
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $7.3K — a different platform, not this one.
The game puts you in the shoes of Cardbob. A hi-tech cardboard robot with access to a mysterious dungeon system in their basement. Where they collect items to later on sell to traders. You have to negotiate for the best price when selling the dungeon items to NPCs. Look after your shop in a sci-fi cardboard universe! Go on dungeon runs to collect rare items and negotiate their price with traders. Meet security robots that try to stop you, bosses and unique types of rooms! Grow stronger and become the top trader in the town of neon lights and cardboard robots. FIGHT, EXPLORE AND COLLECT ITEMS Find, collect and send home the items you come across in the dungeon. Fight and defeat enemies to grow stronger! Every room has its usefulness and having enough currency allows you to make the most out of it. NEGOTIATE FOR THE BEST PRICE Put items in their slots, open your shop, and get ready to negotiate. Observe the stats of your customers and go for the best price you can get. GROW STRONG Sell items, explore the dungeons, and grow stronger every time you do so. Going further in gives you better loot. Negotiate for a higher price! Currency made from haggling gets you permanent upgrades.
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 3ratings | 100% | — | not modelled |
| $9.99 | 35reviews | 100% | — | $7.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 436 | 84% | $3.29 | |
| — | 20 | 86% | $11.99 | |
| — | 19 | 86% | $7.99 | |
| — | 10 | 72% | $2.85 | |
| — | 153 | 82% | $15.99 | |
| — | 843 | 92% | $12.49 |