
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Surement un des meilleurs jeu asymétrique, ne vous fiez PAS aux avis negatif "Killer trop op/ Bunny trop fort en équipe", c'est le genre le plus dur a équilibré (et si on parle de la commu DbD... bref), tout repose sur la cohésion en équipe des Bunnys, le but d'un JV de base est de s'amuser, pas de gagner (j'ai perdu beaucoup de game en bunny mais j'ai eu ma dose de stress et de fun!) . Lisez l'avis de Fendril qui résume parfaitement le jeu actuellement. Pas beaucoup de monde à la sortie car ils ont pas beaucoup communiqué et ça reste de l'early access mais je réussis a tag presque aussi vite que dans DbD. j'ai hâte de voir les amélioration! (les devs sont réactifs sur les patchs)
"Симулятор мародёра" или "как вы разочаруетесь в своих действиях, когда охотник за секунду испортит всё то, что вы делали на протяжении 15 минут". Зайдя в игру... хахахаха размечтались. Для начала вспомните как работает инет в РФ. После починки интернета вы поймёте, что подбор невероятно долгий, т.к. 16 зайцев на 0 охотников равно перенаселение зайцами. Но дорогие разработчики предусмотрели это, компенсировав бесплатными крутками (они просто не работают, чтобы проиграть денег)! Имеются и кубики для детсадовцев, а-ля, 2048 с повышенной графикой. Кстати, о графике. Графика настолько хороша, что вы даже на минималках увидите Майнкрафт тени в 1.598.400 кадров в 12 часов, что путём нехитрых математических операций даёт 37 кадров в секунду и это без западных апскейлеров! Невероятные цифры, без слёз на глазах не взглянешь. Разработчики, видимо, руководствовались кинематографическими 24 FPS, а иначе объяснить, что делает 1060 в минималках, сложно. Когда вы уже набьёте рекорд в кубиках до 2,5к, а в лобби появится большой дядя колдун или портной в виде тёти Нины и Зины, вы вспомните, что эта игра не про кубики. Здесь очень важный момент, потому что тут есть два типа игроков на охотнике: такие, как вы (каждый совершает ошибки, это нормально), китаец, который находится в топе мира (они вообще знают, что есть нормальные игры?). Если у вас игрок первого типа, то геймплей будет скучен, если второго — вы уже проиграли. Когда я слышал слова "игра рассчитана на тим плей", я не думал, что это значит, что порвут туза не только мне, но и моей команде из-за невероятно завышенных способностей охотника. Стоит отметить, что это не значит, что легко играть на охотнике, т.к. люди не горят желанием его выбирать. Получаем такой набор, где охотнику тяжело из-за количества зайцев и их предметов, но ему прикрутили очень мощные способности, что портит геймплей и для зайцев. Короче, баланс шакальный. А ещё очень круто осознать, что потратив 15 минут на подъём на четвёртый этаж, могут просто отправить обратно на первый посидеть в СИЗО потыкать пробел, чтобы после повторить путь наверх. 0 шестерёнок из 3, потому что я не нашёл маслёнки из-за крутых пресетов графики, где иконки на радаре начинает мылить, что приходится ожидать какое-то время на прогрузку.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
way to killer friendly. no chance of a real escape to do anything with. needs a good balance but ideally a really strong base.
Gameplay is laggy 80% of the time. For those who says the hunter is weak and need further buffing are just living a OP main character fantasy. If you dont have 5 people for SWF, dont bother. Don't ever trust public to be helping you escape even when you take the fall for them, because who tf wants to even take the chance at restart back at level 1 after using a full 15mins to get up to level 4. Game teaches you to use teammates as bait. Do objective while your teammate is getting chased by the hunter, rinse and repeat all the way till you get to level 4, just be the snake and pray and hope the one getting chased is not you. You can even enter a game where everyone stays silent until one bunny gets chased by the hunter and then all the loud objective suddenly happens. Dont tell me this is a 5V1 when in fact the one the reachest the top floor always escapes on his own while praying his "teammates" are the livebait keeping the hunter at another floor. Just watch any video of hunter and you know how easy is for hunters to wipe out the so called "5v1" on random matches. Oh and trust me, 80% of the matches is in fact a 3V2 because 1dc instantly and the other just gets jailed. " The people recommending you to play are just hunter mains looking to find public matches to feed on you.
