
In Camelot Unchained, three Realms battle for control over resources, dominance on the battlefield, and eternal glory. Enter the world of the long-awaited spiritual successor to classic RvR MMORPGs to stake your claim on the future with large-scale Realm vs. Realm combat, crafting, and all out war.
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About
A Shattered World. Three Realms. War Unending.
Camelot Unchained is the long-anticipated PvP-focused MMORPG made by Unchained Entertainment.
Pledge your allegiance to one of three unique Realms fighting in a world wracked by the Veilstorms, supernatural disasters that have broken continents and left what land remains in a constant state of flux and turmoil.
Stake Your Claim. Carve Your Path. Defend Your Realm.
Select one of 3 factions each with 3 playable races with their own benefits, drawbacks, and quirks. Choose from over twenty purpose-built classes across seven distinct archetypes, with hundreds of abilities for you to master on your journey to conquer the world of Camelot Unchained. Work with the members of your Realm to build a well-rounded force capable of vanquishing your enemies.
Put the MASSIVELY in MMORPG.
Revel in large-scale battles supporting thousands of players at any given time, requiring planning and execution to seize the advantage over your opponent. Strike an alliance of convenience with another Realm to face a more powerful enemy, or wait for the right moment to strike during an ongoing battle.
Explore the Realms. Master the Wilds. Overcome the Guardians.
Navigate hand-crafted zones and discover the riches that await you. Battle powerful guardians across ancient ruins and dangerous encampments to harvest valuable resources, allowing you to craft better and more powerful equipment. Level an extensive set of Professions with in-depth crafting mechanics to produce weapons, armor, jewelry, reagents, potions, and more.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
newest update apparently requires more memory than I have and wont let me play.
I can't play this. I try logging in and nothing happens. There is supposed to be an update that everything is running, yet It doesn't seem to be and no update on what is going on. Looks like a cool project and I wanted to play. I am going to have to refund the game until I hear better news.
bonne découverte ⠀⠀le jeu n'est pas terminé et est toujours en construction ; il faut laisser le temps aux développeurs de l'améliorer. Il a du potentiel. Ce ne sont pas les graphismes ou quelques bugs qui définissent la qualité d'un bon MMO. Personnellement, je préfère un jeu visuellement simple mais avec des combats fluides, de véritables batailles RvR impliquant des milliers de joueurs et une communauté sérieuse. Il est dommage de voir tant de joueurs dépenser de l'argent ( 10 euro ) pour un MMO puis le critiquer aussitôt ; c'est le reflet d'une mentalité actuelle où l'on n'est jamais satisfait .....⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⠾⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⣿⣷⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⠃⣤⠘⣿⣇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⡿⠏⢿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⡏⢸⣿⡆⢹⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣾⡟⢠⣶⡄⢿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠃⣿⣿⣷⠘⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⡟⢰⣿⣿⣷⠸⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⡿⢸⣿⣿⣿⠀⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠃⣿⣿⣿⣿⡄⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⡇⢸