
Card Cultivation is a card management game that visualizes the process of cultivating immortality through cards. In the game, you will play as a cultivation practitioner: cultivate techniques, explore treasures, and craft weapons, Throughout re-cultivation, you will recover memory.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 8 → 0.57/day in the week after.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Jul 24 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 160 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可以可以
好玩,期待继续更新,希望多加些剧情和可用角色
底子不错,开发组多更新
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Russian
Hours played at review time, across 165 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1
Внезапно годнота.
交互挺有意思的,让人想要一直玩下去。选的简单模式,之后可能会玩二周目
等做完
內容很多 只是 純靠自己探索 蠻困難的
标准的水墨风格中式修仙卡牌游戏,光UI就很舒适 修仙卡牌化,使得所有物品都可以拖拽管理操作,撇开了传统的菜单栏也是别有乐趣 跑图打怪升级主要依赖嗑药回复,而闭关修炼这一块就显得单薄了,建议加强这方面的正反馈
引导确实有点坐牢,不过玩懂以后是真容易上瘾,感觉底子已经搭好了,现在就差不断往里面填内容。更新路线图看着挺香,希望不是PPT修仙
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $288.3K | 1.3K | 92% | $9.99 | |
| $288.3K | 436 | 83% | $15.19 | |
| $288.3K | 273 | 71% | $24.99 | |
| $288.4K | 1.3K | 69% | $9.99 | |
| $288.5K | 1.1K | 74% | $9.99 | |
| $288.2K | 366 | 86% | $12.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 4.1K | 90% | $24.99 | |
| $108.6K | 353 | 56% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 200 | 73% | Free |