
Bus Simulator 21 Next Stop offers the most comprehensive bus fleet in the history of the series with 30 officially licensed buses. Drive on two vastly different maps, alone or with friend. Play with extended management elements or just enjoy your time on the road.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Look forward to Bus Simulator 21 Next Stop, and the most comprehensive and advanced fleet in the history of the series. For Bus Simulator 21 Next Stop, a fleet of 30 officially licensed buses by well-known, international manufacturers such as Alexander Dennis, Blue Bird, BYD, Grande West, IVECO BUS, MAN, Mercedes-Benz, Scania, Setra, and Volvo is available for you to drive. For the first time, you will also have access to a double-decker and electric buses.

Get ready for the brand-new, impressive US map Angel Shores and a revamped version of the European Seaside Valley map from the previous game instalment – including its map extension. Different difficulty levels and play modes are also available for a wide range of player types.

In Bus Simulator 21 Next Stop you have the option to use extended management elements like creating detailed timetables, buying and selling buses, and planning efficient routes. Do you prefer to get up from behind the desk and take control of your buses yourself? The auto-features of Bus Simulator 21 Next Stop can take over your management duties and let pure bus drivers simply enjoy their time on the road.

Play in either single-player or co-op multiplayer mode, transport your passengers safely and promptly to their destinations and be rewarded for your timely and safe driving at the end of each day.

Since Bus Simulator 21 release it was also vastly improved by the Next Stop update! It added many game improvements and a brand-new career mode to the main game of Bus Simulator 21 Next Stop. The latter combines the sandbox mode with the campaign's economic system.
In addition to the Next Stop update, you can also enjoy a free official map extension DLC. Look forward to a new area in the north of the "Angel Shores" North American map.
Bus Simulator 21 Next Stop includes around 30 buses by international, well-known manufacturers
Two huge, lively environments in the USA and Europe with an even greater open-world approach will make you itch to explore your surroundings
Drive alone or with friends in the cooperative multiplayer mode
Optional, refined management features such as setting up detailed timetables, visiting bus dealers on the map, or planning efficient routes
Different play modes are available for a wide range of player types
Supports popular steering wheels, gamepads, Tobii Eye Tracking, and TrackIR
Major Next Stop update added a brand-new career mode to the game and included numerous bug fixes and game improvements for smoother gameplay
Optional free map extension DLC with lots of new tasks for owners of the main game (seperate download)

