
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 91% | — | $5M |
| $6.25−75% | 275ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super Fun Chill Game, did not expect it to be this good but was glad I purchased it.
This is a parody game spoofing ARPG's such as Diablo, whilst offering an endless stream of meaningless numbers within a paper-like graphical world. Though it seems to be going for a minimal approach by automating some of its combat, it still features unnecessary aspects such as voice-acting which adds nothing. Remember there is nothing of substance here... Story, characters,... nothing here matters beyond the repetitive "gameplay" loop. A loop which is severly hampered by the unevenly designed movement system. The game also doesn't really offer optimal visual feedback during play, though it has extensive tutorials. Everything here really only amounts to small incremental upgrades and number-crunching whilst staring at a todo list.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, German, Turkish, Spanish - Spain, Bulgarian +2 more
| $24.99 |
| 238ratings |
| 78% |
| — |
| not modelled |
| $24.99 | 150ratings | 88% | — | not modelled |
| $24.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Le jeu est une ''parodie'' de Diablo premier du nom. En gros vous avez le choix entre trois personnages (Guerrier, mage et archère.) Il s'agit d'un hack'n'slash version origami, vous déplacer votre personnage dans des couloirs et attaquer des monstres ou équiper votre personnages via des cartes. + Système de temps, vous pouvez choisir la durée de votre partie. + Originalité du concept. + Humour. - Répétitif. (Plus qu'un hack'n'slash) - Visibilité. (Quand trop de monstres sont à l'écran c'est pire qu'un hack'n'slash pour se déplacer ou viser.) - ... Clic clic clic, je pense que ce jeu à du massacrer beaucoup de souris d'ordinateur :)
güzel ama zor
Un gran homenaje a Diablo 1 dándole su propio encanto y forma de juego. Con el sistema de cartas y maná lo hace sencillo de entender pero conforme vas avanzando en las mazmorras entiendes que no sirve solo aporrear el botón de pegar. Tener en cuenta los diferentes tipos de enemigos y jefes puede darte un "no hay quien salga de esta" o "sin esto no podría haberlo hecho". Divertido para viciar o echar una pachanga de vez en cuando. Muy recomendado. Estoy esperando a ver qué más títulos sacan =D.
[H1] カワイイ見た目の本格的ハクスラ [/H1] ペーパークラフト調の画面に惑わされがちだが、実はかなり本格的なハクスラに仕上がっている作品。 プレイ感は他のレビューでも指摘されているように『Diablo』あたりの正統ハクスラに近く、引き撃ちやクラウドコントロールといった技術が求められるのも同じ。 キャラクターの移動は一次元のルート上に制限されるが、敵の移動や攻撃はお構いなしのため、範囲攻撃を避けたり退路を確保したりする、戦術的な位置取りが面白い。 なおカード化されたアイテムには「武装強化」、「ポーションなど使用回数に制限があるもの」、「魔法」の3種類が用意されており、レアリティによる性能差とトレハン要素がある。 キャラクターのビルドも、およそアイテムの選択と組み合わせによるものだ。 1周回って20時間かからないボリュームだが、キャラクターを切り替えたりエンドレスモードでプレイすることで、クリア後もそれなりに遊べる仕様になっている。 [table] [tr] [th]言語依存度[/th] [th]★★☆☆☆[/th] [/tr] [tr] [td]難易度[/td] [td]★★★☆☆[/td] [/tr] [tr] [td]ディアブロ度[/td] [td]★★★★☆[/td] [/tr] [/table]
Maybe 15 years ago this would have been something. Too basic. Graphics are laughable. Gameplay is beyond stiff. Boring AF. Game is on rails and the game gets repetitive after a couple hours. Many other crawlers out there decades ahead of this
Not a particularly fun game with somewhat deceptive marketing. This is hardly a roguelike and is definitely NOT a deck builder. This game is basically a procedurally generated Diablo where you can only move on a set, very narrow path (ie either forward or backward at any given time, but never left, right, or diagonal). The two fatal flaws with the game are the poor controls and movement mechanics. In order to attack or target a monster you must click on them. Miss a little to the left or right and your character will start running toward them instead. Add to this the fact that many monster sprites are relatively small, and you have a recipe for frustration. By far the most frustrating part, however, is getting trapped by monsters. The game can either spawn a horde of monsters in front of you, giving you no way to retreat, or certain enemies can spawn large groups of monsters on top of you from across the map. Since movement is "on rails" you literally have no way to escape. You then start taking tons of unavoidable damage and the only way out is to attempt to simultaneously spam heals and attacks as fast as possible. This usually fails, and then you die (through little to no fault of your own). This game has some decent moments, but the combination of frustrating combat targeting and occasionally getting a pile of enemies dumped on your head leading to an unavoidable death just makes it not worth the time investment for me.
조작감 개병신게임 길따라걷는것뿐인데도 말을 오지게 안처들음 병신게임 스트레스만쌓임
Bir süre sonra tekrara biniyor ve aşırı sıkıyor, indirim olduğu zaman alabilirsiniz.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $5.1M | 10.7K | 89% | $19.99 | |
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| $1.2M | 2.7K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 13.6K | 88% | $29.99 | |
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| $5M | 3.7K | 88% | $59.99 | |
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| $5M | 5.6K | 93% | $24.99 | |
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