
Infinite Warfare delivers three unique game modes: Campaign, Multiplayer, and Zombies.
Most likely between $26.6M and $75.2M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 62% | approximately $44.3M |
| PlayStation | $59.99 | 77% | — |
| Xbox | $59.99 | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
司马A厂打死不做续作这一块,多做一部太空题材比做二战题材难这一块,单机和pvp分开做比死亲妈难受这一块
I don't think there is another game that has aged as well as this, considering the hate it got EVEN before its release, what a masterpiece.
goes wayyy back yall hate it bc multiplayer bad is but zombies is the best and dont hate if it isnt trey bc this is a really gooood zombies
Unique and beatifull game. A very underated call of duty game. Amazing well written Campaign. Unfortunaly the game got hit by a herd mentality back in the days. Which it clearly it didn't deserve. U can tell this game is made with passion and love. Always stay open minded and try out new things. I respect this game for triying to be diffrent. And it delivered Ethan my beloved <3
小时候朋友家里有台PS4,经常去蹭人家的玩,羡慕极了。现在有条件了,给小时候的自己圆个梦,虽然这游戏没有想象中那么好玩了,但我依旧选择补票。
2nd best Call of Duty campaign, only behind Ghosts I know that's a hot take, but Infinite Warfare deserves far more credit than it gets. The story does an incredible job of making you care about its characters, to the point where you're genuinely hoping every single one of them makes it back home, even if that isn't how things play out. The dynamic between Reyes and Ethan is easily one of the strongest relationships in the entire franchise. Their friendship feels natural and Ethan quickly becomes one of the best companions in any Call of Duty game. Reyes and Salter also have fantastic chemistry which helps make the crew of the Retribution feel like a real family. The ending is bittersweet and emotionally satisfying leaving a lasting impact. Even though Infinite Warfare is overlooked because of its multiplayer, its campaign is one of the franchise's finest and absolutely deserves more appreciation.
[h1] Absolute Cinema [/h1] Can't say anything about the multiplayer, but the campaign was pretty ♥♥♥♥♥♥ [b] amazing [/b]. Genuinely didn't expect a COD game to be like this. People slept on this game too hard, devs absolutely cooked with this one. RIP to my [spoiler] clanka Ethan [/spoiler] fly high brother 🕊️🕊️🕊️ 9/10 - Would ♥♥♥♥ over the [spoiler] Mars Nazi regime [/spoiler] again. 💯
Infinite Warfare is easily the most underrated part in the Call of Duty series, and it deserves way more love. The sheer scale of the set pieces is breathtaking — massive fleet battles, seamless transitions from atmospheric flight to boots-on-the-ground zero-G combat, and capital ships tearing each other apart against the backdrop of distant suns. It’s blockbuster sci-fi done right, and the spectacle never lets up. What really elevates it, though, is the meticulous design. Every weapon feels like a precision tool with its own personality. The Jackal starfighter handles beautifully, and the mission structure gives you actual agency — side missions, boarding raids, and optional objectives that make the Retribution feel like a real warship under your command. The attention to detail in the ship interiors, the simulated atmosphere, and the way your crew remembers your actions is remarkable for a Call of Duty title. And then there’s the story. It’s not just a military campaign; it’s a tragic, gut-wrenching journey of sacrifice and duty that hits harder than anything else in the franchise. Characters you genuinely care about are forced to make impossible choices, and the quiet, human moments between the explosions carry a heavy weight. By the time the credits roll, the heroism and loss feel earned in a way that few games manage — this is, without exaggeration, the best campaign narrative the series has ever delivered. By the way, "No robots were harmed in the making of this game."
从未如此渴望大团圆结局,但战争是残酷的
Best Campaign ever, the story is beautifully made, and the graphics are amazing for a game in 2016. Not to mention I LOVE space games with drama, story, character development, and personality Will recommend to play with friends only for multiplayer, I don't favor the multiplayer public lobbies much