
A lo-fidelity First Person Snatcher inspired by the immersive sims of yesteryear. Play as Fennel, a knife-wielding swamp devil with an eye for gold and a penchant for violence. Use your tail to toy with your prey: grab and fling objects, climb impossible heights, and knock your enemies off balance.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peak game
Something different and quirky is how I would describe the game. I admire what's it trying to do but it wasn't always a fun experience. The vibes were right but the design questionable, I'm looking at you act 2. I would give this game a neutral review, for anyone wanting to try it's very niche.
Да
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cant see ♥♥♥♥
2 часа бегал по первому уровню, нашёл все секреты, несколько раз привёл всех жителей города к комнатной температуре, а потом оказалось что надо всего-то посадить 5 цветков
A very unique short but sweet immersive sim that keeps you wanting for more. The movement system & combat feel really smooth & rewarding once you get the hang of it. Be warned though! You will need to figure out things on your own. There is no handholding or directions & it can be especially hard to figure out what to do in act 2. I recommend sticking with it though, or if you really cant figure it out, look up a guide or something. If you're someone who doesn't mind figuring things out, get it, it is really rewarding for those types of players. It's a beautiful game really, and 100% worth the price.
a dinky lil 3 hour thang about some kind of anthro arachnid with sticky fingers and a trusty knife following a skull's commands it's a neat, well put-together stealth action game and apparently there's some secret unlockable stuff if you ♥♥♥♥ around but I had my fun just getting the ending and moving on kinda wished it did more with the stealth before doing puzzles also but it involved the platforming and I ♥♥♥♥♥♥ with it so I had a joyous time of it
Crayon Cremation.
Hey, Yeah, you. This slaps.
As much as I love this game I do have 2 things that I don't rlly like about this game: First of all It's not greatly optimized, I mean it's not horrible but I averaged around 50-60 fps on a mixture of 720p and 900p, I'm also running on a 3050 so my GPU isn't the best either, but I would appreciate it if there was a dedicated "Video" tab on the settings and not just the resolution and brightness. Second: As many people say, Act II is pretty confusing and honestly sometimes frustrating (specifically if u get a few skulls and then die), there are also the glyph things that add that much more to the confusion (I had to look up a guide for them because I didn't know what they meant). Other than those two things tho, this game is really good and I'm pretty stoked to see what is in the 2nd and 3rd games.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $2.3M | 19K | 97% | $4.49 | |
| $1.8M | 3.8K | 97% | $18.99 | |
| $233.4K | 874 | 94% | $9.99 | |
| $84.1K | 254 | 94% | $9.99 | |
| $55.5K | 100 | 97% | $15.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.3K | 1.9K | 86% | $1.19 | |
| $46.3K | 145 | 68% | $14.99 | |
| $46.3K | 183 | 67% | $5.99 | |
| $46.3K | 141 | 76% | $11.99 | |
| $46.3K | 596 | 77% | $4.99 | |
| $46.3K | 195 | 69% | $9.99 |