
Brother Wings is a shoot up jet fighter game with vertical scrolling. In this game the player can choose between controlling Marko or Guida, brothers and pilots. The game has two forms, infinity and time attack, both with several ships and types of villains to face.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 13 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
absolute scam
Das Spiel hat Potenzial, aber es fehlt an Langzeitmotivation Grafisch und bedienerisch ist das Spiel gut gestaltet. Während meiner Spielzeit bin ich auf keine wirklichen Bugs gestoßen. Dennoch kann ich es für 25€ nicht empfehlen, da einige Schwächen das Spielerlebnis trüben: Verbesserungsvorschläge: Nach jeder Runde landet man im Hauptmenü, um eine neue Runde zu starten – das unterbricht den Spielfluss. Das Leaderboard funktioniert nicht und es gibt keine Möglichkeit für ein privates, persönliches Leaderboard. Dadurch fehlt es an Langzeitmotivation. Die Musikeinstellungen setzen sich jedes Mal zurück, wenn man ins Hauptmenü wechselt. Die beiden Endbosse wiederholen sich regelmäßig und werden dadurch schnell eintönig. Die zwei spielbaren Charaktere bieten keinen nennenswerten Unterschied im Gameplay. Insgesamt fehlt eine Langzeitmotivation, da es keine freischaltbaren Upgrades, Abwechslung bei den Levels oder eigene Leaderboards gibt. Fazit: Das Spiel ist technisch solide, aber für den Preis fehlen Innovation und Inhalte, die auf Dauer motivieren. Insgesamt okay, aber nicht empfehlenswert für 25€.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This feels like a simple coding project that a game dev 101 course would offer. It's very shallow.
现在看来有点劣质的弹幕射击游戏,个人主要是为了打成就才玩了很久。虽然它会掉卡,但是游戏本身的质量不会让我在等待时游玩游戏本身。 设计的两个角色没有本质差别,主要是服务于不存在的背景设定(Brothers)。敌人设计有些问题,斜飞的或高射速高移速的敌人从版边突然出现时非常难躲,多少要看点运气。地图的小设计好像是为了达成某种强制清版的情形,个人没看出什么特别的作用。道具设计和Boss设计中规中矩,没什么太大亮点。 尽管是白嫖的且游戏本身的素质一般,但难度平衡略差,因此总体上还是不推荐。
dalbym dobra opinie ale tabela wynikow nie dziala i mio ze pobilem rekord to mnie nie ma jak to zmienia to dam dobrą
[h1]Brother Wings: Обзор[/h1] [i]Поднимитесь в воздух и сразитесь с вражескими истребителями в Brother Wings, классическом вертикальном скролл-шутере.[/i] Введение: Brother Wings - это динамичная аркадная игра в жанре shoot 'em up, в которой вы управляете одним из двух братьев-пилотов: Марко или Гуидой. Выбирайте из нескольких кораблей и сражайтесь с разнообразными противниками в двух режимах игры: бесконечном и на время. Геймплей: Геймплей в Brother Wings классический для скролл-шутеров. Вы будете лететь вверх по экрану, уничтожая вражеские корабли и уворачиваясь от их атак. У каждого корабля уникальное оружие и характеристики, которые можно улучшать по ходу игры. В режиме бесконечности вы будете сражаться с бесконечными волнами врагов, набирая очки и повышая уровень своего корабля. В режиме на время вы будете соревноваться с другими игроками, чтобы пройти уровень за кратчайшее время. Графика и производительность: Brother Wings отличается яркой и красочной пиксельной графикой, которая создает ностальгическую атмосферу классических аркадных игр. Игра оптимизирована для работы на компьютерах со средними характеристиками, обеспечивая плавный и приятный игровой опыт. Вердикт: Brother Wings - это увлекательный и захватывающий скролл-шутер, который понравится как поклонникам жанра, так и любителям ретро-игр. Если вы ищете динамичную аркаду с классическим геймплеем и ностальгической графикой, то Brother Wings - это игра для вас. [b]Оценка: 8/10[/b]
I’ve spent some time with this game and honestly, it surprised me in a way I didn’t fully expect. I don’t want to sound dramatic, but there’s something oddly satisfying about how everything fits together — not in some perfect, polished “advertisement” way, but more like a game that knows exactly what it wants to be and just… goes for it. The first thing I noticed is the atmosphere. Every part of the game — the visuals, the sound, the pacing — kind of blends into this feeling that you’re actually inside its world, even if you’re just casually playing. I know that sounds a bit cliché, but it’s true. Sometimes it’s chaotic, sometimes slow, sometimes you’re just wandering around thinking “ok, what now?” but that’s honestly part of the charm. The game doesn’t try to rush you unless it actually needs to. Gameplay-wise, it has this mix of familiar elements and small twists that keep things from feeling stale. Nothing groundbreaking, maybe, but it all works together in a way that feels natural. There were moments when I thought “yeah, I’ve seen this in other games,” but then the game throws in tiny details or unexpected interactions that make it stand out just enough. It’s the kind of thing you only notice after a few hours, when you start connecting the dots. Performance has been mostly fine. A little rough spot here and there, but honestly, show me a game these days that doesn’t have something weird happening once in a while. Nothing game-breaking on my end, at least. You can clearly tell the developers put effort into this, even if a few edges are still a bit sharp. Again — part of the charm. What I really appreciate is that the game gives you space to play the way you want. Some people will rush through every objective, others will take their time exploring or messing around, and both approaches actually feel valid. I like games that don’t punish you for not following some “correct” path. Overall, I’d say this is one of those titles that grows on you the longer you play. It doesn’t try too hard to impress in the first five minutes — instead it slowly builds its identity, layer by layer, until you suddenly realize you’ve been playing way longer than you planned. If you’re looking for something that balances comfort with challenge, familiar mechanics with fresh touches, and a world that’s just fun to be in, then I genuinely think this one is worth giving a shot. Would I recommend it? Yeah, I would — maybe not to everyone, because no game is for everyone, but definitely to anyone who likes getting lost in a game for a bit and discovering things at their own pace.
I have mixed feelings, but overall, you get a $1-$2 value out of this game, so I cannot, in good faith, not recommend it, considering its price. Brother Wings is a simple arcade-style fixed shooter where you pilot a plane. The gameplay loop is extremely similar to that of Galaga. You are offered two game modes, time attack and infinite. In time attack, you must shoot 50 ships before a 30 second timer ticks down so it can restart and you can continue. In infinite, you simply must shoot down as many enemies as you can for a high score. This gameplay loop is fine enough, until you've seen all enemies. The geometrical artstyle is quite charming, but it's not used to its full potential. Some bulleted complaints: - You run into bugs a few times, many of which break the game and force a restart. For example, the timer breaking on time attack. - The game has no pause button. - The same music repeating over and over becomes grating. Of course, they give you the option to disable it, but some alternating tracks would be lovely. - The achievement requirements are vague. It does not keep a counter you can see for how many shots have been fired. And sometimes, they don't function anyways. - After so long, it gets repetitive and boring, as there quickly become no new enemies. - The leaderboard does not work, or is vague on how to get your name there. And here are some suggestions I think could majorly improve a game like this for a full/improved release. - A story mode, even if rudimentary, could do this game wonders. We are introduced to the characters of Marko and Guida, but know absolutely nothing about them or the enemies they're fighting. - Add new enemies and biomes as you progress to prevent repetition. - Add new tracks, again, to prevent repetition. - Bug fixes. With these, I think this game could at least be worth $5. But as of now, with its cheap price, you get what you pay for.
No me gusto, super basico y repetitivo, solo valia para los cromos.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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