
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Most likely between $7.6M and $21.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 94% | approximately $12.7M |
| Xbox | $19.99 | 90% | — |
| PlayStation | $19.99 | 92% | — |
| GOG | $3.99 | 88% | — |
| Epic | $19.99 | 93% |
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $19.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
крутой хорор где мы играем за живой борщ и жрём людей
希望能增加游戏内小地图,迷宫太大太绕了,其他就是爽游了。
Я ел детей
this game is SO GOOD and the ending left me breathless
Nothing brings me more joy than sloshing around as this creature. The graphics are beautiful, fun mechanics, genuinely one of the best games ever
приятно кушать людей
Short, but sweet. I forgot already what I bought it for, since I had it for a while, but it's definiely worth 15-20 dollars. Plus, there's a ton of hidden tidbits of the world and story. For what it is, you get a nice ~4 hours of playtime, where you start off sneaking and stumbling about, and by the end you amass so much power you COULD brute force through fights. It truly is just the perspective of a weird, mutant flesh anomaly that at some points it feels like you'd be contained/exterminated, but the game lets you tackle various enemies differently depending on your size (which affects your available abilities). I enjoyed just charging through most battles, using materials and such around me as shields, or just take some damage and rush down enemies in a berserk-like playstyle, but there were also moments where I realized stealth or avoidance was way easier, and without spoiling anything more, you can use the humans against each other. Overall, the game accomplished what it set out to do; You're a small parasite mass that breaches containment, and your goal is to escape and ravage everything in your path. There is some background story/lore, but it isn't in your face much at all. My only complaint might be that I truly just brute-forced some enemies later on, but the game does let you play around and find different ways to use abilities in combat. Also, mostly near the end, I almost got lost on where to go for the finale. Other than that, the mix of puzzles and battles was done nicely.
8/10 Super interesting take on the monster horror genre. I didn't quite know who to root for in the end.
Short but fun and very diegetic. A mix of goofy and horrifying
Reverse horror is not a functional genre. Its like Postal 2 but no racism or peeing. No pressure unlike horror. Music is "Hans zimmer movie score but generic". Short but has workshop campaings. Graphics are good and runs well. Unintuitive controls, even on a gamepad