
A lo-fidelity First Person Snatcher inspired by the immersive sims of yesteryear. Play as Fennel, a knife-wielding swamp devil with an eye for gold and a penchant for violence. Use your tail to toy with your prey: grab and fling objects, climb impossible heights, and knock your enemies off balance.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very fun, especially for the price. pretty short though.
bought the game and managed to finish it in one sitting. The game is great, there are a couple of issues in terms of item usage and movement that were addressed in the second game, but aside from that the game is great
this game is awesome I'll be the first to admit that the second game, and all the c o n t e n t that came out of it was my intro to Fennel and the world of Brush Burial, but this game deserves its flowers it's a fun stealth game, and the insight into Fennel's personality and how she interacts with other characters is charming, and gives a little bit of context to Gutter World my only critique is the criminally short amount of time we get to spend with Act 1's friendly NPC's I would have loved to do more in the area, even return in future acts to get more dialogue, and I hope that we get more like this in the upcoming installment!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun but flawed. strongest case of first game syndrome ive seen since Twisted Metal.
Cool exploration game. Short, sweet and surreal. Remember, at the end, don't get lured.
cool vibes and visuals and gameplay and such. act 2 aint even that bad get real
Fear not the Dark, my friend, And let the feast begin.
I'm here in support of an indie dev. It's not super expensive, but I wont pretend it's a perfect game. There is an obvious lack of guidance, and it's easy to get turned around. I enjoyed this game a lot and am looking forward to being challenged by the sequel, but I wont pretend I got everything out of this one that it had. Sometimes it's okay to put a game down when you're done having fun with it.
Reminds me of Thief and DOOM
Small short game, way different than its sequels but equally worth a shot. If you cant figure out act 2 despite the in game hints and the internet that's entirely on you. Really great immersive sim game worth every coin.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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