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.7Kreviews | 70% | — | $3.7M |
| $29.99 | 9.2Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
❌Witam na początku byłem miło zaskoczony zamysłem bycia kierowcą autobusu ale niestety szybko się rozczarowałem optymalizacja przez niecałe 7 h wywaliło mi grę kilka razy plus kierownica trushmaster t 300 rs gt mimo wsparcia następnego dnia nie dało się jej ustawić poprawnie poprostu dramat od lat gram w symulatory ale to pierwsza gra w której ustawienie kierownicy jest tak niepoprawnie zrobione że odradzam zakup gry zwłaszcza bez promocji jeśli komuś to nie przeszkadza bawienie się w ustawianie i walka aby nie wywaliło gry to powodzenia. ✅grafika ✅różnorodność misji ❌optymalizacja ❌wsparcie kierownicy (w moim przypadku tragedia) ❌ustawienia bardzo poukrywane ❌częste błędy 🟤Podsumowanie jeśli jesteś miłośnikiem symulatorów ewentualnie chcesz zacząć przygodę odradzam zakup chyba że inna konfiguracja umożliwi wam zabawę ale jedynie na promocji tak to nie ma sensu.🟤
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 16.7K | 95% | $9.99 | |
| $3.7M | 4.6K | 97% | $24.99 | |
| $3.7M | 6K | 72% | $19.99 | |
| $3.7M | 6.8K | 93% | $14.99 | |
| $3.7M | 905 | 36% | $69.99 | |
| $3.7M | 5.7K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $240.1K | 363 | 59% | $19.99 | |
| $1M | 934 | 73% | $29.99 | |
| $12.7K | 15 | 73% | $17.99 | |
| — | 0 | — | — | |
| $1.7M | 3K | 71% | $19.99 | |
| $878.4K | 738 | 59% | $29.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Portuguese - Brazil, Japanese, Korean, Polish, Russian, Traditional Chinese, Turkish +2 more
| $29.99 |
| 1.3Kratings |
| 64% |
| — |
| not modelled |
| $34.99 | 5ratings | 76% | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 858 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel ist an sich nicht schlecht, allerdings sehr ruckelig. Hatte teils enorme Drops. So kann man nicht in die Kurven fahren oder generell in engere Passagen. Außerdem sind die Spielmöglichkeiten dahingehend sehr beschränkt, dass man nicht mal springen oder ein Fahrrad oder Auto nutzen kann, was es sogar im Fernbussimulator gibt. Man merkt, dass sich die Entwickler alle Mühe gegeben haben, dass man ja nicht vom eigentlichen Spielsinn abgelenkt wird oder auf deutsch gesagt, man kann kein bisschen scheiße bauen. Dabei macht doch gerade sowas im Multiplayer ein Spiel aus. Sonst kann ich auch in RL einfach Busfahrer werden.
实在不太愿意给好评哈哈哈,只推荐模拟粉来玩,游戏的重点在模拟驾驶公交车,但是其实并不很有趣()
geiles spiel gute story läuft flüssig und geile grafik. map geil designed und macht bock zu fahren. geiles spiel kann ich weiterempfehlen
Müll
I did not expect spending so mauch time on this game. But I 100%ed it and I think I have a solid understanding of the games mechanics. And my opinion is… well, I would say that I’m very torn between saing it’s a good game and bad game. It has a bunch of mechanics that are interesting but don’t work for me. Distric leveling up system – this is something that really pushed my buttons in this game. It kills the pace of the game. As much as I don’t want to compare this game to Bus Simulator 18 I don’t think I have another choice. Bus Simulator 18 had way better progression system. It was based around creating a advanced set of routes with nearly no limitation. The stop level in BS18 was talking about how many drivers can bring earnings. Which was fine considering that you level up a stop with every route. However in BS21 the stop level tells you how much routes can be attached to that stop. But it’s Stop level + 1. So level 1 stop can have 2 routes, level 2 can have 3 and so on. Point is that it takes at least 3-4 uses of the stop to level up. When I got done with Anger Shores campaign I was fed up with this system and when I noticed that in my beloved Seaside vally campaign that I would go deeper into further, also have this system I was speedrunning that thing like I never before. I think that if you could level up a stop with every ride it could be interesting. The maintnance of the stops is also interesting and good. The overall map – Anger Shores is quite big. But it’s very same. In Highlander Park, you have buildings and crossings, in Oakwood you have skyscrapers and crossings, in Sunkiss you has buildings and crossings. And belive me or not Greenwood is the same case. The map lack the veraity like Seaside vally had. This is why the best areas for me were the Gold Island, Timber Ridge, Coyote Bush and the map extension. It was a break form nearly identical map Bus Veraity – This is one of the good things I have to say. BS21 has a high selection of buses. From Disel, to CNG to new modern electric buses. The double decker is so fun to ride in as a passenger. But here is where this complements ends. Becuase at some point the game asks you to have 30% of your bus fleet to be e-buses. Which I had around 30 or 40 buses so I had to buy a lot. Which yeah with 10s of milions of dollars in the bank I could afford it. But worse is when the game tells you to drive a route with them. It feels forced. Negative satisfaction – this is something that broke me in game as well. You can randomly get a notification that you are driving against the one way. And I could clearly see that I was in my line. It had zero sense. Speaking of things with zero sense. Why can I get a notification about speeding when there is nothing to prove that I was speeding. The road camres that take you picture exists but then you shoudl