
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 85.9Kreviews | 58% | #11 | $107.8M |
| $99.99 | 19.7Kratings | 77% | #26 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just wait until its $4 on humble bundle a year later
优化太差了
[list] [*][u][b]Experience with the series:[/b][/u] Completed all previous Borderlands games. [*][u][b]Progress:[/b][/u] completed main mission, all available side quests, and most collectibles. Did not engage with the post game past 20 minutes. [/list] I'll be frank: my foremost thought of the game is that these developers must despise their player base. There are so many bizarre design decisions that I can't otherwise explain. I don't think I've had this many issues with a title since launch Cyberpunk 2077. First, though: let's talk about what this game did right. [list] [*]I paid for a Borderlands game and I got a Borderlands game so good job there. [*]Overall the gameplay is good and what carries the title. [*]Mobility is fun and gives you lots of options to use it like vehicles, gliding, jetpack dodging, etc. [*]The game has a LOT of content: huge open world with 3 main bosses then a few giant areas to finish up the main campaign. Honestly this can also be viewed as a negative if it feels like it's dragging (which it tends to). [*]The sound design is crisp, crunchy, and overall superb. [*]Lots of build variety! Each of the 3 character trees has 3 different sub paths and you can respec rather easily. [*]There aren't a lot of quests I want to highlight: but there is a quest with a version of Bop It in here and that amuses me. [/list] Now let's discuss some issues with the game: [list] [*]The writing is just plain bad. This is genuinely the only title I can think of that would benefit from having AI writing... not because it'd improve the quality, but at least it'd be done quicker since I'm tuning it out regardless. It's the writing equivalent to a highschooler going ham on Mountain Dew and Dorritos on a Friday night. [*]There are SO MANY states in which you can trigger a shader compilation: booting the game up, loading into a game session, teleporting around the map, and even minor adjustments to the graphics like FPS limit/vsync. Keep in mind some of these caching sessions can take 10-15min each. [*]Some of the early propaganda speaker events are terrible. They have enemies that spawn seemingly endlessly and even a HINT of an enemy, two buildings away, VERY far outside the yellow circle of the event can cause your robot to just refuse to work on the speaker. [*]Everything about carrying crimson caches to bases is abysmal: any action outside of shooting guns causes you to drop it, can't use a vehicle otherwise you drop it, bases are often up several grappling sections in which you drop it when you use one, and sometimes the cache will just straight up despawn if left on the ground for 3~ seconds. [*]It's 2026 and the game about shooting buckets of guns doesn't have an option to skip dialogue. I'd often start a quest just to go stretch or take a bathroom break because I knew the NPCs would be yapping for a good few minutes. [*]Turning a game's dialogue volume to 0% shouldn't improve your experience but well... here we are. [*]The map is GIGANTIC and you get so few fast travel points, sequestered mostly to bases you capture. You have loads of respawn points but can't fast travel to them? Why? [*]The auto waypoint system often bugs, trailing into the sky, through solid walls, or just shows you a completely different path separate than the on screen directions. [*]Many objectives, especially finding primordial vault locations, give you a HUGE search area. I can't tell you... how absolutely boring it is to wander a giant circle playing hot-or-cold just looking for an objective to softly push so you can get back to the actual game. [*]There's a mission where you can't touch lasers to get a bonus and doing delicate platforming in this first person game feels awful. [*]The meteor event is garbage single player. It takes 20 seconds to kill some of the harder enemies that drop 8 crystals but the crystals despawn if left on the ground for longer than 1 second. Just frustrating. [*]Money and eridium are nigh useless until post game. It's annoying to die and lose 10% of your cash, but it's even more obnoxious to hoard a resource not having a real use for it most of the game. [*]Unique weapons have unique stats. Cool. Wish I knew what they did. If you inspect a gun it tells you what each stat does... except the unique ones. If a gun has a unique stat of "Mirror Sheen" the inspection description will literally just be, "Mirror Sheen". [*]This game ran weirdly poorly for my decent rig. Had to knock everything down from Ultra to High to stop having my machine sound like it was trying to take off into space. [*]At the 30% mark of the game I just started skipping all available cut scenes. Not a great sign... but even then I wouldn't put a "uh oh help this NPC within 30sec or he dies" scenario after a boss when I'm looking through loot and just zoning out because dialogue is happening. By the time I realized there was an actual timer to help someone they were basically already dead and I just threw my hands up like, "...ok". [*]I'm still unsure why dying mills 10% of your cash. Doesn't feel like it compels me to not die. Also I don't like it when a main quests has a "haha just a little trolling" objective that will kill you and take your money for no reason. [*]Not a fan of a game that will actively patch itself outside the Steam interface. I'm guessing it has to do with Epic's servers, but it