
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 85.9Kreviews | 58% | #9 | $107.8M |
| $99.99 | 19.7Kratings | 77% | #26 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I nervously purchased this at a steep discount off of GMG after reading lots of negative reviews. To my surprise, it didn't turn out nearly as bad as I expected. Is it poorly optimized? Yes, but I've had much worse experiences with other titles and no one had any complaints about those. I'm not going to touch on developer-community interactions, but purely on playability and game content. As far as I'm concerned it's about what I've come to expect from the franchise. It's got low brow humor and the jokes are explained out for you, despite needing absolutely zero explanation. It is so bad that I honestly believe it was written by someone with autism, or FOR someone with autism, or both. I mean no ill will towards those with autism--they have their place in society, but someone keep them away from the script. Is this what gen-z thinks is humor? Does every bite of every meal have to be pre-chewed for them? I mean sure, it's perfect for the quick fix dopamine cycle kids. God help us if they have to think about something for it to be funny. ♥♥♥♥ you if you think you're going to light up any additional neural pathways with a hot zinger of a joke that does anything more than bounce off of their forehead. Remember, there is liability in forcing guffaws upon them as they have not mastered the art of breathing and swallowing spit in rapid succession. "I NEED TO KISS, BUT I CAN'T CAUSE I'M A ROBOT" --paraphrased from yaptrap; cue sitcomlaugh.wav. What even is this ♥♥♥♥? This dialogue should not even exist. It reminds me of the current SNL in its ongoing desperation to remain relevant. Set scene: a cripple attempts to climb the proverbial or literal corporate ladder, but can't, because his legs don't work. He then points out to the crowd that his legs don't work. "Ha-ha, I can't climb it, because my legs don't work." Aromatically speaking, it smells of a fart from a city block away. "IT'S A REFERENCE!" scream the reddit moderator sitting behind me. Thank you, /r/iamverysmart. Is there some meta-humor in this joke that was explained when no explanation was necessary in the first place? I honestly cannot tell. Or is the joke that corporate America thinks this is what we consider amusing? Is it that these jokes are so bad they can lead me down a rabbit hole of existential crisis? I can't say for sure. What I can say is that the humor here is the equivalent of soylent green and you're one step closer to being plugged into the matrix and having your prostate milked for protein for consuming it and enjoying it. Imagine if you distilled Norm Macdonald through a series of infinitely-finer coffee filters until he was molecularly and mechanically separated into a homeopathic friendly vapor that happened to infiltrate your sinuses and you've got the general idea of the potency involved in these jokes. It ain't even Lacroix. Performance wise: I urge you to recall that the previous titles were wildly cartoony and embrace that because you're going to be running it on minimum and despite the potential for greater things you will in fact be playing a game that looks like it is from 2008. The developer has tried to make it something it is not--which is both hyperreal and cartoony simultaneously. There is mutual culpability here between developer and consumer because the demand from the community dictates we need need to be able to inspect the peach fuzz on a rodent's ballsack from 20 feet away and the shareholders are just ♥♥♥♥♥♥♥ stupid or greedy enough to insist it becomes a defining feature of the game. We then scream in agony when our hardware is incapable of rendering it. Just forget about it looking like or performing like a fine-tuned AAA title unless you're cloud computing this ♥♥♥♥ from a data center. I run this ♥♥♥♥♥ in 4k with low settings and FSR turned on to ultra performance and I'm hitting 90-100 fps consistently with yesteryear's hardware and it looks plenty good. My wife is running it on a i7-7700(NON-K VARIANT) and manages reasonable FPS around 60-70. Does it look great? No, it does not, but it runs and looks decent and we can go on with our lives. If we demanded more quality content in games and gave less of a ♥♥♥♥ about what it looks like we may in the future see inspiration in games when the developers get a break from corporate overlords cracking whips at their backs to please all mouths at once. In short: It's not as bad as anyone has made it out to be and too many fedora tipping ass goblins are afoot to get an unbiased perspective on this game. Additionally: I hate all of you, no one is safe, lock your doors at night.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #9, worst JP #85 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 316.29/day in the week to Sep 15 → 106.25/day in the week after.
