
Card Storm Idle is an incremental game with both idle and active playstyles. Research and craft card deсk to earn as much resource as possible! Build up your power and see how far you can get. Bring the card storm down on monsters!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
Languages: English
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 111reviews | 51% | — | $0 |
| Free | 179ratings | 78% | — | not modelled |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Аля пустой кликер.
Great game, just pretend the microtransaction tab doesn't exist and you are good to go.
grate consept but you basicly need an auto clicker bc click dmg is the only good setup early game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
У меня даже на Сименсе С-63 таких игр «не было»
Card Storm Idle, hem boşta hem de aktif oyun tarzlarına sahip artımlı bir oyundur. Mümkün olduğu kadar çok kaynak kazanmak için kart destesini araştırın ve üretin! Gücünüzü geliştirin ve ne kadar ileri gidebileceğinizi görün. Kart fırtınasını canavarların üzerine indirin!
Great game, just pretend the microtransaction tab doesn't exist and you are good to go.
一款放置类挂机游戏,质量不怎么样,明明就只有点击伤害,全体伤害,但偏要搞成这么多卡牌 而初期的卡牌在后期又基本上都是没有任何作用的,本质上就是数值策划的稀巴烂 玩法上后期只是重复前期的操作,用更多的的时间去消耗鼠标,战斗也没有时间限制,没有任何策略性
dont bother, p2w and the game isnt even good
Takes a bit to get going and finding the right builds at the start, found a few builds that are alot of fun. Overall pretty fun game, would love to see more content. Also has a buy x1000 button with Control + Shift but really need a buy x1 million button lol or it becomes really hard to level things up properly. Currently has enough content to get to stage 300 but not much past that. You do not need anything from the shop to progress.
このゲームには クリックしてダメージを与える「CLICKED DAMAGE」 一番左の敵に自動でダメージを与える「DAMAGE PER SECOND」 敵全体にスリップダメージを与える「MAGIC DAMAGE」 の3種のダメージソースがありますが、このうち「DAMAGE PER SECOND」は強化する価値が全く無い完全な死に要素と化しているので無視してください(青いカードはだいたいこれ) そして重要なのが、一段目の左から7番目のカードは獲得コインを増加でき、三段目の左から3番目は獲得できる転生ポイントが増えます。ここだけ覚えてればあとは適当でいいです。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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