
Is Bubsy a celebrated icon from the mascot wars of the early 90s or a platforming punchline? Bubsy in: The Purrfect Collection explores the franchise's troubled history and enduring popularity. A playable history that includes games, artifacts and interviews. What could possibly go wrong?
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Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Is Bubsy a celebrated icon from the mascot wars of the early 90s or a platforming punchline? The team at Limited Run Games has built a new collection to find the answer. Bubsy in: The Purrfect Collection explores the franchise's troubled history and enduring popularity.
Bubsy in: The Purrfect Collection is a playable history that includes games, artifacts and interviews. All of the games have been carefully updated for modern platforms using Limited Run’s proprietary Carbon Engine.

At the helm of the project is Audi Sorlie, a producer, author, Bubsy World Heavyweight Champion and arguably the world’s foremost expert on the furry franchise. Together with the team at Limited Run and Atari, he has created the ultimate retrospective celebration of Bubsy, the 3’6” tall 80 pound bobcat. What could possibly go wrong?
- Bubsy in: Claws Encounters of the Furred Kind (Super Nintendo Entertainment System™, Super Famicom™, SEGA Genesis™)
- Bubsy II (Super Nintendo Entertainment System™, SEGA Genesis™, Game Boy™)
- Bubsy in: Fractured Furry Tales (Atari Jaguar™)
- Bubsy 3D (PlayStation®)

- Enhanced resolution and framerate along with save states and rewind functionality for every game in the collection
- Scans of art, manuals, ads, and more, straight from the top secret Bubsy archives
- Video interviews that delve into the development history of gaming’s most infamous bobcat
- Listen to your favorite tracks in the music player
Created internally at Limited Run Games, the Carbon Engine is a development tool that allows legacy content to be ported to modern platforms. It uses emulation as a base, on top of which the Carbon Engine builds features like UI, rendering, audio, data management, controller inputs, and console-specific SDK features like trophies. It allows Limited Run to put out highly accurate, emulation-based ports of classic games for modern hardware. Old, well-loved releases can find a second wind on all-new hardware using the Carbon Engine. It is a core component of Limited Run’s vision for a world that is Forever Physical.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 241reviews | 85% | — | $121.5K |
| $19.99 | 152ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ah yes, the first platform game to introduce me to masochism as a child. Love it or hate it, this is a collection of unique classic platformers that is sure to get you cursing like a sailor. To be honest I had never played Bubsy 3D before but I am glad I did. This child's fever dream of a 3D game was actually kind of fun in a weird hate myself until I get it right kind of way.
"Do you recommend this game?" 👍 Yes 👎 No Obviously not. It's Bubsy. I'd never recommend Bubsy to anyone, anywhere, ever. Am I glad I bought it? You bet! :)
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $19.99 |
| 54ratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bubsy 3d is the first video game to genuinely bring me to tears of hurt, confusion, sorrow, and anger. this game CHANGES you. edit: less than THREE hours after finishing bubsy 3d, my uncle succumbed to a fatal complication of prior injuries in the hospital. i have no choice but to pin the blame on this diabolical bobcat. if you value the safety of your loved ones, stay as far away from bubsy 3d as possible.
