
Card Summoner is a single-player CCG! Travel the land, collect cards, and build decks as you rise through the ranks to compete in the Summoners Tournament. Dive into the Void for monster battles, fight them directly and capture them as unique cards!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jump into Card Summoner, a single-player CCG adventure where the stakes are more than just cards. Travel through six summoner villages as you build your deck, earn Crests, and prove yourself in the Summoner's Tournament. Along the way, uncover a hidden threat that could endanger your world.
Your journey begins as a humble duelist eager to rise through the ranks, but whispers of a shadowy cult tied to the mysterious void cracks and vanishing summoners soon surface. As one of the most promising new players, you uncover a hidden power within yourself—one many believe could be the key to solving the Void crisis.
Gather your Cards, master your Decks, and confront the cult’s twisted schemes. The Grand Summoner's Tournament is more than a stage for champions, it’s the battleground for the fate of your realm.

Master the art of the cards with two specialized decks:
Dueling Deck: Build the tactical edge you need for tournaments and one-on-one battles.
Summoner Deck: Venture into the Void to fight monsters directly and capture them as cards!
Expand your collection through:
Booster Packs: Visit shops to open packs and discover rare and powerful cards.
Monster-Catching: Engage in summoner battles to turn Void monsters into unique cards.
Void Shop: Trade with mysterious creatures of the Void to uncover rare cards and discover new ways to expand your collection.
Every addition to your deck strengthens your strategy, sharpens your playstyle, and opens powerful combos to conquer both tournaments and Void battles alike.
Engagement
Reviews
Es ist einfach unfertig und grafisch leider ein absoluter Reinfall. Das Gameplay lässt leider auch sehr stark zu wünschen übrig und die Story kleckert belanglos vor sich hin.
Крайне не рекомендую. Игра сделана на коленке с вырвиглазным интерфейсом. Это могло быть нормальным в 199х, но не не в 26 году. Геймплея практически нет, а та часть, что есть - однообразная и унылая. Комбинаций разнообразных нет, а уникальности не существует. Карточный унылый симулятор с перекладыванием картинок. Отдельно хочется осветить шаблонность сюжета, его подачу через больную графоманию. Всё это приправлено стилем визуальной новеллы. Я брал с огромной скидкой и жалею об этом, абы игра стоит 0.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 38 reviews with recorded playtime.
Really cool game, I like it a lot. It's what I have always wished from Yu-Gi-Oh! One thing I totally dislike: Everytime when you start a battle there is this fast rock-music. It makes me super nervous and I can't stand it. I rather disable the music entirely instead of listening to such fast music while thinking about what card I wanna play. <3
This game has one huge problem. The void. It puts you in impossible to win scenarios and wont offer any difficulty setting. I want to play a card game not some roguelike. I lost 3 hours of gameplay due to having to go back and play for better rng. NOT PLAYER FRIENDLY.
Cela m'embête mais je ne peux pas recommander le jeu. Il s'agit d'un jeu de duel de cartes (pensez à magic, yu gi oh, etc.) qui présente deux phases distinctes : les duels normaux et le void, sorte de dimension démoniaque, où les duels sont plus un affrontement de monstres. Les + : _ 2 phases de jeu, normal et void _ des règles de duel simples à comprendre _ obtention du mana (énergie) en se défaussant de cartes _ histoire simple et classique mais correcte _ mécanique des cartes champions intéressante Les - : _ cartes magiques inutiles (effets trop faibles et coût trop élevé) _ peu voire pas de synergie ou de combos entre les cartes _ aucune variante dans les stratégies de duel (poser des gros monstres plus vite que l'adversaire et gagner) _ tous les duels sont les mêmes du 1er au dernier _ trop peu d'effets de cartes, on ne se base donc que sur les stats des cartes pour faire son deck _ effets des cartes ne fonctionnant pas bien ou pas au bon moment, malgré des corrections des développeurs _ personnages du jeu peu intéressants _ mauvaise écriture, dialogues et descriptions insipides (en version anglaise) _ trop facile (aucun duel ne posera de problème) _ pas de sentiment de progression vu que les cartes ne sont pas plus fortes au fur et à mesure du jeu et que les duels se ressemblent) _ pas d'utilisation des éléments des cartes dans les duels normaux _ duels dans le void pas très bien équilibrés ni très explicites _ le jeu n'est pas vraiment beau (pas très grave en soit si les mécaniques de jeu étaient bien) Si le jeu avait été correct sans plus, j'aurais mis une note positive, mais l'absence d'évolution dans tout le jeu, les cartes toutes semblables, l'absence de stratégie, les effets de cartes ne se déclenchant pas quand il faut et l'équilibrage absent font que je laisse un avis négatif. Cependant, j'espère que les développeurs proposeront d'autres jeux à l'avenir plus aboutis.
nice
I paid $2 and was hoping for something nostalgic, the equipment overwrites the abilities of monsters and there's not even any real big bosses I can summon.
Great game! The developers are really responsive on discord. Give it a try,.
Card Summoner is a fun and cozy card game with great monster summoning, cool attack animations, and a charming atmosphere. Building decks and battling feels really satisfying, and it’s exciting to see how much potential the game has!
EDIT: The Dev has replied and stated that they released an update to address these issues. I had already refunded the game but will likely pick it up again later to test this out. Since these issues have been addressed by the dev, I will swap my review to "Recommend" as that was really the only gripe I had with the game. I like the concepts at play here. The battling is a little simplistic but has opportunity if the card effects are more flushed out. Vanilla monsters don't really seem to follow a clear curve and, aside from Champions, there doesn't appear to be much of a downfall to just throwing anything into your deck like a classical beatdown playstyle. That said, the only reason I cannot recommend this game currently is that many cards do not currently function the way they are written, and that is an absolutely critical point of any card game. "Recycle" has the tag "On death" which means that the effect should only occur when the card is destroyed. However, the effect occurs on the following turn regardless of the status of "Recycle". There are others that egregiously ignore intuitive interpretations of the mechanics and it simply feels like the battle mechanics were an afterthought and didn't have any form of quality assurance testing performed on them. If you happen to see other reviews or discussions that address this issue then the game is worth picking up even at the asking price of $20.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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