
Card Quest is a dungeon crawling adventure game with unique card combat. Play with a variety of unique character classes, and customize decks to fit your playstyle. Explore the strategic depth of tactical roguelike gameplay, and crush the undead plague.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 378reviews | 86% | — | $93K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A small and simple game at first, but it does an amazing job of portraying deadly combat and class identity through its mechanics.
教程最好玩,战役鬼抽一轮直接回家前边全白打
Great little gem of a game!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This plays much more like a puzzle than a run-based roguelike. Great game.
An early (as far as I'm aware) roguelike deckbuilder. Well-designed and enjoyable!
A great simple "card game" that hooks you in with progression unlocks. Not really a card game, more of a puzzle game, which was a refreshing surprise to all the Slay the Spire clones. The developers were at one point going to remaster this but decided not to. It's a shame, another class and area with some updated art would have made this game even better.
It's a pretty good game. You don't build a deck as you go, but instead you unlock new equipment and each piece of gear adds a set of cards to your deck. So your deck customization is based on your gear loadout, and you keep your gear between runs. I really like the thematic elements - the character classes, adventures, and monsters are really well designed and create a nice fantasy vibe. My biggest complaint is that the battles take a really long time and making a mistake is extremely punishing. I also find the "level up" portion rather pointless. But overall cool game, I really enjoyed completing it
This game is insanely good, Slay the Spire levels good. I played it a bunch on mobile and decided to buy it on PC to support the devs. The equipment combinations are crazy interesting and fun, the enemies super varied and quite insane at times, the classes all play differently, etc. It has an enormous amount of content and replayability too. The game plays like your classic card roguelite but with more enemies and kinda crazier and more punishing mechanics. Similarly, your deck of cards has some insanely strong cards, even when compared to other games in the genre. The game lets you change your starting decks of cards which won't change during the run, so it's not a matter of getting that one God run, but rather how good you are at using the deck you picked. In that sense the game plays a ton like magic or hearthstone in the best way possible. The visuals are a subjective matter, I personally love the gritty pixel art, but it wouldn't surprise me that people get turned off by it. There are a few issues, notably the game needs to be more clear with secret unlocks. The subclasses should also unlock differently than basically "play the subclass to unlock the actual subclass", or balancing the subclasses unlocked to go more in depth than just adding minor stat changes. The level ups many times feel quite useless too, and some are tied to actual RNG which is not great, same with that one archer card, although in his case it makes sense thematically. If you want a more puzzle based Slay the Spire/etc definitely pick this up, it's definitely up there. Pretty sad the remake was cancelled too, because balance wise this game only need a few little tweaks to be basically perfect.
A hidden gem of the card RPG genre, unnoticed by the masses. Concise, replayable, full of variety. The game has a style that strongly evokes early '90s titles, with a rich, dark atmosphere. I've already sunk over 12 hours into it this week without even noticing, and I fear I might spend hundreds more. It's a real shame the game didn’t achieve commercial success — I’d gladly follow the development of this project.
规则晦涩 装备就3件替换式的不能多带 后期怪全是远程+闪避的根本打不中 牌好像不能升级 玩的很憋屈
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Related
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| $1.4M | 3.6K | 92% | $14.99 | |
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| $24.8K | 91 | 91% | $9.99 | |
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93K | 392 | 82% | $9.99 | |
| $93K | 747 | 74% | $6.99 | |
| $93K | 176 | 89% | $8.99 | |
| $93K | 490 | 82% | $7.99 | |
| $93K | 994 | 75% | $3.99 | |
| $93.1K | 310 | 90% | $19.99 |