Genuinely wish there was a mixed option for reviews on here tbh. It’s a good collection like way more effort than you would think. But the problem is all the games are horrible. I’d still recommend because it’s a good collection of bad games but tbh games are still bad lol
As a sane person, you cannot recommend Bubsy But luckily Im not, Bubsy sucks ass but God I love his awful stupid games Bubsy 3D for game of the century belongs in the Smithsonian, on the golden voyager disks, etched into the auroras for all to see. It should be illegal to not play Bubsy 3D in the Purrfect collection
Before I review Bubsy 1-3D. I didn't fully playthrough Bubsy 2 on the Original Gameboy or Bubsy Fractured Furry Tales (Atari Jaguar). But the time I played through them they suck and are easily the worst Bubsy games but not as bad as Bubsy 3D tho. I might play those two games fully someday who knows. For now I rather i finish Bubsy 1, 2 and Of course Bubsy 3D. Anyways.. Before I review the games. This collection is really well put together and the games play well! And you can even use some of the original dev cheat codes in the games (besides Bubsy 3D Sadly). And the amount of content that is in the "Meowseum". It is very cool and well appreciated. As someone who loves learning about video game history this is very fun to look through. and this is just $20? Thats not a bad price for what you are getting in this collection. Overall this collection is great if you wanna play through the Bubsy games (for some reason) BUT.. All the bubsy games are very interesting to go through. All of them are not the best games i played but i had a decent time with them. Besides Bubsy 3D, that game pisses me off for reasons you can guess why. Bubsy 1 is a good game imo. its not as bad as people says. Sure its hard to control bubsy and he moves too damn fast. and there is a lot of stuff that can kill you one hit. and that is bull sheet. but idk this game isn't as bad as i thought it would be. I really dig bubsy 1's ost on the SNES. Its very catchy to the point this collection remixed one of its tracks. Its a very underrated soundtrack you should check it out. Bubsy 2 is boring imo but its FINE. I do like the idea of you choosing your ideas for what floor you wanna play the game through. Yeah its all the same levels but that gives you SOME replayabity. and also having the ability to use weapons like a gun or bomb in this game. is pretty cool. still boring tho. I like the first game way more than Bubsy 2 Bubsy 3D is Bubsy 3D. If you know who bubsy is. You know about Bubsy 3D and why its bad. I will say something that I don't see mentioned is the final boss for the game. IS THE WORST FINAL BOSS IN GAMING HONESTLY. the way you gotta kill the boss is so annoying and impossible to do (if you don't rewind through it of course). Overall this has been an interesting and fun ride to go through with Bubsy. I'm currently waiting for Bubsy 4D to release. That is the game that got me to play these older bubsy games in the first place. and im totally gonna be playing Bubsy 4D day one. Im very excited to try it out. I been a fan of it ever since I played the demo back in October!
"I'm glad I'm old enough to drink." -My friend, who I subjected to playing this game. Best way to torture your friends for the price of 20 bucks.
[h1]What could possibly go wrong? These games will answer that question[/h1] A failed attempt at a mascot platformer from the 90's, Bubsy's original games return in one collection without having to spend hundreds of dollars just to play them all. I want to start by mentioning that the team behind this collection did a really good job. You've got screen size settings, a CRT filter and borders. The SNES and Mega Drive versions of Bubsy 1 and 2 are included which should be a standard for collections like these. Tons of extras are included such as the manuals, music, merchandise, and even the entire Bubsy cartoon pilot that never saw the light of day. Developer interviews were great to see included - I love behind-the-scenes material like this, making it feel much more personal. The best addition to this collection is the rewind feature, allowing you to go back and retry quickly at failed sections. Thank goodness this feature exists - without it, I don't think I'd have the sanity to finish any of these games because they are all terrible. All 5 games share a lot of the same problems that ruin the experience - poor collision detection that can result in getting hurt even when jumping on top of an enemy, the camera not allowing you to see what's coming up, slippery controls that make even basic platforming difficult, and the maze-like level design. My quick thoughts on each game: [h3]Bubsy in Claws Encounters of the Furred Kind[/h3] This game actually starts off okay in the first few levels, but gets so much worse once you hit Chapter 4 when it becomes more frustrating than fun. Many later levels feel very repetitive with their layouts, making it feel like you're playing the same stage three times. It barely feels play tested at points - as an example, there's a checkpoint in Chapter 8 where if you die and respawn, the game puts you directly in contact with an enemy, forcing you into an endless death loop until you lose all your lives with nothing you can do about it: https://steamcommunity.com/sharedfiles/filedetails/?id=3762343639 [h3]Bubsy II[/h3] This is IMO the best game in this entire collection. That doesn't mean it's actually good, though. There are two massive improvements, those being an actual weapon you can use to attack enemies from a