
A short Wild West bounty hunting RPG.
Modeled estimate, not a reported figure. How we estimate →
About
It is the fall of 1881 and your bounty hunting agency is in dire straits. Your no-good partner, Edward Thorne, took out a $10 000 loan and then took off. The debt must be paid by the end of the year so you’ve got no time to waste. Pick a target from the board, mount up, and set out on the Bounty Trail!

Once you reach the territory your bounty is hiding in, you’ll only have a few days to track him down. Explore the area, talk to farmers, look for supplies, and get the lay of the land. Once you track him down, you can try to bring him in alive if you think you’ve gathered enough information to safely do so, otherwise it’ll be a duel. Each one of these fellas is wanted dead or alive. Either way you get paid, but bringing your bounty in alive will earn you more experience, which will let you increase your skills. You’ll need those skills because the bounties will only get tougher and you only have 4 months to pay the debt. Get to it!

30 different bounties across 5 territories
Make money by chasing bounties, salvaging loot, or finding treasures
Leveling system with new skills unlocked along the way
Multiple endings
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 86 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
比较笨拙 ,7个小时才通关第一次,游戏早期就有关注了。一上线就买了,这游戏我走的是说服路线通关的。(应为我感觉走射杀路线对面都他娘的是亚瑟摩根)23元换来一个下午的欢乐还是很值的,新周目动力比较低。希望能添加新的地图通缉犯和游戏事件玩法。
说实话只能给个中评,虽然有复数结局,但实在没有多周目的动力,连一点局外继承都没有
A great minimalist Western game that gets the vibes right with a neatly old-school sensitivity. The systems aren’t deep, but there’s more there than is apparent at first, making the bounty hunts surprisingly moreish. P.S.: I helped test the game, but I’d be more than happy to buy it, even at a non-discounted rate.
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Languages: English, French, German, Japanese, Simplified Chinese, Korean, Spanish - Spain
Hours played at review time, across 86 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
数值设计的一坨屎
Ta lindo y chill, pero tambien entiendo algunas de las reviews negativas, porque un punto tienen. Principalmente, porque el juego es de ser cazarrecompensas, y las 2 formas de capturar, tanto cagarte a tiros como convencer que se entregue, son bastante automaticas. Un par de minijuegos y eventos aleatorios mas variados lo habrian elevado muchisimo, aun asi me gusta. Es agradable a los ojos, con una UI bastante laburada que queda de barbaro, como juego para acompañar un podcast o video en segundo plano va bien. Como tenia los otros 3 del dev, le saque jugo al 20% del bundle, recomiendo chusmear sus otros juegos, son buenos como para llevarme a comprar este sin dudar.
不知道和demo有啥区别,没有做任何的新内容就端上来了是吧
游戏的推进只需要两种方式,说服对手或者对枪赢下对手。能且可获得的说服点数随机,需要的点数也随机。对枪的击中几率有时候堆到80左右依旧枪枪空,可见游戏内真实爆率和数据爆率差距极大。并非需要运气,而是为了不让玩家快速通关,故意把爆率调的非常低,玩起来很拉垮,基本是在浪费时间
垃圾游戏,数值瞎jb填。技能点满给一把屁用没有的来复枪,牛大了。。。
An atmospheric and chill game that feels quite unlike any other game I've played. I've really enjoyed hunting down the bounties so far, the difficulty level seems very well balanced. (More specifically I'm mostly trying to convince them and going for a negotiation build skill upgrade wise). The perks add a nice twist to each hunt by nudging you to play in a different way to maximize your use of them. Thumbs up so far! Playing on a Steam Deck, seems to work fine there.
未来可期,等更新吧,内容少。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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