
Borderlands 4 is a mayhem-fueled looter shooter, jam-packed with billions of weapons, deadly enemies, and intense co-op action. Break free from a dangerous hidden planet as one of four new badass Vault Hunters.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Borderlands 4 brings intense action, badass Vault Hunters, and billions of wild and deadly weapons to an all-new planet ruled by a ruthless tyrant.
Crash into Kairos as one of four new Vault Hunters seeking wealth and glory. Wield powerful Action Skills, customize your build with deep skill trees, and dominate enemies with dynamic movement abilities.
Break free from the oppressive Timekeeper, a ruthless dictator who dominates the masses from on high. Now a world-altering catastrophe threatens his perfect Order, unleashing Mayhem across the planet.
Become an unstoppable force of battle, blasting through enemies with an all-new arsenal of outrageous weaponry. Move across the Borderlands like never before—double jumping, gliding, dodging, grappling, and more—dealing death from every direction. Explode each encounter with devastating Action Skills that unleash your Vault Hunter's unique abilities. Craft your perfect build with branching skill trees and a deep, rewarding loot chase full of wild weapons and powerful gear.
Wreaking havoc across Kairos is awesome alone and even better with friends in 4-player online co-op.* Borderlands 4 is designed for co-op from the ground up; whether you're hunting for loot, tackling missions, or wandering freely, level scaling and individual difficulty keeps the party together and having fun.
Freely explore a vast and dangerous world rife with warring factions. Hop on your hover bike and ride through lush fields, towering peaks, and deadly deserts full of fearsome enemies, dynamic events, and engaging quests with unforgettable characters. Unite the people of Kairos and ignite a revolution, tackling this adventure however you see fit in a seamless Borderlands experience.
*Online play requires Internet connection, and cross-play requires SHiFT Account. Terms apply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99−50% | 86.2Kreviews | 58% | #15 | $108.1M |
| $99.99 | 19.7Kratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3030 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game. Worth buying, especially on sale, but it's something just to play occasionally. Fights feel fantastic. I love the extra 3D measure to this, with the grappling hook and the verticality. My Vex build feels so much like Salvador from BL2, the whole reason I loved that game. It's wonderful. World is not bad, but nothing spectacular. I like the open world, but it's not memorable. Neither is the music. Performance is good enough for me with an RTX 4070. However, lots of folks complain about it. Personally, I think Gearbox just got unlucky, releasing a game with high specs and some lack of optimization, thinking that computing hardware would become better and cheaper like it always has, only to run into an unprecedented period where AI datacenters ate up all the hardware and made it unobtainable for the regular consumer. Regardless, beware--you might have performance issues. There was one quest that gave me a gut-busting laugh, but...that was one quest, and it was because it harkened back to a prior game in the series. Humor is lacking. Feels like every third quest has raunchy undertones or mentions that fall flat. Biggest issue in this game, in my opinion? No constant draw back into it. You have specializations (making XP worth something very minor at least) and farming dedicated items. You have basic easy achievements. I think this worked well in older, simpler games, such as BL1 and BL2, but I think of newer games today where you have a multitude of things to farm for: components, crafting, cash, items, end-game bossing dropping rare components, difficult (not necessarily grindy, but difficult) achievements, memorable/notable skins/heads/bodies (cosmetics), etc. And, it's just not there in BL4. I can't recall ever looking at my cash or eridium levels. Firmware is quickly acquired, then forgotten. I farm one or two bosses for my gear, kill them 100-200 times, or simply keep checking the unique vending machine every week, and I'm done farming. And of course, what to do next, when you're done farming, the next specialization point for marginal power gain is 2 hours away, and you've killed all the bosses on the hardest difficulty? You play another game. Buy this, play this. It's good, but don't expect to be wowed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $108.2M | 122.9K | 92% | $28.99 | |
| $107.9M | 118K | 60% | $44.99 | |
| $108.6M | 97.8K | 91% | $44.99 | |
| $108.8M | 86K | 92% | $59.99 | |
| $109M | 79.1K | 72% | $39.99 | |
| $106.1M | 278.9K | 74% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.5M | 43.3K | 79% | $39.99 | |
| $17.2M | 20.1K | 90% | $29.99 | |
| $25.2M | 312.5K | 90% | $4.99 | |
| $648.3K | 3.7K | 65% | $9.99 | |
| — | 16 | 69% | — | |
| $14.6M | 27.9K | 81% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #22, worst JP #98 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 316.29/day in the week to Sep 15 → 99.29/day in the week after.
Of the 12 markets with a position on both sides, 5 climbed and 3 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 11 → 340.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
Reviews, worldwide (the counter carries no country): 41.86/day in the week to Jul 31 → 47.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Portuguese - Brazil, Russian, Simplified Chinese*, Thai, Traditional Chinese +2 more
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Runs like ass on low to mid-range hardware and runs far worse on high-end PC's than it has any right to. Even a year later.
need a performance tweak before playing but it's all good
Compiling shaders for 20 minutes...every...single...launch
Terrible performances / sub-optimized to put it gently compared to other games using UE. And for 35 quids this is not acceptable (even less so for 70). 2K EULA is catastrophic.
0 minutes: i'm on my seventh consecutive crash after trying to start the game after buying it today. i'm gonna keep updating this review over time, stick around for the journey. 20 minutes: had to go online to find a bypass for an issue that has been a problem for months. i just now got past the start screen and have to enter my DOB to play the game? 49 minutes: I've had a shift account for over a decade and now it won't link to my steam account, so i had to sign into 2k then shift then go to the gearbox site, get redirected back to 2k to create a 2k support account (this is different from my 2k account?) and now i have to wait till i get a response from support. don't know when i'll get to play with my account attached i guess i wait for awhile. rip playing my game today. 49 minutes and 3 hours with support: they responded twice then said they were going to see if my account was attached to another account (this wasn't the reason i submitted in my support ticket and i clarified that) now they just aren't responding. how long could it possibly take? i asked if i should start a new ticket and then i did and it just merged with my last ticket meaning i can no longer ask for help with this or other issues till they stop ignoring my support request. they just replied c: they said they just unlinked my other platform account from my shift account. this is NOT what was asked i stated what i needed help with multiple times. 20 minutes later update: after asking to speak to a manager they immediately found a solution to my problem. i tried to play the game at 7am and now its 10:51, i can finally select a character c: yay
The game is good, until you realize that the endgame is basically nonexistent. 6/10. Recommended, but you have to be really into looter shooters.
C'est bugé ! Les mission peu claires ! à éviter
Unreal Slop
Deluxe Edition doesnt get you the season pass lmao, what a greedy dogass company. Zero Raid bosses on launch and ♥♥♥♥♥♥ "DLC" thats just 5 missions and a vault hunter locked behind the DLC paywall. ♥♥♥♥♥♥ business practices ruining a ton of potential.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.