash arrows, bolts, rolling logs, boiling oil pots, pitch and rotten carcasses upon thine enemies! Make them eat cold steel! Destroy their catapults and battering rams! Push back ladders! Dismantle their siege towers! Survive the Third Crusade!
With a massive tech tree, 5 different religions, many different types of policies, 16 criminal abilities, randomized lord relations, random events, and 6 difficulty levels, no two matches will be identical in Castleon! Position of your castle is not predetermined on maps and you get to pick and customize every aspect of your kingdom!
Over 70 different buildings, walls, towers and traps
Many different units - from the basic Spearmen and Archers to the powerful Templar and Teutonic Knights, hasty Horse Archers, elusive Assassins, mighty Varangian Guards.
Manage diplomacy with over 50 different historical Lords who reigned in the second half of 12th century - Richard the Lionheart, Saladin, Henry VI, Baldwin the Leper King, Isaac II Angelos, Stefan Nemanja, Kulin Ban, Knut Eriksson, all the Alfonsos and Sanchos of Iberian Peninsula, and many more!
Research over 90 different technologies, all of which change the way certain buildings or units function.
Choose between 5 different religions, each offering 10 special passive bonuses based on the level of your peasants' faith. If you prefer not to mix religion and games, not to worry - they are optional and can be disabled and enabled in the menu.
Use criminal abilities to gain bonuses at the cost of corruption! Corrupt court will reduce the effectiveness of your buildings and resource gathering, so use criminal abilities wisely!
Fight in the Holy Land, Balkans, Iberian Peninsula, Scandinavia and central Europe! Survive on over 50 different Skirmish maps set on the locations of worlds famous castles, as well as multiple full historical campaigns featuring real battles and custom win and lose conditions.
Create your own maps in Editor, be it skirmish or custom campaigns!
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Reviews
[h1]日本語化MODを作成・配布しています[/h1] 日本語非対応ですが、個人的に日本語化しました。 UI、各種説明、建築・研究・能力、イベント、キャンペーンなど、プレイ中に目にする文章はかなり広い範囲まで日本語化しています。 日本語表示に対応させるためフォントや描画処理にも手を入れており、通常どおりプレイできる状態まで確認しています。 一部、内部処理との兼ね合いから英語のまま残している箇所や、色付き文字の装飾を外している箇所がありますが、ゲームプレイには支障ありません。 [hr][/hr] [h1]CastleOn 日本語化 v1.0.0[/h1] [b]ダウンロード[/b] [url=https://drive.google.com/file/d/1gA7OXNnrHu9_d43fE7PrDsFa9CrJdGWG/view?usp=drive_link]CastleOn 日本語化 v1.0.0 - Google Drive[/url] 導入方法、復元方法、注意事項などはZIP内のREADMEに記載しています。 [b]非公式の日本語化MODです。導入は自己責任でお願いします。[/b]
Turn based crusader kings with loads of content, there isnt really a 'tutorial' but if you play the campaign the game will teach you the basics. Big ups from me so far.
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Languages: English**languages with full audio support
Hours played at review time, across 24 reviews with recorded playtime.
