
A humorous adventure set in a 3D parody of the internet. Diverse puzzles, beautiful worlds, friends, experiences, upgrades and more, await those who 'log on'!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 2.3Kreviews | 92% | — | $546.7K |
| $2.59−80% | 31ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A gem among the other indie exploration games. With the sequel upcoming, I've decided to give this game a replay. And I have to say it is worth getting if you're into exploration/puzzle games. It is very simple gameplay wise, but the story and aesthetic makes up for it. The scenery in the game is very beautiful especially if you enjoy the vaporwave aesthetic. Every area is packed with collectibles and things to check out. I have yet to find another game that scratches the same itch as this one. Excited for the sequel : )
Game is interesting, but incredibly slow, and doesn't actually seem to have gone anywhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $546.5K | 3.4K | 72% | $4.99 | |
| $546.4K | 5.8K | 87% | $4.99 | |
| $547.2K | 1.8K | 95% | $14.99 | |
| $547.2K | 508 | 94% | $29.99 | |
| $546.2K | 3.7K | 95% | $4.99 | |
| $546K | 1.7K | 61% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.6K | 385 | 77% | $14.99 | |
| $12.2K | 233 | 56% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $30.5M | 99.5K | 91% | $19.99 | |
| $11.2M | 40.3K | 92% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
☑ 好玩又有深度 □ 无深刻意义纯体验 我操他妈的,这个游戏后劲太大了。 首先说一下,这个游戏做得非常有意思。艺术做得非常好,但是你妈个逼的,这个游戏性做得根本不好。 为什么不好呢? 首先就是它居然采取了一种我非常讨厌的办法:你在之后的关卡取得道具,然后再回去重新玩前面的关卡。 等于就是说,在我看来,这是一种非常讨厌的复用关卡的策略。 而且它最讨厌的是什么呢? 最讨厌的是,你得把里面那个很难收集到的三角星收集起来。你不看攻略,你是没有办法收集到的,东西藏得太深了。 但是问题在于,你他妈的不把那个东西作为一个单纯的收藏品,可能给强迫症玩家收集用,而是把它作为打破游戏最后结局的一个必需品。 那这个东西就做得非常垃圾了,你要知道。 除了艺术以外,它的游戏性非常差。 还有就是,主人公走得你妈非常非常慢。 游戏本身还要重复游玩很多次,那你这个东西做得就根本是个垃圾。 所以你要做游戏的话,一定要参考这个游戏的一个规则:你这个人物不能走这么慢。 但是这游戏后劲儿真的太大了。 到最后,它从那个 2008 年的网络开始,然后一直往后走。 最后从那个恐怖的迷宫之中,就是那种 2008 年吓人的网站、模拟的那种迷宫里面逃出来,有点像那个 SM666。 从那里逃出来之后,最后在一个光的指引下,从机房逃出来,回到现实。 然后最后发现,我操,原来现实是如此的沮丧,他们的现实如此的不堪。 但是你同时也要正面现实。 最后就是把电脑给杀掉。 主人公可能和那个女孩有一个深刻的交往,但是最后没有办法,就把这个东西直接杀掉。 这个故事就是这样子。 整个游戏真的是让人感慨万千。 整个世界居然变成了如此这样,那也就没有办法好说了。 最后可能只能杀掉这个电脑。 这是最后的一关了。 [b]欢迎订阅我的个人中英双语游戏鉴赏:[url=https://store.steampowered.com/curator/46240801/]A well-designed game with a deep, engaging story. 有剧情深度的,设计优秀的游戏评测[/url][/b]
Wonderful art and sound design in this puzzle/collection/platformer. Had a great time exploring the levels. Couple of small glitches here and there, but nothing a quick restart didn't fix.
很棒的游戏,游玩过程很放松,视觉也很有意思
某幻诚不欺我 本小众哥终于吃上好的了 7块钱买来的神作 喜欢这个画风的直接无脑入 游戏长达12h 性价比拉满 隐藏也很有意思 虽然是要素收集但也玩的停不下来 强烈建议作者加个中文 让全中国的亚比都来玩
Like, it's good. The ending does not live up to the rest of the game in my opinion. Sort of a "Captain America: The First Avenger" Situation.
beautiful game. left me in tears (and i dont usually play singleplayer games). i recommend this to anyone and everyone
Old enough to know what Playstation Home was? Then yeah you'll get a kick out of this. It's a bit of a puzzle-y explore-y secret hunt-y type game - not the hardest or most complex, certainly not the longest, but it kept me engaged long enough to 100% it and it was a good time. I played the original back when it first released, and then heard that they were making this one... the day before it came out, so I fired up the original again to do another playthrough since I'd forgotten pretty much everything. With the first one fresh in my memory I can say that if you enjoyed Broken Reality then you will almost certainly enjoy Broken Reality 2000.
i love da a e s t h e t i c
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.