No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $12.2K — a different platform, not this one.
Card Crawl is a solitaire-style dungeon crawler game played with a modified deck of standard cards. Pocket Tactics – Card game of the year 2015 Pocket Tactics – Reader’s choice game of the year 2015 Pocket Tactics – Editor’s choice game of the year 2015 German Games Award – Nominee for best game design 2016 Clear the dungeon of 54 cards by using item-cards, slaying monsters and managing your limited inventory. On each run, you can use five ability-cards (mini deck building) to gain unique skills. By collecting gold, you can unlock 35 more ability-cards to access new tactics and even higher scores. Card Crawl’s four single-player game modes are enhanced by Game Center to let players compare their scores and the associated decks. A typical game lasts two or three minutes and is a perfect “one more game” experience while waiting in line or commuting. FEATURES • Solitaire-style gameplay • Four game modes (normal, constructed, daily & delve) • Dungeon deck editor for building and sharing custom dungeon decks • 35 unlockable ability-cards • Mini deck building • Game Center integration – To compare high scores and decks – To challenge your friends – To access tricky new achievements • Two to three minutes of playtime per game ACCOLADES "A brilliant distillation of the dungeon crawler, Card Crawl is well worth a look." — Pocketgamer "Card Crawl is an enjoyable, casual card game that feels a touch like Diablo-Meets-Solitaire." — 148Apps "There’s something about a solitaire card game that really does it for me, and Card Crawl is one of the best I’ve played." — Pockettactics "It's got great art, gameplay with cards that isn't like other card-based dungeon crawlers and is perfect for sitting back and relaxing while playing it." — Toucharcade "Taken purely as a variation on Solitaire, Card Crawl is clever as heck, with a standout style and simple yet rewarding gameplay." — JayIsGames "It’s a unique and interesting hybrid that plays out very well. If you love dungeon crawlers and card games like Hearthstone, then this is a no-brainer." — AppAdvice "The most intriguing thing about Card Crawl is its simplicity." — MACNN "Card Crawl is an impressively solid card game that borrows what works from other games and spins it into its own, unique, game." — Gamezebo "Card Crawl is really creative and unique game, in which strategy and luck is equally needed." — iPlayApps "Card Crawl is a very polished card game with a high addiction factor." — AppGemeinde "Card Crawl is easily suited for anybody who loves casual short game." - ModernJamming Learn More about Tinytouchtales & Card Crawl at www.cardcrawl.com
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Card Crawl is a solitaire-style dungeon crawler game played with a modified deck of standard cards. Pocket Tactics – Card game of the year 2015 Pocket Tactics – Reader’s choice game of the year 2015 Pocket Tactics – Editor’s choice game of the year 2015 German Games Award – Nominee for best game design 2016 Clear the dungeon of 54 cards by using item-cards, slaying monsters and managing your limited inventory. On each run, you can use five ability-cards (mini deck building) to gain unique skills. By collecting gold, you can unlock 35 more ability-cards to access new tactics and even higher scores. Card Crawl’s four single-player game modes are enhanced by Game Center to let players compare their scores and the associated decks. A typical game lasts two or three minutes and is a perfect “one more game” experience while waiting in line or commuting. FEATURES • Solitaire-style gameplay • Four game modes (normal, constructed, daily & delve) • Dungeon deck editor for building and sharing custom dungeon decks • 35 unlockable ability-cards • Mini deck building • Game Center integration – To compare high scores and decks – To challenge your friends – To access tricky new achievements • Two to three minutes of playtime per game ACCOLADES "A brilliant distillation of the dungeon crawler, Card Crawl is well worth a look." — Pocketgamer "Card Crawl is an enjoyable, casual card game that feels a touch like Diablo-Meets-Solitaire." — 148Apps "There’s something about a solitaire card game that really does it for me, and Card Crawl is one of the best I’ve played." — Pockettactics "It's got great art, gameplay with cards that isn't like other card-based dungeon crawlers and is perfect for sitting back and relaxing while playing it." — Toucharcade "Taken purely as a variation on Solitaire, Card Crawl is clever as heck, with a standout style and simple yet rewarding gameplay." — JayIsGames "It’s a unique and interesting hybrid that plays out very well. If you love dungeon crawlers and card games like Hearthstone, then this is a no-brainer." — AppAdvice "The most intriguing thing about Card Crawl is its simplicity." — MACNN "Card Crawl is an impressively solid card game that borrows what works from other games and spins it into its own, unique, game." — Gamezebo "Card Crawl is really creative and unique game, in which strategy and luck is equally needed." — iPlayApps "Card Crawl is a very polished card game with a high addiction factor." — AppGemeinde "Card Crawl is easily suited for anybody who loves casual short game." - ModernJamming Learn More about Tinytouchtales & Card Crawl at www.cardcrawl.com
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2Kratings | 95% | — | not modelled |
| $2.99 | 184reviews | 77% | — | $12.2K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
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| — | 0 | 0% | $5.99 | |
| — | 5 | 100% | Free | |
| — | 1 | 100% | Free |