Of the 12 markets with a position on both sides, 5 climbed and 3 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 11 → 340.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 41.86/day in the week to Jul 31 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game feels like a massive "safety" over-compensation after misreading the room with character and story writing in BL3. There's a lot I could say about the game itself or the circumstances surrounding it, but I'll stick the biggest let down. I really agree with commentary highlighting the poor character writing and simple story. Gearbox has resorted to writing characters with well worn ruts and limited risk. There's little variety in personality archetypes and humor is bland and safe while trying to rely on sexual innuendos and crude humor. Its boring. At one point, Amon, who I play as, literally says "I get it, you had sexual relations" in response to the asinine banter at one point and it felt painfully self-aware yet clearly trying to further sell/excuse the over-used humor. Also, what is so damn sinful about including 'simple' 'rational' characters, especially male ones? Nearly all the males are soppy sniveling narcissists who are obnoxious for no reason other than "THIS IS BORDERLANDS NORMALITY DOES NOT EXIST". Roland, Axton, Mordecai, and Wainwright Jakob are examples who had their humor quirks, but carried some semblance of "wow this is FUBAR" and made it easier to connect with the world happening around them. In BL4, I found I could only feel some relatability or empathy for a very small selection of characters, mostly female/other, who didn't feel the need to scream dumb jokes about caring more for their hair while facing slaughter and extinction. Zadra's personality (the female Order scientist) embodied my mood towards the characters of BL4: cold, exhausted-from-your-bs, and distantly empathetic. Truly, I am not attempting to insert political commentary here; my point is that it was hard to feel any connection with the story and characters because the writing tried to rely on absurdity-humor/commentary to carry the mundane plot. BL 1 & 2 did well because they used such characters with temperance and paced their 'camera' time well. Also, while I agree with many reviews celebrating the gunplay as this games saving grace, I'm still frustrated by many of the minor decisions in how guns function. Examples: Why do Maliwan snipers almost always come with burst fire OR torgue sticky jet bullets? Both ruin the point of sniping. Why do COV magazines wait to BEGIN their cooling down for the same time as reloading would take? COV mags are an instant sell for me. Sure, combat was fun and paced super well, but after the initial novelty of learning BL4's weapon selection and spawning patterns, I found my self struggling to enjoy anything beyond a limited selection of weapon patterns that would spawn. To the games credit, that limited selection I like is really satisfying and one of the few things keeping me going. I'm just disappointed overall. I'm going to finish the game, but it will be hard to want to play past the credits.
The performance was dire when I played and also. Just look at the first 3s of the first preview. Everything looks WAY too refined for a BL game. Where's the messy handstrokes, the linework that's just a little off. Where's the texture. Honestly it feels, and looks like an ubisoft game. Which isn't really a compliment. For a BL game I want that rugged style, the guns with mouths the guns that can nuke you if you mess up. That's the game I played for hundreds of hours. This is like getting a piece from picasso and making it modern. An absolute disappointment of what could've been my new favourite game or even game of the year. A real SHAME.
Borderlands dropped the ball. The writing is the worst since borderlands one. The magic is dead. this game is super boring and the weapons are boring and not fun like previous games. The games hallmark have been over the top bullet insanity with unhinged guns and abilities that are somehow well balanced by gameplay. Thats not happening here.
Clairement le plus mauvais Borderlands. Et c'est dommage parce qu'ils avaient enfin osé abandonner l'humour woke pipi caca du 3 ème opus, ce qui est pour moi le seul point fort de ce 4ème volet. Ne pas acheter au prix fort, attendre grosse promo ou acheter une clé steam pas chère.
its a bunch of shoot
The performance is atrocious. Also a postive review can be upgraded in a few years. You shouldve bought the super deluxe review when it came out.
Borderlands 3 had a more memorable world. A lot of strange choices made in development that drags this down. Barely worth it, even at half-price.
Meh, got it during a sale and tbh its a decent time waste but not something id look forward to play once im done with it unless im super bored. For the borderland fans? This aint it, borderlands 3 fell off and this is just a trend going downhill, I didn't buy this until a year or so later, this train broke down since the mess that was Borderlands 3 and the game isn't the same, but everyone knows that by now. The only complaints I have is the god awful loading shaders nonsense which this game is notorious with quality issues, again, everyone knows this by now. Game is a 4/10, its not the worst id rather play this than Borderlands 3 but thats just me, so who cares.
Have played for over 150 hours, tried various characters, had a decent time as Vex, the others were a constant slog. Made it through quite a few boss fights, opened a couple of vaults..... At some point all the characters become overwhelmed by adversaries, stuttering gameplay, broken navigation. You can change to the "easy" mode, or go broke. Normal gameplay seems to be out of my realm.... Xbox controller "Partially Supported", and they mean it. Better with keyboard and mouse for most stuff. Navigation is basically impossible, mostly blind and searching trying to figure out what to do, even for simple tasks. No real story line, brings back a lot of memories from Borderlands 3, a game with a plot, and even some really deep moments. Typhon De Leon, I missed you on this one. Plays alot like doom eternal, not much joy as a follow on to a decent game. 5/10, save your money. amd 3950 16 core, 64gb ram, Nvidia 3080ti, 2560x1440, ran mostly at ~70fps, taichi board, TB msata samsung 960 pro, miserable performance for an old, but solid system, top 10% of gaming computers on 3d mark..... 160hz benq monitor. Good luck.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $107.8M | 117.9K | 60% | $44.99 | |
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| $108.6M | 97.8K | 91% | $44.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $111.4M | 217.5K | 91% | $29.99 |