I'm enjoying this one a lot! A lot of my experience comes from the demo, so my playtime is about 13 hours higher than it says here. [h1]Overview[/h1] It's turn-based instead of an RTS, which means you can take your time in planning and building your kingdom how you want. I feel like most strategy games nowadays try to rush you to the action, but this one lets you sit and plan for a good while before you start getting attacked. Each turn you only have a limited supply of Resolve and Morale, to build economic and military buildings respectively. Higher difficulties will reduce these amounts, whilst certain religious perks will increase them. After a certain amount of turns (unless in the economic campaign) you will start getting attacked by hordes of enemies from all directions, and you have to start balancing economic growth with defence. Fortifications offer huge bonuses to range and sight, but are expensive to build. At time of writing, there are a total of 55 skirmish maps, 35 missions in the military campaign and 10 in the economic campaign. There are also 104 technologies to research, 24 criminal abilities, 25 religious perks distributed across 5 religions, taxation mechanics, and a diplomatic layer... the amount of variety on offer is honestly really impressive. [h2]Economy[/h2] You have a great deal of freedom in how you build your kingdom, with buildings only locked behind simply having the resources to build them, rather than having to research them on the tech tree. This lets you take whatever approach you want, and choose which resources you want to skip over and just trade for, for instance. If you want to build your keep in a purely mountainous area with no trees, and sell stone to trade for wood, then that's a perfectly valid approach. A lot of games make trading costs so steep that it's essentially non-viable to use for anything other than tiny amounts, but CastleOn lets you trade in bulk no problem, you just have to build for it. [h2]Religion[/h2] You can also select from one of five religions in the skirmish maps: Catholicism, Orthodoxy, Islam, Paganism, and Dualism. These offer quite significant bonuses, like Dualism gives you a constant per-turn reduction of Corruption gained from committing crime, which lets you build around constantly using the criminal abilities which you would usually be very limited in because of the corruption debuff. You activate religious perks by building up enough Faith from certain buildings, and the amount that you need increases with your population. [h2]Crime[/h2] Criminal abilities are something you can use at any time, without being limited by Resolve or Morale. They give you instant bonuses like spawning bandit units for you to control or an amount of resources. They also incur downsides, like reduced housing capacity or turning some of your units against you, as well as all giving you increased Corruption, which makes some of your stored resources disappear and reduces gold gained until you get rid of it by building gallows or or stakes, or the Dualism perk mentioned above. Gallows and stakes also reduce the happiness of your citizens, making the whole thing a balancing act of pros and cons. [h2]Diplomacy[/h2] There is also a diplomacy layer where you can see all of the different rulers active in the scenario. These rulers are not physically present on your map, but if they dislike you enough then that increases the difficulty of the attacks you receive. You can use Honor on this screen to increase relations with lords, trade with them (somewhat confusingly, this is a different system of trade than mentioned above), or go to war with them and try to force them into vassalhood, after which point they will send you resource tithes. This part of the game is a little vague, and I'd like to be better able to see which lords are contributing to my attacks, and how much, to help decide who to focus on in the diplomacy screen. [h2]Combat[/h2] The combat is essentially a tower defence where you get attacked from all sides every few turns. On the higher difficulties, the attacks come so often that you're essentially in a perpetual siege. Your units will automatically attack targets within range when you end your turn, and when you have many troops in range of the enemy they're smart enough to distribute their attacks so that the maximum number of enemy units gets killed, which is a big plus. In the demo I found ranged troops [i]far[/i] more useful than anything with melee, because Morale is used not only for placing troops and military buildings, but for moving your units as well. This means that if you have to spend Morale moving your cavalry around so that it doesn't get overwhelmed by the hordes you cannot also be growing your army at the same time. Ranged units are also able to take advantage of the very significant bonuses granted by fortifications, which not only give you extra range and sight, but also extra attacks per turn. It's hard to see what the reason would be for melee troops would be after taking this into account. Maybe sniping certain siege units? But we have trebuchets for that. Perhaps I'm missing something and their use will become apparent to me later. [h2]Misc[/h2] The game also includes a map editor, [strike]except currently when I click "new map" or "load map" my game crashes, so hopefully that'll be fixed, I'll update my review if it is.[/strike] Fixed! One thing this game could really use is versus or cooperative multiplayer, but that's probably a tall order to implement so I get why it's not there. tldr, at this price it's a steal. If you like strategy or tower defence, get this game.
Incredible how much content, depth and build options there are in such a simple game, I can't stop playing it. The soundtracks are also incredible. One of the most fun indie castle builders I've played in a long time.
Really enjoyable game to play. The campaigns are well designed and do a great job of teaching you the basics and getting you familiar with how the game works. I’d definitely recommend it to anyone who enjoys turn-based, thought-provoking games where gameplay matters more than flashy graphics. And considering the very reasonable price, it’s a great choice if you’re looking for a fun little game to spend some time with!
I really enjoyed playing demo version. I bought full version as soon as it came and I am having a blast!!!
Honestly, rly cool game. Tons of content, resource management spreads you across the map a bit, and then you have to find a way to build towers, walls, traps...
Geiles Mittelalter Spiel,eine kleine Perle, Rundenbasierter Aufbau und Kampf,Stronghold lässt grüßen, absolute Empfehlung! Demo anschmeissen wer noch überlegen muss momentan 4,28- absoluter Schnapper!
Fun game. Lots of interesting mechanics for military, economy, building, politics, research, and civics. Makes me feel like someone took Carcassonne and turned it into a 4x game.
Geiles Game und für den Preis absolut Wert! Habe in der Demo schon 7h verballert und hier werden noch einige hinzukommen.
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