
Bound Survivor is a 2D pixel top-down roguelike action game. Combine weapons with “bond” tags to trigger powerful synergies and create your own combat style. Every run offers fresh challenges!
Modeled estimate, not a reported figure. How we estimate →
About
Bound Survivor is a fast-paced, satisfying 2D pixel-art top-down roguelike action game.
In a battlefield swarming with monsters, you can equip multiple weapons—each with unique bounds. Combine different bounds to trigger powerful synergies and craft your own wild build!
Permanent Progression: Every run is a fresh challenge where luck and strategy go hand in hand.
Free Weapon Loadouts: Break free from fixed builds—dual-wield machine guns, or mix fireballs with blade storms. It’s your call.
Bound Combination System: Build powerful synergies just like in auto battlers. Different setups, different playstyles.
Retro Pixel Art: Explosive effects, chaotic battles, and nostalgic visuals—classic feel, modern flair.
Find order in chaos. Survive the endless waves.
How long can your weapon combo hold out?

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Simplified Chinese*, Korean*, Russian*, Traditional Chinese**languages with full audio support
Engagement
Reviews
不错的类肉鸽游戏,价格也便宜。 技能和装备搭配组合也很多,开一局也不需要太久,蛮适合闲暇玩一玩。
这游戏把“割草”和“策略”完美结合!多武器自由搭配系统简直神设计——双持机枪突突突是男人的浪漫,但火球+剑阵的魔法物理混伤流更让人上头!每次开局都能尝试新组合,像自走棋一样的“羁绊协同”机制让Build深度爆炸,激活羁绊时满屏特效+数值飙升的快感堪比抽卡金光! 像素风?不,这是艺术!弹幕和爆炸特效在复古画面里毫不违和,反而有种暴力美学的反差萌。永久成长系统也让死亡不再挫败,反而想立刻重开一局试试新思路。唯一缺点是太容易让人忘记时间——说好的“再玩5分钟”结果天亮了…… 建议:如果你爱《吸血鬼幸存者》的爽感,又渴望更深度的Build玩法,闭眼入!这价格还要啥自行车?
内容少,构筑浅,地图空洞索然无味 箱子里的奖励随机性很大,金色箱子有时候开出来的东西还没普通箱子好 磁铁吸引来的经验远远小于地图上掉落的经验 准星旁边的弹药量数字离得太远,很影响瞄准手感 后期一堆金币除了刷新没有任何用处 装备的武器没有任何描述,武器有哪些词条你只能用脑子记或者等商店里刷出来 没有“退出游戏”按钮 这就是一个粗制滥造的小游戏,不建议任何人购买
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Hours played at review time, across 34 reviews with recorded playtime.
最喜欢像素风的游戏了,希望能继续更新下去,里面还有羁绊这种的加成挺不错的 不过!!!为什么!!!!!主页没有退出游戏的按钮啊!!!!0V0
幸存者肉鸽游戏,可以组合不同武器还有自走棋的羁绊玩法,无聊可以玩玩
不错的小游戏,4种宝物,数十种武器,还有羁绊配置,8级放大镜+4层立场直接就全屏是技能,除了前期需要走动刷问号,羁绊配置ok后,基本找到中心点等结束就行。15分钟一把还算可以
像素肉鸽,好玩爱玩,希望后期多点新创意内容
Nach einer Stunde Spielzeit ging der Soundtrack dann wirklich auf die nerven. Gegen Ende des Levels ist man mehr damit Beschäftigt durch neu würfeln der Karten Upgrades zu kaufen welche auswählbar sind. Ist dann das Gold fürs Neuwürfeln alle, muss man frustriert die Level Up Belohnung überspringen...
not worth the money at all some runs and you have seen it all , unlocked everything in the metaprogression and tried all the weapons it's missing a lot , seems a trial version
初印象是是它仿佛融合了《吸血鬼幸存者》与《土豆兄弟》的特点,但同时也做出了一定的差别。 就游戏体验而言,其操作手感尚可,在游玩过程中也能够切实感受到乐趣。 建议: 现在升级时选择完卡片会自动继续游戏,有时候忘记提前更换手动武器还得等下一次升级( 已购入武器也能查看武器详情,有时候忘了武器信息但是也没有查看的地方。 人物选择界面加入角色默认武器的显示会更好一些。 回血的途径还是偏少,尤其是在怪物碰我一下掉十几二十点血,但是回血只能一点一点回实在是(手残党落泪。 要是能加一个图鉴就好了(。
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Players by region
Where this game's players are, estimated from review languages.
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| $5K | 47 | 87% | $4.99 | |
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| $3.1K | 121 | 94% | $0.49 | |
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