
Bullet Candy is a fast paced, action packed arena shooter. There are a variety of combo systems and many secret techniques that you can employ to get the best score and weapon upgrades possible. Viewed from a top-down perspective, Bullet Candy allows for a true 360° shoot-em-up experience.
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About
Bullet Candy is a fast paced, action packed arena shooter. There are a variety of combo systems and many secret techniques that you can employ to get the best score and weapon upgrades possible. Viewed from a top-down perspective, Bullet Candy allows for a true 360° shoot-em-up experience. With all of your enemies in view at all times it's easy to see and, more importantly, shoot them into tiny little pieces.
Features:
Bullet Candy features over 50 levels in arcade mode (150 in extend mode) and three challenging difficulty settings.
Compete with the thousands of other players around the globe for the top spot with the in-game online high score tables!
Tons of unlockables including Survival mode and Asteroid mode (both with their own online score boards).
The Suicide Action allows you to kill yourself while keeping your score multipliers and bonus weapons intact.
Collect all 20 Steam Achievements
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tags: Shootemup & Bullet Hell Additional Tags: Delete Local Content & Remove from Library TLDR: A somewhat competently implemented low ambitions example of the genre. Play Geometry Wars Instead. Review: Xbox 360 pad detected and working correct. Resolution options in the settings. Protagonist ship is small thus giving a manageable hitbox. Game uses the same formula all the time: 1. Create a 1 screen arena with a few indestrucible balls floating around 2. Spawn a bunch of ennemies 3. Spawn you in the middle of the Arena - pushing enemies aside so u dont get instalkilled 4. You dodge the bullhell and kite a lot until you finish off all enemies 5. The indestructible marbles start glowing them blow up (Collect them?) 6. Next level - start at step 1 The sprites for the ships look rather cheap, the space you float in is mostly just black empty space. The attacks are neon looking which I guess is somewhat cool but still looks pixelatled and ugly. There are no issues with sound effects in that they dont annoy, just enough to make it look a little bit more lively but actually rather muted down. You get a robotic announcer voice when levels transition. All the action feels like it is slightly in slow motion compared to other titles of this type but I find that to help survivability. Increasing difficulty just spawns more ship does not seem to change much as it just means you have to kite a little longer and dont miss as much since everywhere there is something to blow up.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This wouldn't be a terrible game if it had been free. It's not a total loss for people who are into into twin stick arcade shooters but this is no Geometry Wars. Its extremely simple, its messy (hard to tell what is going on sometimes because of the clutter) and there is a stupifyingly obnoxious difficulty spike. First 30 levels are easy, you'll lose occassionally but eventually reaching the 'checkpoints' every 5 levels, 30 is a breeze to reach, it'll take you 20 minutes maybe. Once you try and reach 35 however the game becomes a monster of absurdly and seemingly unfair difficulty. The change in difficulty is like night and day, like so bad that you wonder if they guy spent even 10 minutes to play test. You should probably stay away.
The name should be changed to bullet hell - because that's all it is. I refer to the genre, not some explanation of the game. Although, I guess to some extent they're more or less the same thing. Bullet Candy is another asteroids/geometry wars/miscellaneous newgrounds top down bullet hell shooter. It's pretty much the same as most of them with a few difficult challenges/achievements. Nothing special here. Move on.
Almost endless variety from level to level with many gameplay options make this level-based insane shmup an addictive adrenaline boost, and I imagine it would be even more fun if I were a phallus phreak. That is in no way a negative comment about Charlie's Games! Charlie makes some of the best Shmups around and his games are top-notch! The original Steam version of Bullet Candy was a little rough, but the updated version(s) and all his other games are incredibly enjoyable to fans of shooters (shmups)! Charlie has frequent sales on his games from his .co.uk website and I recommend them if you like shmups and, yes, they sometimes also include phalluses. seriously. Charlie's Games are Great! ---- And the UK's first major roads were developed by the Roman Empire, where phalluses were also in vogue or something, but that's neither here nor there. It's merely a connection which may have no bearing on this game whatsoever.
I bought it years ago, because it reminded me of Geometry Wars. Once played, I didn't think much of its lacklustre design and roughness in execution compared to Geometry Wars, or even Mutant Storm or Blast Factor (on PS3) which it has more in common with as you progress through the game's levels by clearing waves. I just gave it another try after so many years and frankly, it seemed to have more potential than I remembered. Maybe because of the update the dev made for the game? But holy moly! The music and SFX audio levels are way too loud and clip like crazy. It makes me frightful of damaging my speaker setup. So, on this 5 star rating scale: ★★★★★ Loved it / Recommended ★★★★☆ Liked it / Recommended ★★★☆☆ It was OK / Not recommended ★★☆☆☆ Disliked it / Not recommended ★☆☆☆☆ Hated it / Not recommended It was a ★☆☆☆☆ for me and the main culprit is the audio.
This game is far from anything that would be considered "polished" and if you're looking for a tight twin stick shooter, maybe go with Geometry Wars or Chippy instead. This one doesn't feel "done" and there really isn't a lot to it. I can't even recommend buying it on sale because it just felt like a waste of time to play it compared to other bullet hell and twin stick shooters you could be playing.
Terrible bland and uninspired SCHMUP.
giereczka spoko, jak lubisz sobie latac statkiem i unikac meteoryty/glazy/whatever i tak bez konca :V
Ugly and unbalanced. One level will be a snooze and then the next will have enough bullets to topple a third world country.
Typical Asteroids. It was written 10 years ago and I hope this guy learned what texture filtering is since then.
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Players by region
Where this game's players are, estimated from review languages.
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