
The biggest first-person action series of all time and the follow-up to critically acclaimed Call of Duty®: Modern Warfare 2 returns with Call of Duty®: Black Ops.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 4 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.6Kreviews | 91% | — | $4.5M |
| $19.99−50% | 21.9Kratings | 92% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
first and last good bo game
ta
SE JEUX EST TROP BIEN
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 3.4K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9B | 129.9M | 87% | Free | |
| $2.2B | 9.8M | 82% | Free | |
| $2B | 48.7M | 86% | Free | |
| $1.7B | 32M | 89% | Free | |
| $1.4B | 18.3M | 92% | Free | |
| $1.4B | 13.7M | 78% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Italian, Spanish - Spain, French
| $39.99 | 18.9Kratings | 92% | #32 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's like being back in 2010 but a bit better
ngl as im writing this, i never played the multiplayer mode till now, i used to play this every day on my ps3 in 2015 and i got to say not much had changed............and that is a VERY good thing, and no i did not just play in training mode with bots all the time, i played in lobbies with real people, no hacked clients and that other BS they'd do in PC, just popping heads, killing people, placing the motion sensor down and camping, being called a lot of racist and offensive words here and there over the MIC. ye ya don't get that now, lobbies are active but......they are not the same, the only thing that stayed the same over the past decade was training mode, and ye its still very fun, and still makes me sweat lmao
Still poppingish online.
culño
BEST COD IN EXISTANCE!
Multiplayer is basically dead. Be careful everyone, Steam will add a multiplayer version which is dead. If you wait for a joinable server and dont get to play, the waiting time will be counted as "playing time" so that steam doesnt have to refund the dead game they sell us for 40 euro. Its a scam for Steam to steal our money and as long as you dont manually close the multiplayer,it stays online and will be counted as "playing time". Even if you even have gotten the chance to play yet.
не советую. игра не работает и не безопасен для вашего компьютера!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.