
Show off your skills & reflexes in this frantic gallery shooter action arcade, filled with bullets, bots and explosions! You play as Erin Saver, carrying out her personal vendetta against the criminal Wildbots.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.5Kreviews | 93% | — | $353.4K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the absolute definition of a HIDDEN GEM!!! On top of it being a game with Dominic Ninmark behind the soundtrack (we simp for him), this game's such a unique take on the arcade top-down shooter genre by bringing in a cover-shooter action style of gameplay that, despite what it may seem to be, is fast-paced, action-packed, and BRUTAL. Seriously, by stage 2, you gotta start honing in on those mechanics 'cuz if you're not able to do so, you're gonna be dying A LOT in every stage. Once you get the full grasp of it, it feels amazing to cover behind large amount s of bullets on-screen and dodge whenever you can while getting your shots in. Seriously, I can't recommend this enough!!! It's like any game Dominic Ninmark composes for, it turns out to be ACTUAL GOLD.
好玩但有难度,不做成就的话很快就能通关,但如果打算做成就就需要花点时间了,前面说的难度都在成就里,特别是第九关那个成就差点给我干出高血压。通关后的剧情像是要做第二部但这么久都没出估计是没戏了。总的十分推荐,不带脑子玩的话还是射的非常爽的!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, German, French, Russian, Portuguese - Brazil, Simplified Chinese, Japanese, Portuguese - Portugal, Spanish - Latin America*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've had this game for a decade and never beat it until now. Suddenly felt compelled to play it again. Getting the negative out of the way because there's not much. I don't like the VA. I don't mean to be harsh to a small studio, obviously you're not going to be able to hire some professional or theater student and I'm not even asking for better. It's just I'd like the option to turn it off. It somewhat hurt the presentation of a lot of encounters especially the Lunatic fight. ANYWAY This game was always fantastic and of the 3 DYA titles I played, it's my favorite. It reminds me of the joy I would get from Natsume games as a kid like Wild Guns and Pocky & Rocky. It's great console action. Everything you have at your disposal is so perfectly balanced and the pacing is perfect. 24 levels sounds like a lot, but considering they can all be beaten in under 2 minutes while still being full stage gauntlets, it doesn't take long to beat which is a big positive. The graphics are something I always love about DYA. These saturated, crispy, chunky pixels with simple and clear animations are so satisfying and fun to look at. Everything is so legible and just detailed enough to not sacrifice any function. DYA games are my favorite kind of indie pixel art. It's just constantly a beautiful treat to look at. Ninmark, of course, top of his game as usual with the music. I think this is the most perfect fitting of composer to game they could have gone with. It's this 80's "retrowave", as people called it at the time this game launched, with a hint of Mega Man X. It complements the bite size and high octane action flawlessly and it extremely listenable on it's own. Strange Experiments might be my favorite song on the track. It's all as good as what he'd later do for Gravity Circuit. I hope to get more games that appeal to me with him at the helm of composer. Superb artist. I think only things that could have done wonders for this game and fit nicely is an endless mode and some way to introduce a classic scoring system. Even a basic combo chain thing would have been awesome, but I'm glad there is a ranking on time and damage to begin with. It's something extra to shoot for. There's more to talk about that I love but I'm a decade late as it is. It ends on a cliffhanger so I would absolutely eat up a Bot Vice 2 if that's in the cards. What a great game.
The game was nice but some of the challenges were really annoying since the bot RNG could screw you over.
Эту игру я купил еще черти когда, это было наверное лет 10 назад, купил судя по всему за низкую цену, но запустил и конкретно поиграл в нее только сейчас. Что могу сказать? Если вы в курсе что такое Punisher на Nes, Laser Attack, Cabal, Bodycount и Dynamite Duke на Mega то, слова тут излишни. Если не в курсе, то это интерактивный - аркадный тир, с сюжетом, оружиями, системой укрытий и перекатов, возможностью захвата цели, множеством уровней и интересных боссов, и так далее и тому подобное. Выполнено все в кавайном аниме стиле, я это не очень люблю, однако рисовка в игре, геймплейная рисовка очень сочная хорошая и достойная. Кое что важное скажу вам перед покупкой: Градус хаоса и неадекватности на экране, в игре происходит такой, что вы должны подчеркну, ПОСТОЯННО смотреть левым глазом - вправо, а правым - влево. Кроме того, нужно успевать жать на кнопки, что бы не получить хорошую маслину в лоб. Будьте готовы переигрывать уровни, но это нисколько не напрягает. Каждый уровень короткий, а каждый ретрай приносит больше удовольствия от процесса, нежели чем развивает пораженчество Игра идеальная для умственной разгрузки, чистый спинномозговой шутер, для тех у кого есть яйца. PS: Забавно видеть в комментах \ ревью плачущих и ноющих людей, что игра сложная, нечестная, и неадекватная. Судя по всему, вы в действительно сложные игры не играли.
smash
Great reflex shooter. Totally recommended
Un juego corto pero adictivo, muy retante. Tras cambiar los controles para adaptarlos bien a la Steam Deck, el feeling es delicioso, especialmente con la cruceta. La historia es un poco boba pero es parte del encanto.
Zerado
Erin fires with rage Wildbots swarm the gallery Vendetta clears bots
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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