
A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 11 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In a universe where life’s moments are extracted from mortals and transformed into sentient books for consumption by higher beings, a lowly librarian and a book without a moment of its own are coerced into solving the mystery of a missing God.
BURDEN STREET STATION is a narrative adventure about dead-end platforms and unfinished stories. Which version of yourself will help make sense of someone else’s pain?
Change yourself to change others. Traits are emotional prosthetics. Each one calibrates how the world responds to you and what it believes you deserve.
Words dig deeper than they should. Speak kindly, and they open up. Speak incorrectly and something breaks. Sometimes they flinch. Sometimes they remember what it felt like to be whole. And you wonder why you feel it too.
Lotown, Pipelines, Hitown - each area a dream in slow decay, its artist missing. Every place a memory dreamt by someone else. And yet… you’ve definitely been here before.
Memo will just about tolerate you - so long as you help her finally gain her story.
Creation is messy. Closure is divine. You are a bridge between godhood and regret, not just shaping conversations, but carrying something left behind. Something that still wants to be understood.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's like a spaced out version of 90s point and click games from [i]Humongous Entertainment[/i]. Heartfelt, fun story. Only thing missing is a whimsical minigame
Burden street station is an absolutely fantastic visual novel in which you go through several characters stories which all share the theme of growing and reconcilliation. I really enjoyed this one - another game on the list of ones that make me cry but thats perhaps because I can relate to one of the characters GB.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A soul chilling story about human nature and the our struggles to see the "bigger picture" while we battle our demons, Fantastic writing throughout the entire game where you can feel the life in every character and the person behind their writing 10/10 would recommend this to anyone who appreciates philosophical talks and loves emotional writing
Что ж, ещё одно творение от Critical Reflex и соло-разработчика Bastinus Rex. Burden Street Station честно меня порадовала. Новый интересный мир, совершенно не похожий на прошлые игры студии — если раньше мы усмиряли духов гоблином с картами, то тут нас бросают на заброшенную станцию метро, где каждый угол пропитан тревогой и неизвестностью. Атмосфера давит приятно: тусклый свет, гулкие коридоры, скрип старых вагонов — ты реально чувствуешь, что находишься под землёй, и от этого становится не по себе. Геймплей интересный: ты исследуешь станцию, читаешь записки, общаешься с персонажами и решаешь головоломки, чтобы продвинуться дальше. Механики не повторяют прошлые проекты, и это радует — чувствуется, что разработчик не боится пробовать новое. Но, честно скажу, под самый конец геймплей немного наскучил. Последние локации как будто растягивают, и ты уже ждёшь развязки, а тебе подкидывают ещё одну загадку. Не критично, но осадочек остался. Сюжет — вот где игра реально раскрывается. Благодаря персонажам и их развитию история цепляет с первых минут. Каждый обитатель станции — это отдельная маленькая трагедия, и чем дальше ты продвигаешься, тем больше понимаешь, почему они здесь и что их держит. Диалоги написаны живо, и ты реально сопереживаешь этим людям (или не совсем людям). Развязка оставляет приятное послевкусие и заставляет задуматься. В общем и целом, спасибо Critical Reflex за ещё один хорошо проведённый вечер. Коротко, атмосферно и с душой. 8 мгновений из 10.
Really really good! please check it out, everything from the writing to the visuals and music is just so charming. The game is very much about creating art, finding purpose and social connection and the way those things interact with each other ITS GOOD! As far as the characters go they're all great and fun to talk to with the cool emotion swapping dialogue mechanic. I REALLY like Lydia and Nightman, they're my favourites :>
приятная, сюрреалистичная игра. не часто вижу такой годный визуал, но к сожалению геймплея тут от силы часа на 4. Хотелось бы побольше таких прикольных проектов.
Joguei pq Parece ENA e Amei :)
One of the most human and heartfelt games i've ever played.
советую абсолютно всем ценителям прекрасного. прошла за один вечер, жалею только о том, что игра короткая. ещё чуток жаль что нельзя отдельно на спрайты глянуть. задержалась только потому что тщательно рассматривала локации. пока проходила всплакнула пару раз, великолепный опыт!! а, да, музыка здесь тоже восхитительная. :_)
if you can free yourself from the hours spent playing to dollars math of buying games, art, anything; if you like things that are good in a way that asks you to think about it a little; if you think that maybe point and click adventure games get a bad rap then this is for you. please play this
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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