get a note and the fee. But it doesn’t make seanse why I’m limited to around 80 km/h on highway. (I have a europian debuff so convert it to mhp yourself). The road cameras that take your picture while you’re speeding nearly costed me a heart attack. It’s so sudden and loud. I jumped few times in my seat when that happen Traffic lights – Now this one is juicy. One one hand we have more saturated colors on the traffic lights. Massive improvment over BS18 traffic lights. But I know that is US the lights are on the opposite side of the road. But here this is inconsistant. Most notibly the trafic light somewhere west of China town. Why this one is specific have it on the correct (for europe) placement of these lights? Perhanbs becuase it has 5 roads and it could be phisicly impossiable to place them? I don’t know. Pedestrians – now, something that made me rage quit the game multiple times. Pedestrian AI. It can be as smart as Einstein but sometimes so dumb that they could walk off the bridge. They know how to things. They even start running when you honk at them. But „sometimes” if you honk at them they’ll run into the bus, giving you a notification that you hit them. I don’t hit them, they run into me. Which can be very annoying. On some stops (Hillside top and one of the stops in Gold island) these ♥♥♥♥♥ would walk right in fornt of the bus despite there being no pedestrians crossings anywhere nerby. And if you perhabd forget to honk you will hit them before hitting 1 km/h. Which… why? Ambient assignments – Thing that I figured out 16h after plaing the game. Either I missed it or I have zero idea. But you can do ambient assigments to unlock extra decals colors etc. I had nearly zero explanation of that mechanic. Input notifications – Some of them are werid. For good chunk of them game I was plaing in 3rd person because I couldn’t see ♥♥♥♥ while sitting in the driver seat. I was spamming the keys that are mapped to moving the seat but no response. 20H after plaing while testing VOLVO 7900 electric I got a notification that you use „O” to move the driver seat. Great 20h spending outside of the bus now they game gives me note how to do it. Also you can randomly get „Press C to leave the driver seat” pop up. Like why I wasn’t even tring to. Physics – The physics are absolutly broken in this game. They feel unreal. No like litearly the game is made in Unreal engine. But… I was doing my own space program with IVECO 12m CNG. I hit a truck somewhere in the Oakwood with around 110 km/h. It got lunched into space. Few minutes later and I find out where it landed. That truck landed in Greenwood. It across the entire map. No idea how. Also in Seaside vally, I couldn’t do it consistantly but when I was spamming tab and exc to enter and leave the map and then pressed C, I got lunched into low earth orbit and even met my buddys in ISS. Of course not litearly but it was so weird looking at entire seaside vally form so high up. I have nothing against it, it was so fun messing around with these physics. Seaside valley – now I’m very nostalgic about seaside vally. I have 225h on BS18 and it made my childhood. Seeing it with updated graphics was so hype. I felt so happy seeing Astra Park with nice shaders and smooth faremrate. However the campaign killed that exitment. For some rason you need twice the ammout of experiace to level up a stop for some rason. Either it was a bug but it killed it for me. The fact that Seaside vally also have Tram extension is insane to me. But after some time into the main campaign on seaside vally I decided to just change route 11 that I have to meet the requirements and once it did change it to check of a diffrent one. That was so sad. Also why can’t you acces the underground area of Central Bus Station I don’t understand it. Conclusion – I think the game is still worth buying. If you enjoyed Bus Simulator 18 you will propably enjoy this one as well. At least in the begining untill pedestraians and destric leveling up systems won’t break you.
J'ai joué à l'édition 18 du jeu, qui était beaucoup moins bugué que ça. Le jeu fonctionnait à merveille et malgré quelques bugs d'optimisation, il ne se prenait pas la tête avec des choses simples et s'exécutait à merveille. J'ai demandé pour la première fois un remboursement, c'est dire. Le 21 est un florilège de choses chiantes qui se sont passés. Impossible d'utiliser les clignotants (j'ai failli massacrer mes palettes du volant G29 !), impossible d'utiliser la souris sur l'écran des tickets, les piétons font vraiment pire en terme de pathfinding. Même City Car Driving où d'autres jeux de simulations sont capable de faire un meilleur mouvement que ça ! Honteux de la part d'Astragon de nous sortir ça. Réveillez vous les gars, c'est incroyable de nous plumer à ce point.
I never really understood people who find it enjoyable to drive a truck or bus in a video game. But then again, I am currently building a wooden house in medieval Japan, cutting trees and hunting bandits...who am I to judge? 😁 Simply not my cup of tea...
🎮 Game Review: Bus Simulator 21 Next Stop Category Score ⭐ Overall Rating ★★☆☆☆ 📖 Story ★★★★★ 🕹️ Gameplay ★★★★☆ 🎨 Graphics ★★★★☆ 🔊 Sound Design ★★★☆☆ 🔁 Replay Value ★★★★☆ 💀 Difficulty ★★★☆☆ 🐞 Bug Free? ★☆☆☆☆ 🧰 PC Requirements ★★★☆☆ (Medium) ⏱️ Game Length ★★★★★
TOBIAS
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Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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