distance, and you can take up to 3 hits instead of 1. I like the addition of bonus stages, and getting a choice as to which 15 of 30 levels you play through by choosing either the East or West wing at the start of the game. Sadly, other flaws ruin this game too. The levels are aimless in design, the HUB is so bland it may as well not exist, enemies can take multiple hits, and the plane levels are nothing more than mindless distractions from the main platforming. IMO the SNES version is superior as switching inventory is done by pressing Y instead of requiring you to hold down and B like on the SEGA release. [h3]Bubsy II (Game Boy)[/h3] Unlike the other games in this collection, I didn't find this one frustrating to play - I just found it really boring and sluggish. The main version had 5 areas and 6 levels in each, but this version only has 3 for a total of 9 levels. The exact same boss fight is repeated three times. A lot of the same issues from the main version are present here, and even some new ones like one level you can beat by gliding over everything, and this part where I got stuck with no way out: https://steamcommunity.com/sharedfiles/filedetails/?id=3762947412 This game is terrible even by handheld standards, considering Super Mario Land on Game Boy and Sonic 1 on Game Gear were very enjoyable despite also being downgraded to work on a handheld. [h3]Bubsy in Fractured Furry Tales[/h3] This rare gem is basically just a worse Bubsy 1 with a lot of the same problems that plague the second game. It does have some neat ideas like Chapter 7 requiring you to go inside the sub to hit a switch that deactivates a spike wall outside, and you now get a password after every level instead of 3, but other than that, the game is a mess. The later levels are so surreal in their setting with random objects floating in mid-air with no rhyme or reason. The pesky wasps that plague most levels are super annoying to deal with. [h3]Bubsy 3D[/h3] By far one of the worst games I have ever played. A perfect case study for game developers on what to avoid, this game got its infamous reputation as one of the worst PS1 games for a reason. Control is abysmal - this game uses tank controls as a result of being released before the PS1's analogue controller but every other game with tank controls handle it far better. Turning is too loose, making it near impossible to move in the direction you want to. The awful camera positioning makes depth perception hard - even the drop shadows don't help much due to the bad controls. The graphics should speak for itself: https://steamcommunity.com/sharedfiles/filedetails/?id=3763709967 This is one of the very few games I've played where it's painful for the eyes. You can't tell what any of the environments are supposed to be due to how abysmal the graphics are. The overall presentation is incredibly weak, being one of those "tell, don't show" stories where everything is told to the player rather than shown, and even the death animations are just CG rendered instead of in-engine. This game has two different endings depending on whether you collect all the rockets or not. I'll just spoil them for you since it's not worth it - the regular ending sees Bubsy stranded in space on his way back to Earth, but the true ending from collecting all the rockets results in Bubsy being sent all the way back into the Jurassic era. Both endings are bad, because the villains win and invade Earth meaning this entire game is completely meaningless! It wasn't even innovative for its time, considering Jumping Flash the previous year already showed the world how 3D platformers could be done and was far better in every way possible. Then once Super Mario 64 and Crash Bandicoot hit the scene earlier in 1996 that truly innovated the genre, this game was dead on arrival. The only redeeming quality this game has is that the development studio, Eidetic (now known as Sony Bend Studio) went on to make the excellent Syphon Filter games on PS1 after this and are still making games today with Days Gone in 2019. [h3]Bubsy 3D Refurbished Edition[/h3] While I commend the team for trying to make an improved version with full analogue controls and a free camera, this version of Bubsy 3D is somehow even worse than the original and perfectly demonstrates that the tank controls were not the problem with this game but rather how bad the movement control is. The camera no longer auto-adjusts when jumping so you can barely see what's below you, making jumps even more awkward than they already were. I barely played the first level in this version before giving up on it entirely. ----- There's also some room for improvement with this collection. For some reason, Boost mode is only available for the SNES versions and not for the Mega Drive versions. Bubsy II on Game Boy has no colour palette options, not even a greyscale option - you're forced to use the green monochrome display. Bubsy 3D disabled the in-game save feature and password system despite still receiving codes at the end of every level, so you're forced to use save states which you only have one slot available, making it inferior to playing the PS1 version. It's clear that there was a lot of love and care put into this collection. I just wished that other collections in much more popular and better franchises got similar treatment (e.g. Super Mario 3D All Stars). The work done on the collection is good, but the games themselves are awful; for that reason I cannot recommend this one if you're looking to have a fun time. This is only for those who are very curious about 90's gaming history.