⣿⣿⣿⡇⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⢰⡏⢸⣿⣿⣿⣿⡇⢻⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⣼⣿⣿⣿⡇⢸⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⣼⠇⣾⣿⣿⣿⣿⣷⢸⣿⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢰⣿⠀⣿⣿⣿⣿⣇⢸⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⣿⢠⣿⣿⣿⣿⣿⣿⠀⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣸⡿⢰⣿⣿⣿⣿⣿⠘⣿⣿⣇⠀⠀⠀⠀⠀⠀⢸⡇⢸⣿⣿⣿⣿⣿⣿⡀⣿⣧⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⡇⢸⣿⣿⣿⣿⣿⠀⣿⣿⣿⠀⠀⠀⠀⠀⠀⢸⠃⣾⣿⣿⣿⣿⣿⣿⡇⢻⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣿⠁⣿⣿⣿⣿⣿⣿⡇⢻⣿⣿⠀⠀⠀⠀⠀⠀⣿⠀⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⡆⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⢸⣿⢠⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⡇⠀⠀⠀⠀⢀⣿⢸⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣼⡇⢸⣿⣿⣿⣿⣿⣿⣷⢸⣿⣿⡇⠀⠀⠀⠀⢸⡏⢸⣿⣿⣿⣿⣿⣿⣿⣇⢸⣿⣗⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⣿⠇⣾⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⠀⠀⠀⠀⢸⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢠⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⠀⠀⠀⠀⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⡄⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢸⡟⢸⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⠀⠀⠀⢀⡟⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣼⡇⣸⣿⣿⣿⣿⣿⣿⣿⣿⡄⣿⣿⣿⠀⠀⠀⢸⡇⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⠃⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⠀⠀⠀⢸⠃⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢻⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢀⣿⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⡇⠀⠀⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⡇⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⣿⣿⣿⡇⠀⠀⣿⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣾⡇⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⡇⠀⢀⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⢸⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⠃⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⡇⠀⢸⡟⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⢰⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣷⠀⢸⡇⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⡇⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣼⣿⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⠀⣼⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣿⡇⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⠀⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢀⣿⡇⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⣿⢠⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⣿⣿⣿⡄⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⠀⣿⣿⣿⠿⢋⣥⣌⠻⠿⠿⠿⠇⢸⣿⣿⡇⢸⡏⢸⣿⠛⣩⣭⣙⠻⣿⣿⣿⣿⣿⣿⡇⢻⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣾⡏⢀⣙⣛⣁⣴⣿⣿⣿⣿⣿⣿⣿⣶⡆⢹⣿⠃⢸⡇⣾⢡⣾⣿⣿⣿⣷⣴⣶⣬⣍⠛⣿⡇⢸⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⣿⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠁⣾⣿⠀⢸⣠⣥⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢿⣷⠸⣿⣿⡇⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢠⣿⡀⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠈⡿⠀⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠘⢿⠀⣿⣿⣷⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢸⣿⠁⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⢃⣤⣶⡆⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣾⠀⣿⣿⣿⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣾⣿⠀⠿⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡏⣰⣿⣿⣿⡇⢹⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⣸⡆⣿⣿⣿⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⣿⣿⠃⡀⢲⣌⡙⠻⠿⠿⠋⣠⣤⣬⣉⣠⣿⣿⣿⣿⣿⣦⣬⣭⣭⡉⠻⣿⣿⣿⡿⠛⠛⠟⠃⣿⡇⢿⣿⣿⡆⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⡿⢁⠈⣴⣿⣿⣿⠟⢃⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠳⣤⣉⣋⣠⣌⠻⣷⣶⣬⣁⣸⣿⣿⡇⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠠⢁⣾⣿⡿⠋⣡⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⣿⣿⣿⣿⣷⡌⠻⣿⣿⣿⣿⣿⡇⠀⠀⠀⠀⠀ ⠀⠀⠀⠠⢁⣾⡿⢋⣴⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠘⣿⣿⣿⣿⣿⣆⠙⠿⣿⣿⣿⡇⠀⠀⠀⠀⠀ ⠀⠀⢀⠁⡾⢋⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⠹⣿⣿⣿⣿⣿⣧⠐⢤⣈⠛⠇⠀⠀⠀⠀⠀ ⠀⠀⡌⢸⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡀⢿⣿⣿⣿⣿⣿⣧⠘⣿⣷⣆⠀⠀⠀⠀⠀ ⠀⠀⠁⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠸⣿⣿⣿⣿⣿⣿⡄⠘⠿⣿⣇⠀⠀⠀⠀ ⠀⢰⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⣿⣿⣿⣿⣷⠀⣶⣤⡉⠀⠀⠀⠀ ⠀⢸⠀⣿⣿⣿⣿⣿⣿⣿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆⢸⣿⣿⣿⣿⣿⣿⡆⢸⣿⣧⠀⠀⠀⠀ ⠀⣾⣇⠘⠛⠛⠛⠛⠛⣛⣠⣈⣙⣛⡛⠛⠛⠛⠛⠋⠈⠛⠻⠿⠛⠛⠻⠏⡉⠻⠿⠿⠿⠿⠃⢸⣿⣿⣿⣿⣿⣿⣇⠈⣿⣿⠀⠀⠀⠀ ⠀⢿⣿⣿⣿⣿⡇⠸⠿⠿⠿⠿⠿⠿⠿⠶⠶⢿⣿⣿⣿⣿⣿⣿⡿⠿⠿⠿⠿⠿⠿⠿⠿⠿⠿⢸⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⠀⠀⠀⠀ ⠀⢸⣿⣿⣿⣿⡇⢰⣶⣤⠀⣤⣤⣤⣤⣤⡄⠀⣿⣿⣿⣿⣿⣿⣧⣤⡄⢠⣤⣤⣤⣤⣤⣤⠀⢸⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⠀⠀⠀⠀ ⠀⠘⣿⣿⣿⣿⡇⢸⣿⣿⠀⣉⣉⣉⣉⣉⡁⠀⣿⣿⣿⣿⣿⣿⣿⣿⡇⢈⣉⣉⣉⣉⣉⣉⠀⢸⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⠀⠀⠀⠀ ⠀⠀⢿⣿⣿⣿⣇⠘⣿⣿⣦⣍⣙⣛⣛⣋⣥⣾⣿⣿⣿⣿⣿⣿⣿⣿⣷⣄⠛⠿⠿⠿⠟⢃⡼⢸⣿⣿⣿⣿⣿⣿⣿⠀⣿⣿⠀⠀⠀⠀ ⠀⠀⠸⣿⣿⣿⣿⣧⡘⠿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢸⣿⣿⡿⢻⣿⣿⡏⢠⣿⣿⠀⠀⠀⠀ ⠀⠀⠀⠈⠛⠛⠛⣿⣿⣶⣄⠙⠛⠿⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠿⠛⠛⠁⢸⣿⠿⠃⠈⠛⠛⣁⣾⣿⣿⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⣿⣿⠗⢀⣴⣶⣤⡄⢠⣤⡠⢀⣤⠀⢠⣤⣴⣶⣶⣦⡀⠲⣿⣇⣤⣤⣶⣶⣶⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⣿⣿⣿⣿⡿⢃⣴⣿⠃⠜⣉⡴⣈⡍⠀⠀⣉⠘⠄⠻⢿⣿⣿⣿⣿⣦⡘⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⢸⣿⣿⡿⢁⣾⣿⠃⣠⡾⠋⠈⠉⠀⠀⠀⣀⣤⣤⣤⡄⢒⣒⡒⠒⠲⢤⡈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠸⣿⣿⠁⢼⣿⠇⡾⢋⣨⣍⣉⣉⠀⠺⠂⣉⣉⣉⣛⣛⠀⠀⢀⣀⣀⣀⠀⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⣿⣿⣷⣄⠲⠀⠐⠛⠛⠛⠛⠛⠛⠀⠚⠛⠛⠛⠻⠿⠿⠷⠤⠈⠉⢡⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⢹⣿⣿⣿⡏⢸⡿⢀⣾⣿⣿⡇⢸⣿⣿⣿⣧⠘⣷⣶⣶⡆⠰⣶⣶⠨⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠈⢿⣿⣿⣇⠸⠇⣸⣿⣿⣿⠀⣿⣿⣿⣿⣿⡀⢿⣿⣿⣿⡀⢻⣿⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈⠉⠉⠁⠈⠉⠉⠉⠉⠉⠁⠈⠉⠉⠉⠁⠈⠁⠀⠀⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠉⠀
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Languages: English
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Camelot Unchained – Early Access Impressions Current State Servers are currently only online on weekends Feature set is still quite limited compared to its "predecessor," Dark Age of Camelot Gameplay right now revolves almost entirely around farming and crafting Only a handful of levels are unlocked so far, while it's possible most abilities are already available There are no dungeons, additional zones, or boss encounters yet The player population is small, which makes farming and crafting almost mandatory — the mobs are too weak to pose any real challenge Playtime The "depth" of farming and crafting kept me engaged for about a week — fortunately, that week coincided with the weekend server uptime. Verdict Right now, the game has essentially zero depth. As long as there are no dungeons or similar content, that's unlikely to change, since in its current scope and quality it really only recreates the core DAOC experience. I suspect interest will fade quickly here too, simply because there's no depth to sustain it. The genuinely positive side of the game is its community. This is a group made up entirely of veterans who are hoping for the best and still believe in a better DAOC. They're incredibly friendly and helpful — possibly due to the high average age — and seemingly motivated to hold on to what feels like the roughly 50 active players still around. For now, I'll be putting the game on hold until it offers more depth — right now it's simply too boring to keep playing. I'll check back once there's more content to sink my teeth into.