This game has a lot of promise to do well by the time it actually releases, but as in fashion with a lot of Early Access games and the asym genre in general, there are many problems with this game that make it seem like it's still a beta or even alpha build, not fit for Early Access. The game launched with optimization issues leading to severely high ping (as low as 200 & as high as 700), only getting worse with the release of The Sisters. The devs are working on adding another additional server, here's hoping that helps. Specs aside, the gameplay is interesting to say, games do typically last 30 minutes, mostly because the gameplay loop is long and convoluted. There are times when things go right and you knock your objectives out one by one whether that be finding the objectives you need on the bunny, or able to root out the bunnies on the Hunter side, but then other if not most times games tend to be very slow with the hide and seek gameplay while scavenging for supplies that can be really hard to find, with a tutorial similar to other asym games that do teach you mechanics, but it doesn't teach you the flow of the game or how to find things. This game is in early access so a lot can be forgiven, but with how much money this game has gathered on Kickstarter so far, it does seem like development should be a little farther along even for the size of the modest development team. I have noticed there are quite a few different cosmetic options for bunnies, which seems like an interesting priority with the other issues plaugeing the game. Much like all asyms, this game has promise if you have a full 6 stack of friends to hop in and have a few fun games, but if you play asyms for the online multiplayer aspect of people worldwide, there's just far too many issues and far too little players to justify buying this game at this moment. I wish the devs the best and for real turnaround on what is a great concept, asyms don't have a long lifespan and to not be seen as another cashgrab before the next asym takes it's place, you really need a good foundation already set in place with a game that actually works.
Game is still EARLY ACCESS at the time of posting this review. I’ve been waiting on this game for years! Was it worth the wait though? I’d say yes! Gameplay is very fun, and the art direction is great! However there are issues here and there. Lag: There is a TON of lag at the start of every match. (This is being worked on based on what the devs have said! TY you three again!<3) gameplay loop: Naturally the gameplay loop isn’t terrible! However, there is a ton of unfair things on both sides. Hunter: animations tend to cause them to not make quick movements to try and grab bunnies. (REALLY pisses me off and is the only real downside to playing as them.) bunnies/Survivors: There are VERY few ways to get out of the hunter’s grasp but the main problem has to be the hunters camping. There is no way to get around it and pretty much the only reason as to why I only have 3 bunny wins. Conclusion for now is this game is VERY VERY VERY young, which means it has a ton of room to grow into what I hope will be a very fun game that will last years to come. Thank you Devs for working so hard to make your dream a reality! Once this game gets bigger updates I may come back to update my review based on other bugs or positives! Ty for reading this review! (Oh! AND BUY THE GAME. SURE ITS BUGGY BUT ITS FUN AS FUUUUUUUUU- 🪄🐇)
PLEASE DON'T DIE ON ME! THERE ARE ISSUES WITH THIS GAME BUT IT'S SO FUN I CAN'T GO BACK TO DBD PLEASE PLEASE PLEASE LIVE
From what I could play... the game is interesting but no matter what I did in the settings the game just ran at 34 or less FPS. I do not have the greatest PC but the fps spikes were AWFUL. I wish I could give a neutral review but from the fact that the game just isn't running well enough for me to enjoy without getting distracted I'm going to have to say no at the moment. $20 is just too steep to ignore. It's a shame I didn't get to play more of the game.
this game has to many problems for it to be enjoyable right now
Отличная альтернатива дбд. Интересные механики, огромная карта, куча способов, как сбежать. Настоятельно рекомендую.
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