
A mute little thing with borrowed magic. A house that murmurs back. Ask wrong, and you might wake something that remembers your name.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 20 → 10.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

I had a blast creating this little game. It's a short experience, and I hope the secrets and little surprises I hid in it will stay with you for a long time!
- Bastinus Rex

You are the Carimara. Small, mute, sorcerous. Born of moss and mirrorlight, skilled only in the art of asking. Wandering a house stitched from grief and riddles; you don't speak, you don’t chant, you don’t fight. You hold the house by its dead hands and conjure questions from dust, from bone, from whatever’s left behind. Be careful not to press too far, or wake you might, what's sealed afar.
You speak through cards with glyphs long lost, in halls where kindness hides its cost.
Some smile, some sneer, some simply stare, but all who watch know you are there.

Within these walls, let silence guide, where cards bloom from what things once hide.
Ask gently now, with ghostly touch. Some secrets crack when pressed too much.

Candlelight flickers on furniture worn, in rooms where silence was weathered and torn.
It waits in the gloom with a breath held tight, a hush that has lingered far past the night.

No blades to swing, no foes to fight. Just riddles wrapped in candlelight.
For those who seek what lies askew, where stories murmur back to you.

Engagement
Reviews
Themes across 311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
weird but i like it
Очень стильная игра, недолгая, но приятно реализована. Посмотрела летсплей и решила поддержать проект деньгами, надеюсь поиграть в будущие проекты от этого разработчика!
Very Nice
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +4 more
Hours played at review time, across 311 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wasn't expecting anything from this game and I thought it was an amazing experience. Very good and disturbing art not like others PS1 graphics typed games, this game game has its own unique style that sets it apart. It's very short but it offers just enough to keep you entertained trying to solve all the puzzles without getting bored. Highly recommended and definitely worth the price.
tro mims
I did NOT expect [spoiler]yuri[/spoiler] in my indie folklore game
Short and sweet.
Primer juego que me hace llorar al leer los créditos
Truly a little gem. Fantastic setting and music, highly recommended.
CARIMARA: Beneath the forlorn limbs, is beyond perfect. A short but rich experience that stuck in my mind for days after completion. Its uniquely eerie yet comforting atmosphere. Mysterious and whimsical characters. All I kept thinking while playing CARIMARA was; I wish I could live in this world, among the strangeness and beauty. I truly hope there will be a prequel of this lovely game. Retelling the story of [spoiler]Violet and Lavender's love and adventures together. As they protect the world from Lunaria. I would love to experience their journey before sealing her away.[/spoiler] 10/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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