
Explore the dungeons hidden in your hard drive and find countless items with which to craft in a 1-bit world.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Wish it offered a bit more help figuring out the controls. Like, how do you exit the game? (Maybe it's just me?) But it's still fun and rewarding enough to collect and craft. I like the battles, and feel rewarded for my progress.
Great sound track, very interesting visuals in terms of the "hub" at the beginning of the game, but it's not very rewarding for how difficult it is to play. Most of the time you'll be walking back and forth on a level just to gain health or charge up an attack slot. I was very confused about what the controls are, and even more confused when I went to change my button settings. Pressing : or / for "A" "B" or "C" doesnt make much sense to me, I feel that Z X C would be better default buttons since their right below the wasd movement keys. However, I was hooked to playing this game for an hour and a half before I put it down, so I think its worth it to try. It's not quite my cup of tea, but it might be yours.
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Hours played at review time, across 32 reviews with recorded playtime.
Tags: Topdown - GridRogue Additional Tags: Delete Local Content & Remove from Library TLDR: Kingsway meets Rogue-like. Not fun. Might retry someday as it seems to have an odd featureset, in the meantime this does not belong in my permanent library. Pretend-80ies dungeon crawler with exploring your hard drive as a basis for dungeoncrawling. Strange. Feels loosely put together and procedurally generated. Combat not satisfying and did not feel balanced out. Audiovisuals were not satisfying. I was expecting ASCII but instead just got retro sprites. Game seems to be about exploring your hard drive which manifest as dungeons that you can explore. Combat was hit and get hit clicker, I picked a knight with plenty of health and got killed in short order. User interface not very clear and could not really find an equip screen or stats screen. Game has a strange but humoristic tone here and there and seems to be just a clunky dungeoncrawl experience. Removed for declutter.
This game is definitely for those with a preference, i personally really like the concept but at first its a bit hard to understand what to do until you mess around and see how things work.
it's not bad at least
Fun
I got this game for free because I met the creator at a Games Expo. I've played it a bit, and am still confused on how some things work, but overall it's a pretty fun game. Check it out if it's on sale
Tryed playing. Confusing. How does this game work. Unclear instructions, and too hard to understand.
Ok so I love the game but I do have a few suggestions. 1: please tone down the enemies, yes i get it its randomly generated but it gets kinda annoying when out of nowhere a monster comes out that kills you in to hit or a monster comes out that you can't damage. 2: please put a how to at the beginning cause it took me so long just to figure out how to attack and I still have no clue how to level up. (Also someone please comment how to level up)
I really like the music in this game but I am a bit disappointed because I feel mislead. You see, me being dumb thought that was going to fight my jpeg, and that words in my files would show up in the game. I am probably just really dumb but I thought that would have been a cool game concept and I thought that was what I was getting. So I'm a bit sad that wasn't what it was, but beyond my expectations this game is a pain in the ass. Leveling is a pain ass, the game controls pain in the ass, and your attacks are a pain in the ass. Enemies especially are a pain in the ass and I had it on the lowest difficulty. Sometimes you will be hitting an enemy thirty times but their block game is on point and you on the other hand are just the worst and should die, and that's what they do, deliver a very quick death with a one shot. Randomization is cool and all that within reason but when I can never figure out if an enemy can one hit me or if they are blocking, there is a difference between planned out randomization and just a mess. Its really hard to progress if there is no rhyme or reason. You will never be able to craft the items the goddess lady wants because you require five of something and good luck figuring out what file dungeon has what. I only paid 3 bucks but I didn't know I was paying to put my bare ass on a bed of needles.
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Players by region
Where this game's players are, estimated from review languages.
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| $2.4K | 52 | 85% | $2.99 |