[h1][i]“Who's bad? 🎤”[/i] ~MJ[/h1] Despite Bubsy having a very bad rep nowadays, my memories of the series are actually quite fond. Why? Because back in the day, I only played the first two games. Which were... pretty wannabe, sure, but still, far from being terrible. Long story short, Accolade wanted to join the big guys and get their own mascot. Michael Berlyn (of Infocom fame) gave 'em a bobcat. Who just gotta go fast. And if you smell Sonic, yes, the original Bubsy was no more than a Sonic rip-off. The hedgehog became a bobcat, rings were turned into wool, but all in all, it was the same thing. And it's not like they tried to hide it or somethin' – lots of things were taken as is (take that carnival level, for example). Still, it wasn't just a quick money grab (like, say, the original Giana Sisters game). Accolade really did try. Lots of mistakes were made, though. For example, despite the fact that Bubsy himself was designed for running, the levels just didn't give him enough space. And since, unlike Sonic, Bubsy used to die from just one hit/touch (think Sonic who was constantly on zero rings)? Let's just say it wasn't nearly as fun as it was supposed to be. Now, the second game tried to fix all that. It tried to distinguish itself from Sonic by making levels more labyrinth-like (it was one of those things where we were supposed to walk around and look for switches), while also learning from the previous game's mistakes by adding a proper health meter. Was it great? Again, no. The problem with Bubsy II was that Accolade tried to add too much stuff and, as a result, ended up in a “quantity over quality” situation. Non-linear gameplay (we were free to choose our route through the world map and even customize the game's duration), mini-games that were accessible from hidden entrances, SHMUP levels... Like I said, too much stuff to provide real quality. The worst enemy of Bubsy II was its ambition. But it wasn't bad. What was bad was its Game Boy version. While being visually recognizable, it felt [i]extremely[/i] rough and (especially in its second half) downright unfinished. Ever played one of those unreleased prototypes from Hidden Palace? That was it. Yet it wasn't a prototype, but a proper commercial product. They really did try to take Bubsy II as is and put it on the Game Boy. Which was an obvious mistake (remember, Bubsy II was complicated enough even by SNES/Genesis standards). So yeah, it sucked. The Jaguar game, which was licensed to the creators of Daemonsgate and The Humans through Atari, was better, but... let's just say Imagitec Design was forced to return to the series' roots (originally, Bubsy in: Fractured Furry Tales was planned as an enhanced remake of the very first Bubsy game, because that's what the deal was – to license some Accolade titles to Atari in order to save the Jaguar) a-a-and we've got one-hit deaths again. Which only got worse thanks to weird hitboxes, a strict timer, and levels that (like in Bubsy II) wanted you to constantly look for the hidden switches. It wasn't the worst thing ever, but personally, I'll take the original Bubsy over it any time. Now, the real infamy comes, of course, from Bubsy 3D. Which is actually quite easy to excuse nowadays, thanks to how its development started in times when Super Mario 64 (which pioneered the whole 3D platforming thing) wasn't even a thing. But at its release? It was one heck of a disaster. Partially thanks to SONY who didn't inform Accolade that the retail version of their PlayStation hardware (Bubsy 3D was supposed to be one of them fancy PlayStation titles) would have significantly less RAM than the dev kit (only 2 MB against 8 in the dev kit). So... yeah. We've got terrible tank controls because Accolade didn't know better, we've got awful levels thanks to how lots of time was wasted just to reduce the original, much bigger ones (in order to fit the retail hardware), while the camera... let's just say even SM64 had a terrible camera. Thanks to all that, Bubsy 3D ended up being the series' killer, and it's thanks to it that even those who never played Bubsy games know that the pantsless bobcat means bad news. It means that it's finally time for us to talk about The Purrfect Collection. And you know what? I had a ba-a-ad feeling about this. I mean, come on. It's from Limited Run Games, who previously released that terrible, [i]terrible[/i] Jurassic Park collection. Count me surprised. Because the Bubsy collection? It's exactly the opposite. Let's ask ourselves a question. What do we want from this kind of releases? First, we want 'em to be as complete as possible. And while it was easy to forgive, say, The Cowabunga