
Wander haunted halls as an office temp and collect magical cards with supernatural abilities to fight demons and and explore the underworld in this horror, deckbuilding, roguelike game.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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很好玩,就是蛮卡的
初始分辨率640*480,糊的一批,改了之后会自己变回去,全屏马赛克怎么玩?
Игра 'Cards We're Dealt: Prologue' - это весьма интригующее вступление в мир, где судьба определяется картами, а решения имеют реальные последствия. Визуальный стиль выполнен в приятной, слегка мрачной манере, что хорошо передаёт атмосферу неопределённости и опасности. Сюжет, хоть и короткий, умело затягивает своей загадкой и даёт чёткое представление о личности главного героя и надвигающихся трудностях. Механика принятия решений через выбор карт довольно интересна и заставляет тщательно обдумывать каждый ход, ведь каждое решение влияет на развитие событий. Персонажи прописаны достаточно убедительно, особенно учитывая ограниченное время взаимодействия с ними. Чувствуется потенциал для развития их характеров в полной версии игры. Хотелось бы отметить музыкальное сопровождение - оно отлично дополняет атмосферу и создаёт нужное настроение. В целом, 'Cards We're Dealt: Prologue' оставляет положительное впечатление и разжигает желание узнать, что же будет дальше. Это добротная визуальная новелла с интересной задумкой и качественным исполнением, однозначно рекомендую к ознакомлению.
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Languages: English*, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain, Japanese, Korean*languages with full audio support
Hours played at review time, across 39 reviews with recorded playtime.
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I know I only played this for 50 minutes, but it was the most nerve wracking game I ever played- in a bad way. The story didn’t make much sense and the controls sucked, and as well it didn’t have that scary feel besides the entities that followed you- and they still were not exactly… scary. It was put together great but the execution of it was bad
"Cards We're Dealt: Prologue" is not a game. It's an advertisement for a product called "Cards We're Dealt". Cards We're Dealt is a weird and objectively failed attempt to make a low poly (read: Bad graphics) roguelike (read: No content) card based FPS (huh). That only ever had 4 concurrent players, it was a massive flop. But this isn't completely relevant because this is not Cards We're Dealt, it's just an advertisment for it, so it's not correct to try to review that completely distinct product. We must instead review this for what it is... an advertisement. If you enjoy advertisements, you can consume them for free on the web or on Youtube without needing to add them to your game library, download them, and then launch the advertising. It's impossible in a general sense to recommend people should do that over playing real, full games on Steam, and that applies here with "Cards We're Dealt: Prologue" too. The purpose of this advertisement is to get you to shell out a whopping (and crazy optimistic) $10 USD to buy "Cards We're Dealt" and given how badly that failed, it would be wrong to recommend that, either. This is only free in the same way that adverts on Youtube and banner ads in your browser are. This is a game demo that's been dumped on Steam to advertise another Steam store page in the hopes of raking in some cash. Just because advertisements are free, doesn't mean they're worth your time. It's important to understand there's a formal process to create a demo/page for a game which hasn't been followed here: https://partner.steamgames.com/doc/store/application/demos While it might seem like an inocuous mistake, publishing demos and advertisements as if they are full games is misleading and in some ways harmful. This advertisement is taking up marketing space and visibility that would be better made available to a developer that's done the right thing and created a full game. Instead, that visibility is given over to a demo/advert that's been published incorrectly and is polluting the marketplace. It's unclear if this mistake was made through incompetence or a deliberate intent to mislead gamers. Often developers may choose to incorrectly publish demo/advertisements as separate games as a cheap way to bypass paying Valve for marketing presence on the Steam front page, which may seem clever to them, but it's harmful behaviour and it's not good for gamers. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Advertisements and incorrectly published demos don't add +1 to your game collector count, they aren't full games. It's impossible for me to recommend this incorrectly published advertising spam to gamers, you deserve better than adverts.
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| — | 0 | — | — | |
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