
Explore the underground, solve the puzzles, get skills and fight against bizarre creatures.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Pretty fun platforming/metroidvania game. The puzzles are different than any other game I've played before and challenging enough to make the game interesting. Give it a try, support indie devs ;D
Um joguinho bom e bem divertido, as variedades de fases e personagens deixam o jogo ainda mais legal. Recomendo demais!
[quote] [th]关注[url=https://store.steampowered.com/curator/39039781]斗鱼游戏社区[/url],随时了解主播推荐的好游戏。[/th] [tr][th]访问[b]斗鱼鱼吧社区[/b]参与互动,活动好礼送不停![/th][/tr] [/quote] [h1] 前言[/h1] 游戏背景是科技兴盛,之后地球被机器人占领,人类被迫移植一颗人造星球,主角接受首领的任务,前往偷取生存必备的消耗型资源-能量水晶。 [h1] 四种难度分层[/h1] 游戏难度可以在游戏创建人物时选择,分为简单、普通、困难、极难四种难度。各个难度的区别主要只在于可受击次数,简单模式四格血,普通模式三格血,困难模式两格血,极难模式没有血,估计是一碰就死。我尝试的是普通模式。 [h1] 丰富的自定义外貌以及20种可收集物品[/h1] 游戏里可以自定义发型、肤色、眼睛、服饰以及裤子,尤其发型总共拥有110种选择。 游戏内还有20种可收集物品,似乎都没有作品,纯收集用。 [h1] 能源与开门谜题[/h1] 游戏中谜题的目的多半都是进行开门,谜题整体围绕着能量机制设计,利用关卡提供的物品制造能量连接电源从而打开闸门,继续前进。具有多种能源,电池包,光能发电,激光发电,无线电发电等多种发电方式。发电物品可以在身边的九宫格放置,E拾取物品,F放置物品,R切换放置的方向。 [h1] 优点[/h1] 1.有中文翻译,并且翻译质量比较高(不过一开始的背景介绍有点漏字的感觉)。 2.游戏既有平台跳跃又有解迷,有多种谜题道具,还具有boss战等的攻击玩法,有普攻,后面能捡到蓄力攻击等,还有飞行道具,拥有融合度较高的玩法设计。 3.前期各种道具都具有谜题式的教程。 4.小怪类型丰富。 [h1] 缺点[/h1] 1.怪物随机掉落补血,死亡后血量不补满,复活为进入本地图血量,且每关不重置,如果残血进入下一关,然后卡关,好像只能回之前关卡找个安全位置反复刷小怪,等掉落回血,有点烦。 2.就个人而言,趣味性主要在于解迷部分,小怪十分烦。 3.只能全屏,不能调整分辨率设置。 [h1] 总结[/h1] 《Carestia》是一款融合精准平台跳跃、关卡解迷、类恶魔城要素于一体的横版平台游戏,各种玩法设计都比较扎实。游戏地图丰富,怪物类型多种多样,游戏性也充足,不过总体剧情薄弱,背景体现不多,看不出机器人称霸地球的感觉,boss也都是上来直接打,也没有台词。 总而言之,游戏设计不错,推荐喜欢解迷玩法或者平台跳跃类型游戏的玩家入手尝试。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Russian, German, Simplified Chinese, Spanish - Latin America, French, Turkish, Italian, Japanese
Hours played at review time, across 23 reviews with recorded playtime.
I really liked this game, but I do have one little complaint. The map. It sort of reveals itself room by room, just as soon as you enter one, not progressively like other metroidvanias, so it's really hard to keep track of unexplored areas that might be in that room and that you can't access right away, which makes it really difficult to find all the collectibles unless you painstakingly go through the entire map after finishing the game, which honestly I was too lazy to do. The "shortcuts" from one area to the next are just not enough. Other than that, sure, the game is fun, but this little flaw makes it also kind of frustrating.
Jogo brasileiro muito bom! -Fases e inimigos criativos. -Músicas divertidas. -Coletáveis para fazer 100%. Vale a pena experimentar!
Carestia é um jogo divertido, sua musica é ok, sua arte é ok. seu gameplay é divertido é fácil de entender, a dificuldade do jogo é de boa, os puzzles são de boa também, o jogo tem uma ou outra hitbox maior do que é mostrado, mas não interfere em nada na gameplay, é alguns upgrades poderiam ter sido melhor trabalhado (EX: A espada podia rebatar ou quebra os projeteis dos mobs ),eu não tive nem um problema enquanto eu jogava.
https://youtu.be/ZWdu9iZWrSw So you've read the description and now you're down here in the comments trying to figure out what's it all about. Click the video above to see some of the gameplay, mechanic and hear my thoughts on the game. Carestia is a Metroidvania-lite puzzle platformer that'll have you blasting all sorts of bizarre creatures in order to obtain all of Earth's energy crystals. The game has pieces/parts of the metroidvania system i.e. collecting an upgrade to progress through a certain area or over an obstacle but cannot be truly considered a full metroidvania as this system is far and few between. It is mostly a puzzle platformer where you have to collect pieces such as mirrors, generators, and lamps to puzzle together in order to open doors or progress through a section. The art style is charming and the music is quite good. Games with this price point in this genre that are good are far and few between. I highly recommend picking this up as it will scratch that retro itch you may have and it's a fun way to kill some time.
Играю начиная с бета-версии, затянуло. Поначалу казалось, что обычный проходной проект, но чем дальше заходила, тем больше ощущала, что эта игра как будто из 90-х: хорошее управление, проработанные уровни, в ориентировании нет проблем, а на случай таковых имеется карта, это очень добротная метроидвания, рекомендуемая к прохождению. Тут весело и дробяще, особенно топово, наверное, с джойстиком играть. Графика на первый взгляд кажется простенькой, но быстро привыкаешь, мне очень нравятся предметы коллекционирования, и кастомизация позволяет настроить персонажа под себя. Игру стоит проходить ради хардкорных моментов, тут не везде и не всегда будет легко, но головоломки неплохо разбавляют моменты битв. Прохождение уровней после получения новых скилов и охота на коллектаблы оживляет уже знакомые места. С обновлениями игра стала ещё веселее и приятнее. To all metroidvania lovers - this game is worth playing as it gives a real nostalgia feel of 90's. You'll find here hardcore battles and levels, but you'll be able to enjoy the leisurely puzzles to have a rest after tense collectibles' search. This game is not as easy as it may seem, obtaining new skills gives a new breath to the levels you've been exploring
https://www.youtube.com/watch?v=7AHiVyw7NTQ- здесь прохождение. И так, для начала стоит сказать, что два доллара за игру такого масштаба и качества это многовато. Однако если поиграть в нее пару часов невольно начинаешь осознавать, что в игру оказывается что-то да положили: 1)Здесь есть скилы и даже инвентарь; 2) Карта тоже есть ибо без нее можно, довольно много бегать; 3) Головоломки же одни будут просты другие сведут вас с ума; 4) Боссы пока про них говорить рано, но первый оказался тем еще сосунком :) В целом это первая работа этой студии заслуживает оценки 3/5, конечно я еще поиграю и может дополню свой обзор. а пока если будете брать игру знайте, что вас ждет переменчивое ощущение радости, злости и недоумевания. Спасибо за внимание!
Posso não ter jogado muito, mas gostei demais da estética e proposta do game, recomendo muito. Ah encontrei esse jogo a partir do vídeo do próprio criador no instagram.
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