bought the game dispite the neg reviews and they were correct. The game just keeps saying unable to connect to server so i am unable to play refund requested.
je suis le premier à vouloir y croire, je joue a DAOC depuis 2002 et j'attends CU depuis 13 ans. Mais il faut bien avouer que ça sent fortement la sortie destinée à se couvrir légalement pour fermer le jeu dans 6 mois. Le jeu n'est même pas digne graphiquement d'une sortie de 2010, le gameplay n'est pas au point (presque prometeur de ce côté là), et surtout pour l'instant c'est désespérement vide. Pour 10 balles, on ne prend pas de risque à essayer, mais ça fait assez peur. En jeu je suis tombé sur un backer et beta testeur de la première heure. Franchement j'ai eu l'impression de parler à quelqu'un d'endoctriné, s'émerveillant du moindre ajout et le jugeant comme une prouesse technique alors que quand on a déjà mis les mains dans un moteur ( même juste pour le fun) on sait très bien que le travail fourni n'est pas à la hauteur de l'attente ou du budget. Prenez soin de ces gens là, car ils vont vraiment tomber de haut quand l'histoire se terminera. Encore une fois, je serai le premier ravi de me tromper et de voir ce relancer la version 2.0 d'un jeu qui a une place dans ma vie depuis aussi longtemps ( je joue toujours quotidiennement). En attendant, Daoc avec son vieux moteur Gamebryo fait presque aussi bien graphiquement et 1000 X mieux niveau expérience de jeu.
Right time to throw my bag of coins into the ring I'm a backer and have been since 2018 and did so because, like most people wanted to relive the good old days of Dark age of Camelot. Mark Jacobs vision for Camelot unchained was to bring back a style of MMO that had been left by the wayside a Tri-realm MMO only done by a handful of games DAOC, Warhammer age of Reckoning, ESO, New World of which i played. say the thing, Say The Thing !! yes the game has taken 13 years of development. the current build of the game has only been in development for the last 2 years. But Mark Jacobs and the Team at Unchained Entertainment (formally know as City State Entertainment) have been adamant that they wanted to make a spiritual successor to DAOC. They have tested multiple systems, CUBE being one of them and have shelfed Ideas and rebuilt the game multiple times and that's not easy to do, to get the game right and to deliver the game that we all want. A game that is fun and engaging, Three factions that players can play and build a community around and have faction pride as well as a metric ton of RVR / PVP. So enough blowing smoke up there bums. Con's * Don't expect to have your hand held * Currently no quest system * Not a PVE focus game * Don't expect a overly complexed combat system Pro's * A beautiful looking world that we would have kill for back in the 2000's ( yes some people see this is as bad thing. but as someone who has played MMO's for 25 years it's a trip back into why i loved MMO's) * Multiple classes Right off the bat each faction has 7 classes that are currently in game and you can play now, with another 4 classes in the pipe line (Crafter class, Scout, Shifter, spirit mage as of June's roadmap outline "Subject to change" because development ) * a simple yet meaningful gathering & crafting system, you want the best gear in game get someone to make it for you or if you have the time make it yourself. * RVR / PVP: go out solo, make a group, Join a Warband go out from you homeland and defend your realm and once you have done that why stop there invade another factions PVP zone Raid there point of interest harvest there resources. Weaken their keeps by preventing their troops from getting around the map fast by taking their stables. stop them from respawning by taking their church. take their barracks and armoury to weaken their guards and then bash down their gates, fight the lord and take their keep and then you can do it again, but holding three keeps isn't easy !. and there is more to come don't like any of that that's fine. i wish you all the best in what ever game you play next. you like what I've said then for a very small amount come give the game ago if you find Issue flag them up on Discord help the team make this game the best it can be. Ask for help cos as i said this game won't hold your hand.
