
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 6.9Kreviews | 93% | — | $3.2M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 820 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ridiculously moon-logic puzzles and controller vibration that can't be turned off.
太几把难了
Beautiful.
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我爱你,最令人印象深刻的独游,传奇的时间主题作品。 原版意外地成为了绝版
Transcendental, experiência estética mística. Depois de um tempo digerindo o jogo, eu chorei...
Игра, которая стоит своих денег. Приятная самобытная графика и необычный геймплей. Жать короткая. Из минусов могу лишь назвать отсутствие мастерской.
Braid's puzzles are more frustrating than fun to solve - levels are so convoluted, with multiple elements running both backwards and forwards in time, that you're often forced to blindly stumble around until you eventually accidentally solve them. There's no learning curve or guidance, only the deep end you are thrown in.
Cuando el tiempo se convierte en poesía jugable Braid no es solo un juego de plataformas con mecánicas de rebobinado. Es una experiencia introspectiva disfrazada de videojuego indie. Una carta de amor al tiempo, a la pérdida, a los errores… y a lo que harías si pudieras deshacerlos. Cada mundo te presenta una nueva forma de jugar con el tiempo. No solo para resolver puzles, sino para entender que tus acciones tienen peso, y que incluso cuando crees que puedes arreglarlo todo, puede que ya sea tarde. ✅ Lo mejor: • Mecánicas de tiempo originales y perfectamente integradas al diseño de niveles. • Banda sonora envolvente que acompaña cada paso como un susurro. • Estilo visual de acuarela que convierte cada pantalla en una obra de arte. • Narrativa ambigua pero profunda, abierta a interpretación. • Un final que te deja en silencio… pensando. ❌ Lo que debes saber: • No es para todos. Si buscas acción directa, aquí hay más pausa que explosiones. • Algunos puzles requieren paciencia y observación. Pero la recompensa siempre vale la pena. ⸻ 🎨 Veredicto: Braid es uno de esos juegos que te hacen sentir más que entretenerte. No por su dificultad, sino por su capacidad de decir mucho sin palabras. Un juego que no solo te desafía como jugador, sino como persona. “Tal vez el pasado no pueda cambiarse… pero sí entenderse.”
Very nice puzzle platformer. Recommend it immensely!
4/5. Pretty good small puzzle game. I can see why it made an impact on the indie scene all those years ago. Good music, good art, story went over my head a bit and the puzzles often made me feel like a tiny brained monkey. But I enjoyed myself, particularly when I solved a puzzle after a few goes and it "clicked" in my head. The platforming itself (jumping, enemy collision) wasn't fantastic but that didn't matter because you can just rewind a second anyway.
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Players by region
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