Collection for not having PC titles, the Jurassic Park collection felt weird by not including The Lost World for Genesis and Game Gear. Then, we want quality-of-life features. Some will say that those are just cheats, but you know what? Gimme cheats, too. Because why the heck not. Make things as accessible as possible and make sure it's not just ROMs and a free emulator (like in the Two-Fur release). Finally, we want extras to give the release a museum feeling. Does the Bubsy collection have all that? Yep. Is it perfect (or should I say Purrfect), though? As sad as it is, no. What I absolutely loved here is the fact that, unlike Two-Fur, the collection includes both SNES [i]and[/i] Genesis versions of the first two games (while not looking as good, the Genesis versions were actually superior thanks to how there were no slowdowns). They also included the Japanese version of the first Bubsy for SNES (Super Famicom). Which had a Japanese dub. What I didn't like is the lack of the enhanced PC port. And yes, the first Bubsy had an enhanced version for Windows with better graphics, difficulties, multiplayer (hotseat only, but still) and even an unlockable animated feature. Collect all the TVs in the game and you'll be able to see the pilot episode of the cancelled animation show. Like I said, though, that version isn't included. The animated pilot is, though. So, let's take a moment and praise the extras here. The animated pilot, lots of the video interviews, and even some dude talking about the Japanese translation I mentioned in detail. Scans (with companies’ logos removed, though) and mini-comics are included. No new gameplay modes like in those juicy Mega Man releases from CAPCOM, though, but still, it's [i]much[/i] more than you can expect from the LRG. And you know what? It's even better than that. Because, aside from the other things, this collection comes with an exclusive re-release of Bubsy 3D. The idea was to save the game by giving it proper controls. With camera movement and stuff (no more tank controls or forced camera). Did it help? Did it save Bubsy 3D? Well, not completely, since the game is still… whatever it is and they didn't fix bugs (for example, on the Daze of Thunder level where you need to jump from one moving shuttle to another, you may still need to utilize the infinite jump glitch in order to progress), but yes, it did help. You ever wanted to beat Bubsy 3D? This is the way. The original version is also included. Only the original US one (in Europe, the save feature was replaced with passwords, which was a very weird downgrade back then), but it's there. So… yeah. Count me surprised, but The Purrfect Collection, while not being Purrfect, is… kinda awesome, really. My biggest complaint is the QoL features. Those are there, but… the rewind feature feels more like glorified save states (the game just gives you a bunch of states to choose from), cheats may work incorrectly (or not work at all in some cases), etc. Emulation is also buggy (The Purrfect Collection relies on LRG's own in-house engine called Carbon that acts as an emulation wrapper), and some games, for example, may start running too fast all of the sudden. All in all, though, The Purrfect Collection is good and if you want some Bubsy in your life – go get it.
I recommend this game if you are a fan of video game history or someone with a morbid curiosity in Bubsy, as this is a really good collection. However, I have to warn that these games are not great. I think that they are certainly charming, and you can feel some of the passion that went into making them, but these games are frequently frustrating to play, with Bubsy being difficult to control and often dying in one hit. Luckily, this collection has a rewind feature which I personally think makes the games much more enjoyable. In fact, I would almost say that for these games, the rewind feature is absolutely necessary to be able to enjoy the games. I mean, Bubsy has fall damage. In a platformer. Yeah, you'll be best friends with the rewind button. Overall, I think that you'll enjoy this collection if you're a fan of video game history, or of Bubsy. There is a ton of videos and concept art and all that sort of stuff to look through and it's really fun to browse through. Despite the dubious quality of the actual games, I have mostly enjoyed my time with this collection. I mean, I beat the first game so far and I actually kind of liked it, even though it was kind of a nightmare from a game design perspective. So yeah, I recommend it, just know what you're getting into. I mean, hey, what could possibly go wrong?
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