Its been a rocky road but with the recent change in development and surge of new life the game seems like its in good hands finally. The gameplay is definitely early stages but i actually had fun running around with a big raid group assaulting the enemy castles. Needs work but its getting there!
11 Stunden habe ich nun in CU verbracht würde ich es empfehlen ? Ja wenn es nur 10€ kosten würde. Aber in Betracht das es sobald die Server 24/7 laufen eine Monatliche Gebühr verlangen muss ich klar sagen nein !! Was wir jetzt bekommen sind 3 Home Zonen in denen man Material Farmen und Craften kann, das Farmen gerade Mining ist pain in your a**, bis zu 30 Sekunden um 1 Erzblock abzubauen ist viel zu lang wenn man bedenkt wieviel man brauch um eine komplette Rüstung inkl Waffen zu bauen und auch das restliche farmen zieht sich. ja auch bei DAOC hat sich das craften hingezogen aber man drückte einmal die taste und wartet bis der Balken voll war, hier kommt noch das ständige F drücken alle paar Sekunden mit dazu. In den Frontiers gibt es ebenfalls 3 Zonen Yggdra, Camelot Hills und Silvermine Mountain in jeder Zone gibt 1 Keep was es zu erobern gilt und eine zusätzliche Gebäude wie Barracken, Kirche und Ställe. Das RvR fühlt sich Clumsy an und zumindest bei mir kam kein Spaß dabei auf. Meiner Meinung nach hat man viel zu viele unnötige Fertigkeiten und man sollte diesen entschlacken, Beim Runenheiler hat sich Mark Jacobs bei Warhamer Online bedient, was ja auch von ihm ist, der spielt sich 1 zu 1 wie der Runenpriester, ich denke mir bei der ein oder anderen Klasse wird es ebenfalls parallelen geben. Die Belagerungen fühlen sich nicht nach Belagerungen an da es noch keine Siege Weapon gibt und man stumpf auf das Tor haut. Keine Rammen oder Trebs wie bei DAOC, kein Öl was man auf die Belagere runterlassen kann. Was soll ich zur Grafik sagen was nicht schon überall gesagt worden ist, klar ist es Geschmacksache selbst DAOC sieht besser aus als CU und das ist schon traurig, zur Entwicklungsdauer oder Balancing mag ich mich nicht äußern gerade ersteres spricht für sich, Ihr könnt euch selber ein Bild von den Spiel machen kauft es und testet es ihr habt 2 Stunden Zeit dann entscheidet euch ob es das wert ist oder nicht, Glaube ich das daran ob das Spiel noch zu retten ist puh schwierig, ehrlich gesagt glaub ich es nicht es sei den das Jacobs weitere Investoren findet die das Spiel finanzieren. Es sind einfach zu viele Baustellen die CU hat, weitere Zonen, weitere Rassen, ein Relikt System und schließlich Darkness Falls was zumindest auch mal angekündigt war. Ich wünsche dem Spiel und den Entwicklern viel Glück mit dem Spiel und ich werde bestimmt wenn es ein paar patche gegeben hat und mehr Inhalt biete mal wieder reinschauen
EARLY ACCESS. They game needs work yes but the amount of negativity reviews by ppl with .1hrs (6-7mins of play) is weird. If I didn’t know any better I’d say ppl are paying without intentions of actually playing just to review bomb.
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