
Call of Duty®: Vanguard includes a deeply engaging single player Campaign, a massive Multiplayer offering featuring over 20 maps including 16 built for core Multiplayer and an exciting new Zombies experience developed by Treyarch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #85, worst PL #97 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 3 → 7.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.4Kreviews | 67% | — | $5.3M |
| $23.09−67% | 55.8Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While far from the worst installment of COD...it does feel like the usual "forced obsolescence" patches are in play... I'm sure you know what I mean. A game that ran fine now has a few years and follow-on installments and it doesn't run as well, despite hardware having improved since it's release. The story is...too long and not engaging enough for what it offers, which is weird to say, since having WW2 as your backdrop should give you loads of variety. The multiplayer and zombies are the usual rote, tired, formulaic, etc. etc. I literally could go through a thesaurus doing this and not run out, "gameplay." I'm not saying I require perfection, but it was an all around downgrade from the prior installment. Right off the bat...if I can play a whole team of the same character, against a whole team of the same character...there might be a problem, devs. At least Cold War had characters dedicated to one or another side and actually look the part, at a glance. Here? Gosh, I really hope that guy powersliding through the hedgerows is on my side...oh he isn't? Now I'm dead? Cool, game... I don't...HATE it, indeed I thought it was adequate on release. A serviceable campaign, serviceable multiplayer, serviceable zombies. It did everything to hit the checkmarks and keep the franchise going another year...but it didn't WOW me like Cold War did on release and now it just runs like dog dook... Naw, this wasn't and will never be that return to form, fundamental CoD we all crave.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| Free |
| 5.4Kratings |
| 42% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 937 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пойдёт зимний вайб имеется!
top
无法启动游戏,都是无法连接
This game's campaign's good as usual, but its multiplayer mode is boring.
прикольная игра
기대와 달리 반전있는 게임이라고 봄 스토리 좋고 다양한 플레이 보여줘서 너무 좋았음 한명 한명 역사를 밣아서 내가 주인공 되는 시나리오였음
It took me only 13 hours to finish the single payer game. A little short in my book, but not a bad game.
Positive
구린내가 솔솔 풍기지만 구내식당 점심식사로 어쩔 수 없이 먹게 된 청국장 같은 게임
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.5M | 45.5K | 79% | $59.99 | |
| $8.7M | 4.3K | 38% | $69.99 | |
| $34.2M | 20.7K | 47% | $69.99 | |
| $3.8K | 20 | 65% | $6.99 | |
| $0 | 3.4K | 70% | Free | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 7.6K | 83% | $19.14 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 5K | 74% | $29.99 | |
| $5.3M | 10.1K | 86% | $19.99 | |
| $5.4M | 6.6K | 91% | $39.99 | |
| $5.3M | 9.9K | 87% | $14.99 |