feels off. [*]The rift champion bubble just needs work. They shouldn't be able to be knocked 50 feet outside it leaving you to hope and chuck grenades at it in hopes that it dies before your 5sec timer expires making you lose the mark. [*]This is a bad one: map settings don't save. This means changes to your legend like "show no completed objectives" or the level of zoom you have set WILL reset with each new game session. [*]Do you have the DLC? That's a shame because those icons will appear in your face and on the map whether you like it or not. [*]The bike will randomly despawn in areas that allow you to use it, even at full health. [*]One of the final areas is a huge city that doesn't allow you to use your bike so lots of hoofin' it. [*]I'll be real: Vex's familiar Trouble just doesn't look cool. It changes based on which tree and specialization you have, but none of the iterations look good. How do I hate the visuals of an ethereal tiger? [*]NPCs are mostly locked to 2sec animations that loop forever which doesn't look the greatest. [*]Sometimes chests visually glitch to appear as if they've already been opened but in reality they are still closed. [*]Animal enemies don't often have a great counter other than, "kill quickly". The elephants and threshers can get particularly bad. [*]I don't think I've ever hated a boss in a Borderlands game enough to memorize its name like I did with Shadowpelt. Want a huge, invisible wolf that only lets you damage its health for 5sec before fully regening its shield? It's easily the worst fight in the entire series. [*]The Vex familiar has weird aggro parameters. It will often just stare at me, rolling around on the ground as I'm actively being shot in the face. It also tends to just teleport through the floor and leave me to my fate. [*]There's a specific skill to Vex that gets a floating, green skull to loop around you if no enemies are around and I can't tell you how obnoxious it is to have that thing loop around you at high speeds constantly making those noises. [*]I had a main story NPC tell me, "we have a demon to HUNT" for hours of the game and I'm glad I can finally stop hearing him randomly say it. [/list] Yes it is a new Borderlands game, but it comes with a hyper amount of annoying issues and weird lack of quality-of-life. We're almost a year out from its launch and I still don't think it's ready.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best US #11, worst BR #98 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 316.29/day in the week to Sep 15 → 106.25/day in the week after.
Of the 12 markets with a position on both sides, 5 climbed and 3 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 11 → 340.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 41.86/day in the week to Jul 31 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
El juego en si es entretenido, tiene muchísimas misiones secundarias, PERO es un fastidio para gente como yo, que se entretienen con las secundarias, explorando, que sin acabar la historia ya estaba en el nivel 50 y ya no sube más, hasta el final del juego, ¡¡WTF!!, llega un momento en que se vuelve repetitivo y ya me aburrí
Get rid of pitchford
Beside the ugly performance issue I was really enjoying the game, not nearly good as borderlands 2, but was good enough for me to actually play the game and enjoying my time. Sadly, as I am playing on Linux, i never had any issue before, but after the Patch 1.9 of july 30 2026, the game refuse to open under any custom proton, the game need to be played with FSR4 to be enjoyed the most, as fsr3.1 look very poorly made for this specific game, FSR4 tho is pretty good even under performance mode, but sadly to play with fsr4 you need to use custom fork of proton to utilize the latest AMD patch. Until a know fix is released, the only way to play this game is by using VALVE proton11 or proton experimental, with visually broken fps counter that cannot be disabled and poorly performance and visual under fsr3.1, no hdr for who want to play the game with that. Until a fix is made for linux I cannot recommend this game at all. For windows user, I would recommend only if you get the game on sale and if you don't mind rely on upscaler and frame gen to play the game. Not everyone is playing on linux, but a fix is needed anyway for the ones that daily drive linux.
Received this game as a gift and I'm only going to play it because of that. Otherwise there's no good reason for me to play borderlands. The art style gives me a headache. The people who created the game don't care about the consumer. To be completely frank, this games requirements to me personally feel like they're asking too much for a game that looks barely any better than the first game. Visually speaking, I have more fun loading up Avatar frontiers of Pandora just to look at the main menu.
1: good 2: good 3: bad 4: bad
The performance of this game is absolutely terrible. 4090 mobile, 4k and the all settings on the lowest, it only gets up to 20 fps brute force rendering
Stupid ♥♥♥♥♥ keep nerfing builds making end game content impossible to do end game content. For some reason they only want one build to be viable in the whole game. Focusing more on "balancing" a PVE game over player retention. time to take a break until they either fix this game or hope the next borderlands is better. RIP
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $109M | 79.1K | 72% | $39.99 | |
| $111M | 85.1K | 93% | $59.99 |
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| — | 16 | 69% | — | |
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